POGOserver/src/modes/index.js
Felix 00793fd42d Update
- Spawn cycle
- Fixed avatar gender change
- Basic wild pokemon
- Basic map encounter spawns
- Store cells inside array instead of object, to improve performance
- Increased map visibility range dramatically
- Lint game master parsing
2016-09-06 20:26:38 +02:00

36 lines
1.0 KiB
JavaScript

import CFG from "../../cfg";
export default {
GAME_SETTINGS: {
fort_settings: {
interaction_range_meters: 40.25098039215686,
max_total_deployed_pokemon: 10,
max_player_deployed_pokemon: 1,
deploy_stamina_multiplier: 8.062745098039215,
deploy_attack_multiplier: 0,
far_interaction_range_meters: 1000.0156862745098
},
map_settings: {
pokemon_visible_range: 999.00196078431372,
poke_nav_range_meters: 751.0156862745098,
encounter_range_meters: 999.25098039215686,
get_map_objects_min_refresh_seconds: 16,
get_map_objects_max_refresh_seconds: 16,
get_map_objects_min_distance_meters: 10.007843017578125,
google_maps_api_key: CFG.GMAPS_KEY
},
inventory_settings: {
max_pokemon: 1000,
max_bag_items: 1000,
base_pokemon: 250,
base_bag_items: 350,
base_eggs: 9
},
minimum_client_version: CFG.MINIMUM_CLIENT_VERSION
},
PKMN_SETTINGS: {
MIN_IV: 1,
MAX_IV: 15,
EXPIRE_MULTIPLIER: 5
}
}