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29 lines
800 B
Protocol Buffer
Vendored
29 lines
800 B
Protocol Buffer
Vendored
syntax = "proto3";
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package POGOProtos.Data.Player;
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message PlayerStats {
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int32 level = 1;
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int64 experience = 2;
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int64 prev_level_xp = 3;
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int64 next_level_xp = 4;
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float km_walked = 5;
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int32 pokemons_encountered = 6;
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int32 unique_pokedex_entries = 7;
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int32 pokemons_captured = 8;
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int32 evolutions = 9;
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int32 poke_stop_visits = 10;
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int32 pokeballs_thrown = 11;
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int32 eggs_hatched = 12;
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int32 big_magikarp_caught = 13;
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int32 battle_attack_won = 14;
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int32 battle_attack_total = 15;
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int32 battle_defended_won = 16;
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int32 battle_training_won = 17;
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int32 battle_training_total = 18;
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int32 prestige_raised_total = 19;
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int32 prestige_dropped_total = 20;
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int32 pokemon_deployed = 21;
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bytes pokemon_caught_by_type = 22; // TODO: repeated PokemonType ??
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int32 small_rattata_caught = 23;
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}
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