diff --git a/Gen5 Distribution Creator/Common.vb b/Gen5 Distribution Creator/Common.vb
index 4af65f0..6632ddd 100644
--- a/Gen5 Distribution Creator/Common.vb
+++ b/Gen5 Distribution Creator/Common.vb
@@ -1,4 +1,6 @@
-Module Common
+Imports System.Text
+
+Module Common
'Custom MsgBox
Public Function MsgB(ByVal mes As String, Optional ByVal numB As Integer = 1, Optional ByVal but1 As String = "OK", Optional ByVal but2 As String = "Cancel", Optional ByVal but3 As String = "", Optional ByVal head As String = "")
Dim msg As New CustomMessageBox(mes, numB, but1, but2, but3, head)
@@ -77,4 +79,15 @@
Next
Return txtTemp.ToString()
End Function
+ Public Function GetString(data As Byte(), offset As Byte, count As Byte)
+ Return Encoding.Unicode.GetString(data, offset, count).Replace(ChrW(&HFFFF), "").Replace(ChrW(&H0), "")
+ End Function
+ Public Function SetString(ByVal value As String, ByVal maxLength As Integer)
+ If value.Length > maxLength Then value = value.Substring(0, maxLength)
+ Do While value.Length < maxLength
+ value &= ChrW(&HFFFF)
+ Loop
+ Dim temp As String = value & ChrW(&HFFFF)
+ Return Encoding.Unicode.GetBytes(temp)
+ End Function
End Module
diff --git a/Gen5 Distribution Creator/Database.vb b/Gen5 Distribution Creator/Database.vb
index a03a21a..4293d1c 100644
--- a/Gen5 Distribution Creator/Database.vb
+++ b/Gen5 Distribution Creator/Database.vb
@@ -13,7 +13,7 @@ End Class
Public Class Moves
Public Property ID As Integer
Public Property Name As String
- Public Property mType As String
+ Public Property Move_Type As String
End Class
Public Class Ability
@@ -1328,565 +1328,565 @@ New Items With {.ID = 638, .Name = “Reveal Glass (B2W2)”, .IsBall = False}
#Region "Moves"
Public Function MoveList() As List(Of Moves)
Return New List(Of Moves) From {
- New Moves With {.ID = 1, .Name = “Pound”, .mType = “Normal”},
-New Moves With {.ID = 2, .Name = “Karate Chop”, .mType = “Fighting”},
-New Moves With {.ID = 3, .Name = “Double Slap”, .mType = “Normal”},
-New Moves With {.ID = 4, .Name = “Comet Punch”, .mType = “Normal”},
-New Moves With {.ID = 5, .Name = “Mega Punch”, .mType = “Normal”},
-New Moves With {.ID = 6, .Name = “Pay Day”, .mType = “Normal”},
-New Moves With {.ID = 7, .Name = “Fire Punch”, .mType = “Fire”},
-New Moves With {.ID = 8, .Name = “Ice Punch”, .mType = “Ice”},
-New Moves With {.ID = 9, .Name = “Thunder Punch”, .mType = “Electric”},
-New Moves With {.ID = 10, .Name = “Scratch”, .mType = “Normal”},
-New Moves With {.ID = 11, .Name = “Vise Grip”, .mType = “Normal”},
-New Moves With {.ID = 12, .Name = “Guillotine”, .mType = “Normal”},
-New Moves With {.ID = 13, .Name = “Razor Wind”, .mType = “Normal”},
-New Moves With {.ID = 14, .Name = “Swords Dance”, .mType = “Normal”},
-New Moves With {.ID = 15, .Name = “Cut”, .mType = “Normal”},
-New Moves With {.ID = 16, .Name = “Gust”, .mType = “Flying”},
-New Moves With {.ID = 17, .Name = “Wing Attack”, .mType = “Flying”},
-New Moves With {.ID = 18, .Name = “Whirlwind”, .mType = “Normal”},
-New Moves With {.ID = 19, .Name = “Fly”, .mType = “Flying”},
-New Moves With {.ID = 20, .Name = “Bind”, .mType = “Normal”},
-New Moves With {.ID = 21, .Name = “Slam”, .mType = “Normal”},
-New Moves With {.ID = 22, .Name = “Vine Whip”, .mType = “Grass”},
-New Moves With {.ID = 23, .Name = “Stomp”, .mType = “Normal”},
-New Moves With {.ID = 24, .Name = “Double Kick”, .mType = “Fighting”},
-New Moves With {.ID = 25, .Name = “Mega Kick”, .mType = “Normal”},
-New Moves With {.ID = 26, .Name = “Jump Kick”, .mType = “Fighting”},
-New Moves With {.ID = 27, .Name = “Rolling Kick”, .mType = “Fighting”},
-New Moves With {.ID = 28, .Name = “Sand Attack”, .mType = “Ground”},
-New Moves With {.ID = 29, .Name = “Headbutt”, .mType = “Normal”},
-New Moves With {.ID = 30, .Name = “Horn Attack”, .mType = “Normal”},
