syntax = "proto3"; package POGOProtos.Networking.Responses; message UseItemReviveResponse { .POGOProtos.Networking.Responses.UseItemReviveResponse.Result result = 1; int32 stamina = 2; enum Result { UNSET = 0; SUCCESS = 1; ERROR_NO_POKEMON = 2; ERROR_CANNOT_USE = 3; ERROR_DEPLOYED_TO_FORT = 4; } }