syntax = "proto3"; package POGOProtos.Networking.Responses; import "POGOProtos/Map/Fort/FortData.proto"; import "POGOProtos/Map/Pokemon/WildPokemon.proto"; message PlayerUpdateResponse { repeated .POGOProtos.Map.Pokemon.WildPokemon wild_pokemons = 1; repeated .POGOProtos.Map.Fort.FortData forts = 2; int32 forts_nearby = 3; }