-New Moves With {.ID = 31, .Name = “Fury Attack”, .mType = “Normal”},
-New Moves With {.ID = 32, .Name = “Horn Drill”, .mType = “Normal”},
-New Moves With {.ID = 33, .Name = “Tackle”, .mType = “Normal”},
-New Moves With {.ID = 34, .Name = “Body Slam”, .mType = “Normal”},
-New Moves With {.ID = 35, .Name = “Wrap”, .mType = “Normal”},
-New Moves With {.ID = 36, .Name = “Take Down”, .mType = “Normal”},
-New Moves With {.ID = 37, .Name = “Thrash”, .mType = “Normal”},
-New Moves With {.ID = 38, .Name = “Double-Edge”, .mType = “Normal”},
-New Moves With {.ID = 39, .Name = “Tail Whip”, .mType = “Normal”},
-New Moves With {.ID = 40, .Name = “Poison Sting”, .mType = “Poison”},
-New Moves With {.ID = 41, .Name = “Twineedle”, .mType = “Bug”},
-New Moves With {.ID = 42, .Name = “Pin Missile”, .mType = “Bug”},
-New Moves With {.ID = 43, .Name = “Leer”, .mType = “Normal”},
-New Moves With {.ID = 44, .Name = “Bite”, .mType = “Dark”},
-New Moves With {.ID = 45, .Name = “Growl”, .mType = “Normal”},
-New Moves With {.ID = 46, .Name = “Roar”, .mType = “Normal”},
-New Moves With {.ID = 47, .Name = “Sing”, .mType = “Normal”},
-New Moves With {.ID = 48, .Name = “Supersonic”, .mType = “Normal”},
-New Moves With {.ID = 49, .Name = “Sonic Boom”, .mType = “Normal”},
-New Moves With {.ID = 50, .Name = “Disable”, .mType = “Normal”},
-New Moves With {.ID = 51, .Name = “Acid”, .mType = “Poison”},
-New Moves With {.ID = 52, .Name = “Ember”, .mType = “Fire”},
-New Moves With {.ID = 53, .Name = “Flamethrower”, .mType = “Fire”},
-New Moves With {.ID = 54, .Name = “Mist”, .mType = “Ice”},
-New Moves With {.ID = 55, .Name = “Water Gun”, .mType = “Water”},
-New Moves With {.ID = 56, .Name = “Hydro Pump”, .mType = “Water”},
-New Moves With {.ID = 57, .Name = “Surf”, .mType = “Water”},
-New Moves With {.ID = 58, .Name = “Ice Beam”, .mType = “Ice”},
-New Moves With {.ID = 59, .Name = “Blizzard”, .mType = “Ice”},
-New Moves With {.ID = 60, .Name = “Psybeam”, .mType = “Psychic”},
-New Moves With {.ID = 61, .Name = “Bubble Beam”, .mType = “Water”},
-New Moves With {.ID = 62, .Name = “Aurora Beam”, .mType = “Ice”},
-New Moves With {.ID = 63, .Name = “Hyper Beam”, .mType = “Normal”},
-New Moves With {.ID = 64, .Name = “Peck”, .mType = “Flying”},
-New Moves With {.ID = 65, .Name = “Drill Peck”, .mType = “Flying”},
-New Moves With {.ID = 66, .Name = “Submission”, .mType = “Fighting”},
-New Moves With {.ID = 67, .Name = “Low Kick”, .mType = “Fighting”},
-New Moves With {.ID = 68, .Name = “Counter”, .mType = “Fighting”},
-New Moves With {.ID = 69, .Name = “Seismic Toss”, .mType = “Fighting”},
-New Moves With {.ID = 70, .Name = “Strength”, .mType = “Normal”},
-New Moves With {.ID = 71, .Name = “Absorb”, .mType = “Grass”},
-New Moves With {.ID = 72, .Name = “Mega Drain”, .mType = “Grass”},
-New Moves With {.ID = 73, .Name = “Leech Seed”, .mType = “Grass”},
-New Moves With {.ID = 74, .Name = “Growth”, .mType = “Normal”},
-New Moves With {.ID = 75, .Name = “Razor Leaf”, .mType = “Grass”},
-New Moves With {.ID = 76, .Name = “Solar Beam”, .mType = “Grass”},
-New Moves With {.ID = 77, .Name = “Poison Powder”, .mType = “Poison”},
-New Moves With {.ID = 78, .Name = “Stun Spore”, .mType = “Grass”},
-New Moves With {.ID = 79, .Name = “Sleep Powder”, .mType = “Grass”},
-New Moves With {.ID = 80, .Name = “Petal Dance”, .mType = “Grass”},
-New Moves With {.ID = 81, .Name = “String Shot”, .mType = “Bug”},
-New Moves With {.ID = 82, .Name = “Dragon Rage”, .mType = “Dragon”},
-New Moves With {.ID = 83, .Name = “Fire Spin”, .mType = “Fire”},
-New Moves With {.ID = 84, .Name = “Thunder Shock”, .mType = “Electric”},
-New Moves With {.ID = 85, .Name = “Thunderbolt”, .mType = “Electric”},
-New Moves With {.ID = 86, .Name = “Thunder Wave”, .mType = “Electric”},
-New Moves With {.ID = 87, .Name = “Thunder”, .mType = “Electric”},
