Commit Graph

10 Commits

Author SHA1 Message Date
Felix
4d7b6bf56c Update
- Added basic gym map support
- Splitted pokestops and gyms into seperate classes
- Added pokestop and gym tables
2016-08-31 20:34:05 +02:00
Felix
19b3e3b5f2 Update
- Improve live map object editing
- Added fort table
- Restructured world, forts and cells
- Todo: Make sure forts always have unique uid, likely breaks when add
and delete multiple forts
2016-08-30 18:56:57 +02:00
Felix
c66efe50b4 Updates
- Added api support
- Improved first run setup detection
- Better db instance access
- Cleaner routing
2016-08-27 13:20:28 +02:00
Felix
2379c940ca Bug fixes, added api
- Fixed bug, where player inventory didnt got sent, if the players party
is empty
- createUser db call resolve was missing
- Default player level is 1
- Added basic api
- Added cfg option to enable or disable api
- Added cfg option to greet or not
2016-08-25 10:57:06 +02:00
Felix
db26ffe8e8 Update cfg 2016-08-24 19:16:35 +02:00
Ru Chern
e8244599b9
Reverted client version number. People will be asked to update no matter how. 2016-08-24 04:46:16 +10:00
Ru Chern
3a48e19108
Updated version to 0.35.0 2016-08-24 04:02:06 +10:00
Felix
81f3ea845c Update cfg 2016-08-23 14:21:42 +02:00
Felix
9905d60441 Mega Update
- Removed mongodb
- Validate dumped assets (game master, asset digest, models)
- Added pokemon_owned table
- Added items to users table
- Outsourced table structures into seperate folder
- Added pokemongo-protobuf lib
- Reworked mysql wrapper
- Dump game master
- Allow ptc connections, but alert, that progress wont be saved
- Fixed https://github.com/maierfelix/POGOserver/issues/13
2016-08-21 21:13:26 +02:00
Ru Chern
336796e7bf
Added a cfg.js.example file so as not to accidentally overwrite user's cfg.js settings that is already on localhost. Updated README.md to reflect the necessary changes. (To start, rename cfg.js.example to cfg.js). 2016-08-21 09:06:20 +10:00