POGOserver/POGOProtos/Data/Battle/BattleAction.proto
Felix bc853908e1 Update
- Adding protos
- Adding dumps
- Simple http server
- Various packets
- Added readme
2016-08-05 20:43:56 +02:00

23 lines
767 B
Protocol Buffer

syntax = "proto3";
package POGOProtos.Data.Battle;
import "POGOProtos/Data/Battle/BattleResults.proto";
import "POGOProtos/Data/Battle/BattleActionType.proto";
import "POGOProtos/Data/Battle/BattleParticipant.proto";
message BattleAction {
.POGOProtos.Data.Battle.BattleActionType Type = 1;
int64 action_start_ms = 2;
int32 duration_ms = 3;
int32 energy_delta = 5;
int32 attacker_index = 6;
int32 target_index = 7;
fixed64 active_pokemon_id = 8;
.POGOProtos.Data.Battle.BattleParticipant player_joined = 9;
.POGOProtos.Data.Battle.BattleResults battle_results = 10;
int64 damage_windows_start_timestamp_mss = 11;
int64 damage_windows_end_timestamp_mss = 12;
.POGOProtos.Data.Battle.BattleParticipant player_left = 13;
fixed64 target_pokemon_id = 14;
}