-New Moves With {.ID = 88, .Name = “Rock Throw”, .mType = “Rock”},
-New Moves With {.ID = 89, .Name = “Earthquake”, .mType = “Ground”},
-New Moves With {.ID = 90, .Name = “Fissure”, .mType = “Ground”},
-New Moves With {.ID = 91, .Name = “Dig”, .mType = “Ground”},
-New Moves With {.ID = 92, .Name = “Toxic”, .mType = “Poison”},
-New Moves With {.ID = 93, .Name = “Confusion”, .mType = “Psychic”},
-New Moves With {.ID = 94, .Name = “Psychic”, .mType = “Psychic”},
-New Moves With {.ID = 95, .Name = “Hypnosis”, .mType = “Psychic”},
-New Moves With {.ID = 96, .Name = “Meditate”, .mType = “Psychic”},
-New Moves With {.ID = 97, .Name = “Agility”, .mType = “Psychic”},
-New Moves With {.ID = 98, .Name = “Quick Attack”, .mType = “Normal”},
-New Moves With {.ID = 99, .Name = “Rage”, .mType = “Normal”},
-New Moves With {.ID = 100, .Name = “Teleport”, .mType = “Psychic”},
-New Moves With {.ID = 101, .Name = “Night Shade”, .mType = “Ghost”},
-New Moves With {.ID = 102, .Name = “Mimic”, .mType = “Normal”},
-New Moves With {.ID = 103, .Name = “Screech”, .mType = “Normal”},
-New Moves With {.ID = 104, .Name = “Double Team”, .mType = “Normal”},
-New Moves With {.ID = 105, .Name = “Recover”, .mType = “Normal”},
-New Moves With {.ID = 106, .Name = “Harden”, .mType = “Normal”},
-New Moves With {.ID = 107, .Name = “Minimize”, .mType = “Normal”},
-New Moves With {.ID = 108, .Name = “Smokescreen”, .mType = “Normal”},
-New Moves With {.ID = 109, .Name = “Confuse Ray”, .mType = “Ghost”},
-New Moves With {.ID = 110, .Name = “Withdraw”, .mType = “Water”},
-New Moves With {.ID = 111, .Name = “Defense Curl”, .mType = “Normal”},
-New Moves With {.ID = 112, .Name = “Barrier”, .mType = “Psychic”},
-New Moves With {.ID = 113, .Name = “Light Screen”, .mType = “Psychic”},
-New Moves With {.ID = 114, .Name = “Haze”, .mType = “Ice”},
-New Moves With {.ID = 115, .Name = “Reflect”, .mType = “Psychic”},
-New Moves With {.ID = 116, .Name = “Focus Energy”, .mType = “Normal”},
-New Moves With {.ID = 117, .Name = “Bide”, .mType = “Normal”},
-New Moves With {.ID = 118, .Name = “Metronome”, .mType = “Normal”},
-New Moves With {.ID = 119, .Name = “Mirror Move”, .mType = “Flying”},
-New Moves With {.ID = 120, .Name = “Self-Destruct”, .mType = “Normal”},
-New Moves With {.ID = 121, .Name = “Egg Bomb”, .mType = “Normal”},
-New Moves With {.ID = 122, .Name = “Lick”, .mType = “Ghost”},
-New Moves With {.ID = 123, .Name = “Smog”, .mType = “Poison”},
-New Moves With {.ID = 124, .Name = “Sludge”, .mType = “Poison”},
-New Moves With {.ID = 125, .Name = “Bone Club”, .mType = “Ground”},
-New Moves With {.ID = 126, .Name = “Fire Blast”, .mType = “Fire”},
-New Moves With {.ID = 127, .Name = “Waterfall”, .mType = “Water”},
-New Moves With {.ID = 128, .Name = “Clamp”, .mType = “Water”},
-New Moves With {.ID = 129, .Name = “Swift”, .mType = “Normal”},
-New Moves With {.ID = 130, .Name = “Skull Bash”, .mType = “Normal”},
-New Moves With {.ID = 131, .Name = “Spike Cannon”, .mType = “Normal”},
-New Moves With {.ID = 132, .Name = “Constrict”, .mType = “Normal”},
-New Moves With {.ID = 133, .Name = “Amnesia”, .mType = “Psychic”},
-New Moves With {.ID = 134, .Name = “Kinesis”, .mType = “Psychic”},
-New Moves With {.ID = 135, .Name = “Soft-Boiled”, .mType = “Normal”},
-New Moves With {.ID = 136, .Name = “High Jump Kick”, .mType = “Fighting”},
-New Moves With {.ID = 137, .Name = “Glare”, .mType = “Normal”},
-New Moves With {.ID = 138, .Name = “Dream Eater”, .mType = “Psychic”},
-New Moves With {.ID = 139, .Name = “Poison Gas”, .mType = “Poison”},
-New Moves With {.ID = 140, .Name = “Barrage”, .mType = “Normal”},
-New Moves With {.ID = 141, .Name = “Leech Life”, .mType = “Bug”},
-New Moves With {.ID = 142, .Name = “Lovely Kiss”, .mType = “Normal”},
-New Moves With {.ID = 143, .Name = “Sky Attack”, .mType = “Flying”},
