syntax = "proto3"; package POGOProtos.Networking.Responses; import "POGOProtos/Data/PlayerBadge.proto"; message GetPlayerProfileResponse { .POGOProtos.Networking.Responses.GetPlayerProfileResponse.Result result = 1; int64 start_time = 2; repeated .POGOProtos.Data.PlayerBadge badges = 3; enum Result { UNSET = 0; SUCCESS = 1; } }