Commit Graph

39 Commits

Author SHA1 Message Date
Cronick
5b9db74d12 Update
- 0.6.0 -> 0.6.1
- Candies is saved in MySQL now.
- Changed candies varchar(64 -> 1024).
2016-10-14 15:12:12 +02:00
Cronick
4fdaf71998 Bugfix 2016-10-09 17:34:26 +02:00
Cronick
33cca65938 Update
- Set username to first part of email, if it's unknown.
- Setup ClaimCodename packet
- MARK_TUTORIAL_COMPLETE error should be fixed
- Fix for MySQL table error (Thanks to Badley187)
- Fixed TypeError: _this2.print is not a function error.
2016-10-09 17:21:06 +02:00
GabrielTK
26b9e9b197 Solve error on some node versions!
Worked for me! This solves the following (frequent) error:
`TypeError: _this2.print is not a function` on Windows.
2016-09-28 19:06:41 -03:00
Cronick
f2c178eaf6 Update
- Added Items & Avatar to auto-save (Still need candies).
2016-09-16 18:31:33 +02:00
Cronick
c3d0a270ea Bugfix - Issue #177
- Fixed imageUrl for PokeStops get saved in database (obj.image -> obj.imageUrl)
2016-09-14 00:36:42 +02:00
Felix
1522fa1709 Update
- Avoid usage of setTimeout in hot functions
2016-09-13 18:12:58 +02:00
Felix
00588b2d72 Bug fix
- Fixed https://github.com/maierfelix/POGOserver/issues/172
2016-09-13 16:59:37 +02:00
Felix
a1c28db3ba Update
- Extend pokedex functionality
- Fixed invalid cp multiplier value
- Fallback to email name as username for now
- Improve pkmn despawning
2016-09-13 16:09:26 +02:00
Felix Maier
5caf7c0752 Merge pull request #165 from Cronick/patch-commands
Update
2016-09-13 07:19:49 +02:00
Cronick
2c4d5645c6 Update
- Added getPlayerByName() & validPlayerName()
- Added kickPlayer() command again (Still needs removePlayer())
- Added dump to .help
- Changed the way arguments where made in the process.js file
- Fixed type in process.js (killall -> kickall)
- Removed update from .help
2016-09-13 01:30:54 +02:00
gcsoftware
eba12109e8 Fix for missing PokeDex module
Fixes Error: Cannot find module './Pokedex' on 'npm run boot'
2016-09-12 16:23:23 -07:00
Felix
6a983bc8be Update
- Basic upgrade pkmn
- Basic pokedex
- Player consumes fort rewards
- Only refresh player position on GET_MAP_OBJECTS req
- Fixed pkmn inventory related bugs
- Updated to v 0.5.8
2016-09-12 15:34:47 +02:00
Felix
fcb1e26b70 Update
- Nickname pokemon
- Cp calc range
- Username validation bug fix
- Caught instead of Catched
2016-09-11 15:49:23 +02:00
Cronick
6fd74314c2 Bugfixes
- Added cfg.js, .save & npm-debug.* to .gitignore
- Updated .help from clients -> players
- Fixed MySQL related bug, when new player join
(https://vgy.me/bh2ooq.png)
2016-09-11 14:25:09 +02:00
Felix
f9832072ce Update
- Added pokemon family enums
- Stable candy bag
- Pokemon candy support
- Release pokemons, even from database and award candies
2016-09-10 14:50:39 +02:00
Felix
380f5d6f87 Update
- Cell timeouts
- Faster cell map object serializing
- Release pokemons
- Save catched pkmns into db
- Fixed pkmn inventory invisible model bug
- Use uid instead of id everywhere
- Auto calc moves when call init calculations
- Random cp multiplier
- Added wild pkmn flee ability
- Start unique hashes from 1
- Added decapitalize util method
2016-09-09 19:02:59 +02:00
Felix
6df19de530 Typo fix 2016-09-08 21:40:43 +02:00
Felix
8435544963 Update
- Added pokemon spawn point api support
- Improved api access security
- Extend player bag
- Basic encountering and catching pkmn
2016-09-08 21:21:38 +02:00
Felix
adc27df811 Fix setup process, 0.5.6
- Fixed register step
- Added default tutorial value to user table
- Fixed table generation
2016-09-07 20:14:10 +02:00
Felix
946e41684c Update
- Added spawn points support
- Added spawn min max expire
- Added spawn encounter parsing
- Updated user table
- Better player position refresh
- Trigger pkmn spawns on player position refresh
- Added unique hash util method
2016-09-07 17:59:14 +02:00
Felix
00793fd42d Update
- Spawn cycle
- Fixed avatar gender change
- Basic wild pokemon
- Basic map encounter spawns
- Store cells inside array instead of object, to improve performance
- Increased map visibility range dramatically