-New Moves With {.ID = 144, .Name = “Transform”, .mType = “Normal”},
-New Moves With {.ID = 145, .Name = “Bubble”, .mType = “Water”},
-New Moves With {.ID = 146, .Name = “Dizzy Punch”, .mType = “Normal”},
-New Moves With {.ID = 147, .Name = “Spore”, .mType = “Grass”},
-New Moves With {.ID = 148, .Name = “Flash”, .mType = “Normal”},
-New Moves With {.ID = 149, .Name = “Psywave”, .mType = “Psychic”},
-New Moves With {.ID = 150, .Name = “Splash”, .mType = “Normal”},
-New Moves With {.ID = 151, .Name = “Acid Armor”, .mType = “Poison”},
-New Moves With {.ID = 152, .Name = “Crabhammer”, .mType = “Water”},
-New Moves With {.ID = 153, .Name = “Explosion”, .mType = “Normal”},
-New Moves With {.ID = 154, .Name = “Fury Swipes”, .mType = “Normal”},
-New Moves With {.ID = 155, .Name = “Bonemerang”, .mType = “Ground”},
-New Moves With {.ID = 156, .Name = “Rest”, .mType = “Psychic”},
-New Moves With {.ID = 157, .Name = “Rock Slide”, .mType = “Rock”},
-New Moves With {.ID = 158, .Name = “Hyper Fang”, .mType = “Normal”},
-New Moves With {.ID = 159, .Name = “Sharpen”, .mType = “Normal”},
-New Moves With {.ID = 160, .Name = “Conversion”, .mType = “Normal”},
-New Moves With {.ID = 161, .Name = “Tri Attack”, .mType = “Normal”},
-New Moves With {.ID = 162, .Name = “Super Fang”, .mType = “Normal”},
-New Moves With {.ID = 163, .Name = “Slash”, .mType = “Normal”},
-New Moves With {.ID = 164, .Name = “Substitute”, .mType = “Normal”},
-New Moves With {.ID = 165, .Name = “Struggle”, .mType = “Normal”},
-New Moves With {.ID = 166, .Name = “Sketch”, .mType = “Normal”},
-New Moves With {.ID = 167, .Name = “Triple Kick”, .mType = “Fighting”},
-New Moves With {.ID = 168, .Name = “Thief”, .mType = “Dark”},
-New Moves With {.ID = 169, .Name = “Spider Web”, .mType = “Bug”},
-New Moves With {.ID = 170, .Name = “Mind Reader”, .mType = “Normal”},
-New Moves With {.ID = 171, .Name = “Nightmare”, .mType = “Ghost”},
-New Moves With {.ID = 172, .Name = “Flame Wheel”, .mType = “Fire”},
-New Moves With {.ID = 173, .Name = “Snore”, .mType = “Normal”},
-New Moves With {.ID = 174, .Name = “Curse”, .mType = “???”},
-New Moves With {.ID = 175, .Name = “Flail”, .mType = “Normal”},
-New Moves With {.ID = 176, .Name = “Conversion 2”, .mType = “Normal”},
-New Moves With {.ID = 177, .Name = “Aeroblast”, .mType = “Flying”},
-New Moves With {.ID = 178, .Name = “Cotton Spore”, .mType = “Grass”},
-New Moves With {.ID = 179, .Name = “Reversal”, .mType = “Fighting”},
-New Moves With {.ID = 180, .Name = “Spite”, .mType = “Ghost”},
-New Moves With {.ID = 181, .Name = “Powder Snow”, .mType = “Ice”},
-New Moves With {.ID = 182, .Name = “Protect”, .mType = “Normal”},
-New Moves With {.ID = 183, .Name = “Mach Punch”, .mType = “Fighting”},
-New Moves With {.ID = 184, .Name = “Scary Face”, .mType = “Normal”},
-New Moves With {.ID = 185, .Name = “Feint Attack”, .mType = “Dark”},
-New Moves With {.ID = 186, .Name = “Sweet Kiss”, .mType = “Normal”},
-New Moves With {.ID = 187, .Name = “Belly Drum”, .mType = “Normal”},
-New Moves With {.ID = 188, .Name = “Sludge Bomb”, .mType = “Poison”},
-New Moves With {.ID = 189, .Name = “Mud-Slap”, .mType = “Ground”},
-New Moves With {.ID = 190, .Name = “Octazooka”, .mType = “Water”},
-New Moves With {.ID = 191, .Name = “Spikes”, .mType = “Ground”},
-New Moves With {.ID = 192, .Name = “Zap Cannon”, .mType = “Electric”},
-New Moves With {.ID = 193, .Name = “Foresight”, .mType = “Normal”},
-New Moves With {.ID = 194, .Name = “Destiny Bond”, .mType = “Ghost”},
-New Moves With {.ID = 195, .Name = “Perish Song”, .mType = “Normal”},
-New Moves With {.ID = 196, .Name = “Icy Wind”, .mType = “Ice”},
-New Moves With {.ID = 197, .Name = “Detect”, .mType = “Fighting”},
-New Moves With {.ID = 198, .Name = “Bone Rush”, .mType = “Ground”},
