mirror of
https://github.com/maierfelix/POGOserver.git
synced 2026-03-22 01:44:11 -05:00
- Cleaner game master handling - Added contact and currency player subclasses - Authentication works - Cleaner device sig parsing, handle unknown as repeated field - Added various player and world packets - Seperate settings object for DownloadSettings request - Basic GetMapObjects response - Removed unnecessary code in request.js - Extended response.js - Outsourced parseSignature into utils.js
6 lines
92 B
JavaScript
6 lines
92 B
JavaScript
/**
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* Global shared assets
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*/
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export let GAME_ASSETS = {};
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export let GAME_MASTER = null; |