Commit Graph

14 Commits

Author SHA1 Message Date
Felix
f9832072ce Update
- Added pokemon family enums
- Stable candy bag
- Pokemon candy support
- Release pokemons, even from database and award candies
2016-09-10 14:50:39 +02:00
Felix
380f5d6f87 Update
- Cell timeouts
- Faster cell map object serializing
- Release pokemons
- Save catched pkmns into db
- Fixed pkmn inventory invisible model bug
- Use uid instead of id everywhere
- Auto calc moves when call init calculations
- Random cp multiplier
- Added wild pkmn flee ability
- Start unique hashes from 1
- Added decapitalize util method
2016-09-09 19:02:59 +02:00
Felix
8435544963 Update
- Added pokemon spawn point api support
- Improved api access security
- Extend player bag
- Basic encountering and catching pkmn
2016-09-08 21:21:38 +02:00
Felix
946e41684c Update
- Added spawn points support
- Added spawn min max expire
- Added spawn encounter parsing
- Updated user table
- Better player position refresh
- Trigger pkmn spawns on player position refresh
- Added unique hash util method
2016-09-07 17:59:14 +02:00
Felix
00793fd42d Update
- Spawn cycle
- Fixed avatar gender change
- Basic wild pokemon
- Basic map encounter spawns
- Store cells inside array instead of object, to improve performance
- Increased map visibility range dramatically
- Lint game master parsing
2016-09-06 20:26:38 +02:00
Felix
2de38e5568 Bug fixes
- Fixed avatar
- Fixed avatar wrong range validation
- Fixed player currencies
2016-09-05 20:24:03 +02:00
Felix
8be4111e94 Update, 0.5.5
- Run server by npm boot script
- Updated to version 0.5.5
- Sync player with db
- Various player model changes
- Save player position
- Better packet logging
- Set favorite pkmn and recycle item support
- Validate emails by regex
2016-09-05 15:52:14 +02:00
Felix
75557ea2a4 Update
- Fixed many things
- Spawn pokemon, added player and pokemon inventory display
- Pkmn download url packet
- Pokemon evolving
- Improved pokestop rewarding
2016-09-02 20:44:08 +02:00
Felix
8483b6d739 Update
- Extended enums
- Improved stdin
- Fixed bugs related with player gender, team and currency serialisation
- Added basic level up rewards, player profile and ser avatar handling
- Load player settings out of game master
- Added option to dump assets by console command "/dump"
2016-09-01 19:26:01 +02:00
Felix
e0538b22b8 Update
- Anticache for fort images
- Show forts as markers on gmaps api
- Added doubleclick on blank map to create fort
- Added doubclick on fort marker to delete fort
- Check for newer version on boot
- Moved various things
- Improved fort handling
- Extended api
2016-08-29 19:27:19 +02:00
Felix
aa3743b4bd Update
- Cleaner game master handling
- Added contact and currency player subclasses
- Authentication works
- Cleaner device sig parsing, handle unknown as repeated field
- Added various player and world packets
- Seperate settings object for DownloadSettings request
- Basic GetMapObjects response
- Removed unnecessary code in request.js
- Extended response.js
- Outsourced parseSignature into utils.js
2016-08-28 14:31:08 +02:00
Felix
dbde45fe73 Update
- Global shared print method
- API hearbeat and reconnecting feature
- Serialize avatar
- Basic player authentication
- New packet structure for classes
- Safer url routing
2016-08-27 21:07:40 +02:00
Felix
c66efe50b4 Updates
- Added api support
- Improved first run setup detection
- Better db instance access
- Cleaner routing
2016-08-27 13:20:28 +02:00
Felix
59c2bc0767 Initial commit 2016-08-26 15:38:13 +02:00