-New Moves With {.ID = 199, .Name = “Lock-On”, .mType = “Normal”},
-New Moves With {.ID = 200, .Name = “Outrage”, .mType = “Dragon”},
-New Moves With {.ID = 201, .Name = “Sandstorm”, .mType = “Rock”},
-New Moves With {.ID = 202, .Name = “Giga Drain”, .mType = “Grass”},
-New Moves With {.ID = 203, .Name = “Endure”, .mType = “Normal”},
-New Moves With {.ID = 204, .Name = “Charm”, .mType = “Normal”},
-New Moves With {.ID = 205, .Name = “Rollout”, .mType = “Rock”},
-New Moves With {.ID = 206, .Name = “False Swipe”, .mType = “Normal”},
-New Moves With {.ID = 207, .Name = “Swagger”, .mType = “Normal”},
-New Moves With {.ID = 208, .Name = “Milk Drink”, .mType = “Normal”},
-New Moves With {.ID = 209, .Name = “Spark”, .mType = “Electric”},
-New Moves With {.ID = 210, .Name = “Fury Cutter”, .mType = “Bug”},
-New Moves With {.ID = 211, .Name = “Steel Wing”, .mType = “Steel”},
-New Moves With {.ID = 212, .Name = “Mean Look”, .mType = “Normal”},
-New Moves With {.ID = 213, .Name = “Attract”, .mType = “Normal”},
-New Moves With {.ID = 214, .Name = “Sleep Talk”, .mType = “Normal”},
-New Moves With {.ID = 215, .Name = “Heal Bell”, .mType = “Normal”},
-New Moves With {.ID = 216, .Name = “Return”, .mType = “Normal”},
-New Moves With {.ID = 217, .Name = “Present”, .mType = “Normal”},
-New Moves With {.ID = 218, .Name = “Frustration”, .mType = “Normal”},
-New Moves With {.ID = 219, .Name = “Safeguard”, .mType = “Normal”},
-New Moves With {.ID = 220, .Name = “Pain Split”, .mType = “Normal”},
-New Moves With {.ID = 221, .Name = “Sacred Fire”, .mType = “Fire”},
-New Moves With {.ID = 222, .Name = “Magnitude”, .mType = “Ground”},
-New Moves With {.ID = 223, .Name = “Dynamic Punch”, .mType = “Fighting”},
-New Moves With {.ID = 224, .Name = “Megahorn”, .mType = “Bug”},
-New Moves With {.ID = 225, .Name = “Dragon Breath”, .mType = “Dragon”},
-New Moves With {.ID = 226, .Name = “Baton Pass”, .mType = “Normal”},
-New Moves With {.ID = 227, .Name = “Encore”, .mType = “Normal”},
-New Moves With {.ID = 228, .Name = “Pursuit”, .mType = “Dark”},
-New Moves With {.ID = 229, .Name = “Rapid Spin”, .mType = “Normal”},
-New Moves With {.ID = 230, .Name = “Sweet Scent”, .mType = “Normal”},
-New Moves With {.ID = 231, .Name = “Iron Tail”, .mType = “Steel”},
-New Moves With {.ID = 232, .Name = “Metal Claw”, .mType = “Steel”},
-New Moves With {.ID = 233, .Name = “Vital Throw”, .mType = “Fighting”},
-New Moves With {.ID = 234, .Name = “Morning Sun”, .mType = “Normal”},
-New Moves With {.ID = 235, .Name = “Synthesis”, .mType = “Grass”},
-New Moves With {.ID = 236, .Name = “Moonlight”, .mType = “Normal”},
-New Moves With {.ID = 237, .Name = “Hidden Power”, .mType = “Normal”},
-New Moves With {.ID = 238, .Name = “Cross Chop”, .mType = “Fighting”},
-New Moves With {.ID = 239, .Name = “Twister”, .mType = “Dragon”},
-New Moves With {.ID = 240, .Name = “Rain Dance”, .mType = “Water”},
-New Moves With {.ID = 241, .Name = “Sunny Day”, .mType = “Fire”},
-New Moves With {.ID = 242, .Name = “Crunch”, .mType = “Dark”},
-New Moves With {.ID = 243, .Name = “Mirror Coat”, .mType = “Psychic”},
-New Moves With {.ID = 244, .Name = “Psych Up”, .mType = “Normal”},
-New Moves With {.ID = 245, .Name = “Extreme Speed”, .mType = “Normal”},
-New Moves With {.ID = 246, .Name = “Ancient Power”, .mType = “Rock”},
-New Moves With {.ID = 247, .Name = “Shadow Ball”, .mType = “Ghost”},
-New Moves With {.ID = 248, .Name = “Future Sight”, .mType = “Psychic”},
-New Moves With {.ID = 249, .Name = “Rock Smash”, .mType = “Fighting”},
-New Moves With {.ID = 250, .Name = “Whirlpool”, .mType = “Water”},
-New Moves With {.ID = 251, .Name = “Beat Up”, .mType = “Dark”},
-New Moves With {.ID = 252, .Name = “Fake Out”, .mType = “Normal”},
-New Moves With {.ID = 253, .Name = “Uproar”, .mType = “Normal”},
-New Moves With {.ID = 254, .Name = “Stockpile”, .mType = “Normal”},