- Lint game master parsing
2016-09-06 20:26:38 +02:00
Felix
2de38e5568 Bug fixes
- Fixed avatar
- Fixed avatar wrong range validation
- Fixed player currencies
2016-09-05 20:24:03 +02:00
Felix
8be4111e94 Update, 0.5.5
- Run server by npm boot script
- Updated to version 0.5.5
- Sync player with db
- Various player model changes
- Save player position
- Better packet logging
- Set favorite pkmn and recycle item support
- Validate emails by regex
2016-09-05 15:52:14 +02:00
Felix
5d7519929e Update
- Better cp, level and move calc
- Splitted actions into seperate file
2016-09-04 16:19:44 +02:00
Felix
5bc210b351 Update
- Show error, if got api request but api is disabled in cfg
- Various pokemon related calculations
- Extended candybag
2016-09-04 14:16:00 +02:00
Felix
75557ea2a4 Update
- Fixed many things
- Spawn pokemon, added player and pokemon inventory display
- Pkmn download url packet
- Pokemon evolving
- Improved pokestop rewarding
2016-09-02 20:44:08 +02:00
Felix
8483b6d739 Update
- Extended enums
- Improved stdin
- Fixed bugs related with player gender, team and currency serialisation
- Added basic level up rewards, player profile and ser avatar handling
- Load player settings out of game master
- Added option to dump assets by console command "/dump"
2016-09-01 19:26:01 +02:00
Felix
b671dd48b3 Bug fix
- Fixed
https://github.com/maierfelix/POGOserver/pull/105#issue-174324354
2016-08-31 21:21:50 +02:00
Felix
4d7b6bf56c Update
- Added basic gym map support
- Splitted pokestops and gyms into seperate classes
- Added pokestop and gym tables
2016-08-31 20:34:05 +02:00
Felix
8f0c21c34a Update
- Added item enums
- Fort live editing seems stable
- Better cell neighbor lookup
- ForDetails and FortSearch doesnt use db queries anymore
- Setup process resolves now after success
2016-08-31 13:36:02 +02:00
Felix
19b3e3b5f2 Update
- Improve live map object editing
- Added fort table
- Restructured world, forts and cells
- Todo: Make sure forts always have unique uid, likely breaks when add
and delete multiple forts
2016-08-30 18:56:57 +02:00
Felix
e0538b22b8 Update
- Anticache for fort images
- Show forts as markers on gmaps api
- Added doubleclick on blank map to create fort
- Added doubclick on fort marker to delete fort
- Check for newer version on boot
- Moved various things
- Improved fort handling
- Extended api
2016-08-29 19:27:19 +02:00
Felix
1a3a6fd181 Update
- Added add pokestop api call
- Fixed candies table bug
- Added FortSearch, FortDetails
- Unique fort ids gets properly generated
- Cell id based map objects
2016-08-28 21:32:41 +02:00
Felix
aa3743b4bd Update
- Cleaner game master handling
- Added contact and currency player subclasses
- Authentication works
- Cleaner device sig parsing, handle unknown as repeated field
- Added various player and world packets
- Seperate settings object for DownloadSettings request
- Basic GetMapObjects response
- Removed unnecessary code in request.js
- Extended response.js
- Outsourced parseSignature into utils.js
2016-08-28 14:31:08 +02:00
Felix
dbde45fe73 Update
- Global shared print method
- API hearbeat and reconnecting feature
- Serialize avatar
- Basic player authentication
- New packet structure for classes
- Safer url routing
2016-08-27 21:07:40 +02:00
Felix
c66efe50b4 Updates
- Added api support
- Improved first run setup detection
- Better db instance access
- Cleaner routing
2016-08-27 13:20:28 +02:00
Felix
59c2bc0767 Initial commit 2016-08-26 15:38:13 +02:00
Felix
3dc5e303ad Mega update, 0.4.7
- Support pkmn models for ios devices
- Dump android and ios assets in seperate phase as well as into seperate
folders
- Add local ip to fix GetDownloadUrls bug
- SetFavoritePokemon and ReleasePokemon working
- Update players pkmn party into database
- Extract players device signature on first auth to figure out, what
models and asset_digest we need to response with
- Heavily extended setup dump process
- Added method to capitalize strings
- Added db query to delete rows
2016-08-24 19:23:17 +02:00