Commit Graph

20 Commits

Author SHA1 Message Date
Felix
75557ea2a4 Update
- Fixed many things
- Spawn pokemon, added player and pokemon inventory display
- Pkmn download url packet
- Pokemon evolving
- Improved pokestop rewarding
2016-09-02 20:44:08 +02:00
Felix
8483b6d739 Update
- Extended enums
- Improved stdin
- Fixed bugs related with player gender, team and currency serialisation
- Added basic level up rewards, player profile and ser avatar handling
- Load player settings out of game master
- Added option to dump assets by console command "/dump"
2016-09-01 19:26:01 +02:00
Felix
e0538b22b8 Update
- Anticache for fort images
- Show forts as markers on gmaps api
- Added doubleclick on blank map to create fort
- Added doubclick on fort marker to delete fort
- Check for newer version on boot
- Moved various things
- Improved fort handling
- Extended api
2016-08-29 19:27:19 +02:00
Felix
1a3a6fd181 Update
- Added add pokestop api call
- Fixed candies table bug
- Added FortSearch, FortDetails
- Unique fort ids gets properly generated
- Cell id based map objects
2016-08-28 21:32:41 +02:00
Felix
aa3743b4bd Update
- Cleaner game master handling
- Added contact and currency player subclasses
- Authentication works
- Cleaner device sig parsing, handle unknown as repeated field
- Added various player and world packets
- Seperate settings object for DownloadSettings request
- Basic GetMapObjects response
- Removed unnecessary code in request.js
- Extended response.js
- Outsourced parseSignature into utils.js
2016-08-28 14:31:08 +02:00
Felix
dbde45fe73 Update
- Global shared print method
- API hearbeat and reconnecting feature
- Serialize avatar
- Basic player authentication
- New packet structure for classes
- Safer url routing
2016-08-27 21:07:40 +02:00
Felix
59c2bc0767 Initial commit 2016-08-26 15:38:13 +02:00
Felix
a500b0c6e1 Update, bug fix
- Fixed AI bug in auto table generation
- Updated to 0.4.9
- Fixed avatar change bug
- Working on tutorial completion
- Removed unused print
2016-08-25 11:59:26 +02:00
Felix
2379c940ca Bug fixes, added api
- Fixed bug, where player inventory didnt got sent, if the players party
is empty
- createUser db call resolve was missing
- Default player level is 1
- Added basic api
- Added cfg option to enable or disable api
- Added cfg option to greet or not
2016-08-25 10:57:06 +02:00
Felix
3dc5e303ad Mega update, 0.4.7
- Support pkmn models for ios devices
- Dump android and ios assets in seperate phase as well as into seperate
folders
- Add local ip to fix GetDownloadUrls bug
- SetFavoritePokemon and ReleasePokemon working
- Update players pkmn party into database
- Extract players device signature on first auth to figure out, what
models and asset_digest we need to response with
- Heavily extended setup dump process
- Added method to capitalize strings
- Added db query to delete rows
2016-08-24 19:23:17 +02:00
Felix
1cc01c2b3c Mega update
- Support pogo app 0.35.0
- Fixed encountering and catch pokemons
- Save catched pokemon and items inside db
- Added various base tables
- Spawn wild pokemon to players
- Added checkchallenge req/res support
- Fixed various mysql bugs
- Fort details now auto show latest pogoserver version
- Fixed game master parsing bug
- Dump assets for various platforms
2016-08-23 14:20:01 +02:00
Felix
9905d60441 Mega Update
- Removed mongodb
- Validate dumped assets (game master, asset digest, models)
- Added pokemon_owned table
- Added items to users table
- Outsourced table structures into seperate folder
- Added pokemongo-protobuf lib
- Reworked mysql wrapper
- Dump game master
- Allow ptc connections, but alert, that progress wont be saved
- Fixed https://github.com/maierfelix/POGOserver/issues/13
2016-08-21 21:13:26 +02:00
Felix
8b61647a6d Dump models and asset digest on first start
- Now dumps models and asset_digest on first start into /data
- Reworked the route request routine
- Added local ip4 display (is this ok?)
- Model download urls are now routed to the server itself (need to get
this more efficient)
- Updated version to 0.3.4
2016-08-19 16:53:09 +02:00
Felix
31a230caf7 Update
- Refactored config
- Fixed mongodb bug, where player avatar didnt got saved into db
- Deleted requests.js, instead use protobuf
- Player parallelism should work now, dont share instanced player object
anymore *facepalm*
- Updated version
2016-08-19 12:19:48 +02:00
Felix
eba199a240 Update
- Download asset instead of use hardcoded one
- Handle ptc logins
- Remove hardcoded download urls
- Handle asset download session timeout
2016-08-17 12:40:47 +02:00
Felix
7169d9b020 Spawn example map objects in front of player
- Spawn example map objects immediately in front of the players position
2016-08-16 14:42:55 +02:00
Felix
b5cce7e127 Isomorphic mysql db, updates
- Isomorphic databases
- Refactored some player->db keys
- Seperated shutdown method
- Nearby pidgey instead of rattata
- Removed some unused arguments
- Player saving is async now
- Prettified used db console print
2016-08-16 13:40:47 +02:00
Felix
bf4e26e338 Big update
- Added asset session downloader
- Added on off option logging request types
- Updated proto files
- Updated readme.md
- Smoother setup process
- Added various console commands
- Added claim codename packet
- Added encounter packet
- Added *fixed* download url packet
- Various changes, cant remember at all
2016-08-15 13:09:42 +02:00
Felix
58fd8fb227 Updates
- Updated client version
- Updated NearbyPokemon proto
- Added Encounter, NicknamePokemon, UpgradePokemon, EvolvePokemon,
SetFavoritePokemon responses
2016-08-10 21:48:41 +02:00
Felix
f776496bd2 Big update
- Added SfidaActionLogMessage to proto list
- Updated readme
- Moved requests file
- Moved responses into seperate file
- Test pokecoins and stardust
- Added basic forts
- Basic wild encounters
- Basic journal (buggy)
- Basic level up (buggy)
2016-08-09 19:45:36 +02:00