-New Moves With {.ID = 255, .Name = “Spit Up”, .mType = “Normal”},
-New Moves With {.ID = 256, .Name = “Swallow”, .mType = “Normal”},
-New Moves With {.ID = 257, .Name = “Heat Wave”, .mType = “Fire”},
-New Moves With {.ID = 258, .Name = “Hail”, .mType = “Ice”},
-New Moves With {.ID = 259, .Name = “Torment”, .mType = “Dark”},
-New Moves With {.ID = 260, .Name = “Flatter”, .mType = “Dark”},
-New Moves With {.ID = 261, .Name = “Will-O-Wisp”, .mType = “Fire”},
-New Moves With {.ID = 262, .Name = “Memento”, .mType = “Dark”},
-New Moves With {.ID = 263, .Name = “Facade”, .mType = “Normal”},
-New Moves With {.ID = 264, .Name = “Focus Punch”, .mType = “Fighting”},
-New Moves With {.ID = 265, .Name = “Smelling Salts”, .mType = “Normal”},
-New Moves With {.ID = 266, .Name = “Follow Me”, .mType = “Normal”},
-New Moves With {.ID = 267, .Name = “Nature Power”, .mType = “Normal”},
-New Moves With {.ID = 268, .Name = “Charge”, .mType = “Electric”},
-New Moves With {.ID = 269, .Name = “Taunt”, .mType = “Dark”},
-New Moves With {.ID = 270, .Name = “Helping Hand”, .mType = “Normal”},
-New Moves With {.ID = 271, .Name = “Trick”, .mType = “Psychic”},
-New Moves With {.ID = 272, .Name = “Role Play”, .mType = “Psychic”},
-New Moves With {.ID = 273, .Name = “Wish”, .mType = “Normal”},
-New Moves With {.ID = 274, .Name = “Assist”, .mType = “Normal”},
-New Moves With {.ID = 275, .Name = “Ingrain”, .mType = “Grass”},
-New Moves With {.ID = 276, .Name = “Superpower”, .mType = “Fighting”},
-New Moves With {.ID = 277, .Name = “Magic Coat”, .mType = “Psychic”},
-New Moves With {.ID = 278, .Name = “Recycle”, .mType = “Normal”},
-New Moves With {.ID = 279, .Name = “Revenge”, .mType = “Fighting”},
-New Moves With {.ID = 280, .Name = “Brick Break”, .mType = “Fighting”},
-New Moves With {.ID = 281, .Name = “Yawn”, .mType = “Normal”},
-New Moves With {.ID = 282, .Name = “Knock Off”, .mType = “Dark”},
-New Moves With {.ID = 283, .Name = “Endeavor”, .mType = “Normal”},
-New Moves With {.ID = 284, .Name = “Eruption”, .mType = “Fire”},
-New Moves With {.ID = 285, .Name = “Skill Swap”, .mType = “Psychic”},
-New Moves With {.ID = 286, .Name = “Imprison”, .mType = “Psychic”},
-New Moves With {.ID = 287, .Name = “Refresh”, .mType = “Normal”},
-New Moves With {.ID = 288, .Name = “Grudge”, .mType = “Ghost”},
-New Moves With {.ID = 289, .Name = “Snatch”, .mType = “Dark”},
-New Moves With {.ID = 290, .Name = “Secret Power”, .mType = “Normal”},
-New Moves With {.ID = 291, .Name = “Dive”, .mType = “Water”},
-New Moves With {.ID = 292, .Name = “Arm Thrust”, .mType = “Fighting”},
-New Moves With {.ID = 293, .Name = “Camouflage”, .mType = “Normal”},
-New Moves With {.ID = 294, .Name = “Tail Glow”, .mType = “Bug”},
-New Moves With {.ID = 295, .Name = “Luster Purge”, .mType = “Psychic”},
-New Moves With {.ID = 296, .Name = “Mist Ball”, .mType = “Psychic”},
-New Moves With {.ID = 297, .Name = “Feather Dance”, .mType = “Flying”},
-New Moves With {.ID = 298, .Name = “Teeter Dance”, .mType = “Normal”},
-New Moves With {.ID = 299, .Name = “Blaze Kick”, .mType = “Fire”},
-New Moves With {.ID = 300, .Name = “Mud Sport”, .mType = “Ground”},
-New Moves With {.ID = 301, .Name = “Ice Ball”, .mType = “Ice”},
-New Moves With {.ID = 302, .Name = “Needle Arm”, .mType = “Grass”},
-New Moves With {.ID = 303, .Name = “Slack Off”, .mType = “Normal”},
-New Moves With {.ID = 304, .Name = “Hyper Voice”, .mType = “Normal”},
-New Moves With {.ID = 305, .Name = “Poison Fang”, .mType = “Poison”},
-New Moves With {.ID = 306, .Name = “Crush Claw”, .mType = “Normal”},
-New Moves With {.ID = 307, .Name = “Blast Burn”, .mType = “Fire”},
-New Moves With {.ID = 308, .Name = “Hydro Cannon”, .mType = “Water”},
-New Moves With {.ID = 309, .Name = “Meteor Mash”, .mType = “Steel”},
