From e19bb264bf712f8ceb6310410b3e723c34bf81dc Mon Sep 17 00:00:00 2001 From: DracoMilesX Date: Tue, 30 Aug 2016 12:18:46 +0200 Subject: [PATCH] Update README.md --- README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 231101f..8bc4da1 100644 --- a/README.md +++ b/README.md @@ -61,12 +61,12 @@ Depending on your OS, you need to run either ``run-linux.sh`` or ``run-windows.b ## Docker setup -1. Download ``cfg.js.example`` and ``supervisord.conf`` from github. -2. Place the ``Dockerfile``, ``cfg.js.example`` and ``supervisord.conf`` in the same folder. Rename ``cfg.js.example`` to ``cfg.js`` -3. Modify the ``cfg.js`` to your likings and don't forget add your credentials and possible to your own gmaps api. (DO NOT CHANGE THE PORT. IF YOU DO YOU NEED TO CHANGE IT IN THE Dockerfile ASWELL.) +1. Download ``Dockerfile,``, ``cfg.js.example`` and ``supervisord.conf`` from github. +2. Place ``Dockerfile``, ``cfg.js.example`` and ``supervisord.conf`` into the same folder. Rename ``cfg.js.example`` to ``cfg.js``. +3. Modify ``cfg.js`` to your requirements as described above. 4. Create a container and run it. -5. Open a bash prompt and use ``cd /POGOserver/`` and then run ``./run-linux.sh`` -6. Connect your PoGo app with the server -7. Enjoy:) +5. Open a bash prompt, enter: ``cd /POGOserver/`` and ``./run-linux.sh``. +6. Connect the Pokemon Go app to the server. +7. Done. -NOTE: Instead of automatically mapping the ports map them static so they don't change after reboots. +Note: Instead of automatically mapping the ports, map them static, so they don't change after reboot.