Commit Graph

16 Commits

Author SHA1 Message Date
Cronick
45ae047dd2 Update
- Added commands.js to commands like save & spawn.
- Added save command (Still need candies, items, avatar & tutorial)
- Enabled auto-save (Only save when there is players on).
- Changed SAVE_INTERVAL from 6e4 to 1e4 (Saves about every 12-13
second.)
- Updated to v 0.5.9
2016-09-15 23:43:19 +02:00
Felix
aeac316384 Update
- Clean up, remove proto.bin
2016-09-13 07:54:15 +02:00
Felix
0eb318debc Update
- Removed .save file
- Moved allowed api hosts into configuration file
- Determine first run by failed asset validation
2016-09-12 17:08:57 +02:00
Felix
6a983bc8be Update
- Basic upgrade pkmn
- Basic pokedex
- Player consumes fort rewards
- Only refresh player position on GET_MAP_OBJECTS req
- Fixed pkmn inventory related bugs
- Updated to v 0.5.8
2016-09-12 15:34:47 +02:00
Felix
946e41684c Update
- Added spawn points support
- Added spawn min max expire
- Added spawn encounter parsing
- Updated user table
- Better player position refresh
- Trigger pkmn spawns on player position refresh
- Added unique hash util method
2016-09-07 17:59:14 +02:00
Felix
75557ea2a4 Update
- Fixed many things
- Spawn pokemon, added player and pokemon inventory display
- Pkmn download url packet
- Pokemon evolving
- Improved pokestop rewarding
2016-09-02 20:44:08 +02:00
Felix
4d7b6bf56c Update
- Added basic gym map support
- Splitted pokestops and gyms into seperate classes
- Added pokestop and gym tables
2016-08-31 20:34:05 +02:00
Felix
19b3e3b5f2 Update
- Improve live map object editing
- Added fort table
- Restructured world, forts and cells
- Todo: Make sure forts always have unique uid, likely breaks when add
and delete multiple forts
2016-08-30 18:56:57 +02:00
Felix
c66efe50b4 Updates
- Added api support
- Improved first run setup detection
- Better db instance access
- Cleaner routing
2016-08-27 13:20:28 +02:00
Felix
2379c940ca Bug fixes, added api
- Fixed bug, where player inventory didnt got sent, if the players party
is empty
- createUser db call resolve was missing
- Default player level is 1
- Added basic api
- Added cfg option to enable or disable api
- Added cfg option to greet or not
2016-08-25 10:57:06 +02:00
Felix
db26ffe8e8 Update cfg 2016-08-24 19:16:35 +02:00
Ru Chern
e8244599b9
Reverted client version number. People will be asked to update no matter how. 2016-08-24 04:46:16 +10:00
Ru Chern
3a48e19108
Updated version to 0.35.0 2016-08-24 04:02:06 +10:00
Felix
81f3ea845c Update cfg 2016-08-23 14:21:42 +02:00
Felix
9905d60441 Mega Update
- Removed mongodb
- Validate dumped assets (game master, asset digest, models)
- Added pokemon_owned table
- Added items to users table
- Outsourced table structures into seperate folder
- Added pokemongo-protobuf lib
- Reworked mysql wrapper
- Dump game master
- Allow ptc connections, but alert, that progress wont be saved
- Fixed https://github.com/maierfelix/POGOserver/issues/13
2016-08-21 21:13:26 +02:00
Ru Chern
336796e7bf
Added a cfg.js.example file so as not to accidentally overwrite user's cfg.js settings that is already on localhost. Updated README.md to reflect the necessary changes. (To start, rename cfg.js.example to cfg.js). 2016-08-21 09:06:20 +10:00