-New Moves With {.ID = 310, .Name = “Astonish”, .mType = “Ghost”},
-New Moves With {.ID = 311, .Name = “Weather Ball”, .mType = “Normal”},
-New Moves With {.ID = 312, .Name = “Aromatherapy”, .mType = “Grass”},
-New Moves With {.ID = 313, .Name = “Fake Tears”, .mType = “Dark”},
-New Moves With {.ID = 314, .Name = “Air Cutter”, .mType = “Flying”},
-New Moves With {.ID = 315, .Name = “Overheat”, .mType = “Fire”},
-New Moves With {.ID = 316, .Name = “Odor Sleuth”, .mType = “Normal”},
-New Moves With {.ID = 317, .Name = “Rock Tomb”, .mType = “Rock”},
-New Moves With {.ID = 318, .Name = “Silver Wind”, .mType = “Bug”},
-New Moves With {.ID = 319, .Name = “Metal Sound”, .mType = “Steel”},
-New Moves With {.ID = 320, .Name = “Grass Whistle”, .mType = “Grass”},
-New Moves With {.ID = 321, .Name = “Tickle”, .mType = “Normal”},
-New Moves With {.ID = 322, .Name = “Cosmic Power”, .mType = “Psychic”},
-New Moves With {.ID = 323, .Name = “Water Spout”, .mType = “Water”},
-New Moves With {.ID = 324, .Name = “Signal Beam”, .mType = “Bug”},
-New Moves With {.ID = 325, .Name = “Shadow Punch”, .mType = “Ghost”},
-New Moves With {.ID = 326, .Name = “Extrasensory”, .mType = “Psychic”},
-New Moves With {.ID = 327, .Name = “Sky Uppercut”, .mType = “Fighting”},
-New Moves With {.ID = 328, .Name = “Sand Tomb”, .mType = “Ground”},
-New Moves With {.ID = 329, .Name = “Sheer Cold”, .mType = “Ice”},
-New Moves With {.ID = 330, .Name = “Muddy Water”, .mType = “Water”},
-New Moves With {.ID = 331, .Name = “Bullet Seed”, .mType = “Grass”},
-New Moves With {.ID = 332, .Name = “Aerial Ace”, .mType = “Flying”},
-New Moves With {.ID = 333, .Name = “Icicle Spear”, .mType = “Ice”},
-New Moves With {.ID = 334, .Name = “Iron Defense”, .mType = “Steel”},
-New Moves With {.ID = 335, .Name = “Block”, .mType = “Normal”},
-New Moves With {.ID = 336, .Name = “Howl”, .mType = “Normal”},
-New Moves With {.ID = 337, .Name = “Dragon Claw”, .mType = “Dragon”},
-New Moves With {.ID = 338, .Name = “Frenzy Plant”, .mType = “Grass”},
-New Moves With {.ID = 339, .Name = “Bulk Up”, .mType = “Fighting”},
-New Moves With {.ID = 340, .Name = “Bounce”, .mType = “Flying”},
-New Moves With {.ID = 341, .Name = “Mud Shot”, .mType = “Ground”},
-New Moves With {.ID = 342, .Name = “Poison Tail”, .mType = “Poison”},
-New Moves With {.ID = 343, .Name = “Covet”, .mType = “Normal”},
-New Moves With {.ID = 344, .Name = “Volt Tackle”, .mType = “Electric”},
-New Moves With {.ID = 345, .Name = “Magical Leaf”, .mType = “Grass”},
-New Moves With {.ID = 346, .Name = “Water Sport”, .mType = “Water”},
-New Moves With {.ID = 347, .Name = “Calm Mind”, .mType = “Psychic”},
-New Moves With {.ID = 348, .Name = “Leaf Blade”, .mType = “Grass”},
-New Moves With {.ID = 349, .Name = “Dragon Dance”, .mType = “Dragon”},
-New Moves With {.ID = 350, .Name = “Rock Blast”, .mType = “Rock”},
-New Moves With {.ID = 351, .Name = “Shock Wave”, .mType = “Electric”},
-New Moves With {.ID = 352, .Name = “Water Pulse”, .mType = “Water”},
-New Moves With {.ID = 353, .Name = “Doom Desire”, .mType = “Steel”},
-New Moves With {.ID = 354, .Name = “Psycho Boost”, .mType = “Psychic”},
-New Moves With {.ID = 355, .Name = “Roost”, .mType = “Flying”},
-New Moves With {.ID = 356, .Name = “Gravity”, .mType = “Psychic”},
-New Moves With {.ID = 357, .Name = “Miracle Eye”, .mType = “Psychic”},
-New Moves With {.ID = 358, .Name = “Wake-Up Slap”, .mType = “Fighting”},
-New Moves With {.ID = 359, .Name = “Hammer Arm”, .mType = “Fighting”},
-New Moves With {.ID = 360, .Name = “Gyro Ball”, .mType = “Steel”},
-New Moves With {.ID = 361, .Name = “Healing Wish”, .mType = “Psychic”},
-New Moves With {.ID = 362, .Name = “Brine”, .mType = “Water”},
-New Moves With {.ID = 363, .Name = “Natural Gift”, .mType = “Normal”},
-New Moves With {.ID = 364, .Name = “Feint”, .mType = “Normal”},
-New Moves With {.ID = 365, .Name = “Pluck”, .mType = “Flying”},
-New Moves With {.ID = 366, .Name = “Tailwind”, .mType = “Flying”},
-New Moves With {.ID = 367, .Name = “Acupressure”, .mType = “Normal”},
-New Moves With {.ID = 368, .Name = “Metal Burst”, .mType = “Steel”},
-New Moves With {.ID = 369, .Name = “U-turn”, .mType = “Bug”},
-New Moves With {.ID = 370, .Name = “Close Combat”, .mType = “Fighting”},
-New Moves With {.ID = 371, .Name = “Payback”, .mType = “Dark”},
-New Moves With {.ID = 372, .Name = “Assurance”, .mType = “Dark”},
-New Moves With {.ID = 373, .Name = “Embargo”, .mType = “Dark”},
-New Moves With {.ID = 374, .Name = “Fling”, .mType = “Dark”},
-New Moves With {.ID = 375, .Name = “Psycho Shift”, .mType = “Psychic”},
-New Moves With {.ID = 376, .Name = “Trump Card”, .mType = “Normal”},
-New Moves With {.ID = 377, .Name = “Heal Block”, .mType = “Psychic”},
-New Moves With {.ID = 378, .Name = “Wring Out”, .mType = “Normal”},
-New Moves With {.ID = 379, .Name = “Power Trick”, .mType = “Psychic”},
-New Moves With {.ID = 380, .Name = “Gastro Acid”, .mType = “Poison”},
-New Moves With {.ID = 381, .Name = “Lucky Chant”, .mType = “Normal”},
-New Moves With {.ID = 382, .Name = “Me First”, .mType = “Normal”},
-New Moves With {.ID = 383, .Name = “Copycat”, .mType = “Normal”},
-New Moves With {.ID = 384, .Name = “Power Swap”, .mType = “Psychic”},
-New Moves With {.ID = 385, .Name = “Guard Swap”, .mType = “Psychic”},
-New Moves With {.ID = 386, .Name = “Punishment”, .mType = “Dark”},
-New Moves With {.ID = 387, .Name = “Last Resort”, .mType = “Normal”},
-New Moves With {.ID = 388, .Name = “Worry Seed”, .mType = “Grass”},
-New Moves With {.ID = 389, .Name = “Sucker Punch”, .mType = “Dark”},
-New Moves With {.ID = 390, .Name = “Toxic Spikes”, .mType = “Poison”},
-New Moves With {.ID = 391, .Name = “Heart Swap”, .mType = “Psychic”},
-New Moves With {.ID = 392, .Name = “Aqua Ring”, .mType = “Water”},
-New Moves With {.ID = 393, .Name = “Magnet Rise”, .mType = “Electric”},
-New Moves With {.ID = 394, .Name = “Flare Blitz”, .mType = “Fire”},
-New Moves With {.ID = 395, .Name = “Force Palm”, .mType = “Fighting”},
-New Moves With {.ID = 396, .Name = “Aura Sphere”, .mType = “Fighting”},
-New Moves With {.ID = 397, .Name = “Rock Polish”, .mType = “Rock”},
-New Moves With {.ID = 398, .Name = “Poison Jab”, .mType = “Poison”},
-New Moves With {.ID = 399, .Name = “Dark Pulse”, .mType = “Dark”},
-New Moves With {.ID = 400, .Name = “Night Slash”, .mType = “Dark”},
-New Moves With {.ID = 401, .Name = “Aqua Tail”, .mType = “Water”},
-New Moves With {.ID = 402, .Name = “Seed Bomb”, .mType = “Grass”},
-New Moves With {.ID = 403, .Name = “Air Slash”, .mType = “Flying”},
-New Moves With {.ID = 404, .Name = “X-Scissor”, .mType = “Bug”},
-New Moves With {.ID = 405, .Name = “Bug Buzz”, .mType = “Bug”},
-New Moves With {.ID = 406, .Name = “Dragon Pulse”, .mType = “Dragon”},
-New Moves With {.ID = 407, .Name = “Dragon Rush”, .mType = “Dragon”},
-New Moves With {.ID = 408, .Name = “Power Gem”, .mType = “Rock”},
-New Moves With {.ID = 409, .Name = “Drain Punch”, .mType = “Fighting”},
-New Moves With {.ID = 410, .Name = “Vacuum Wave”, .mType = “Fighting”},
-New Moves With {.ID = 411, .Name = “Focus Blast”, .mType = “Fighting”},
-New Moves With {.ID = 412, .Name = “Energy Ball”, .mType = “Grass”},
-New Moves With {.ID = 413, .Name = “Brave Bird”, .mType = “Flying”},
-New Moves With {.ID = 414, .Name = “Earth Power”, .mType = “Ground”},
-New Moves With {.ID = 415, .Name = “Switcheroo”, .mType = “Dark”},
-New Moves With {.ID = 416, .Name = “Giga Impact”, .mType = “Normal”},
-New Moves With {.ID = 417, .Name = “Nasty Plot”, .mType = “Dark”},
-New Moves With {.ID = 418, .Name = “Bullet Punch”, .mType = “Steel”},
-New Moves With {.ID = 419, .Name = “Avalanche”, .mType = “Ice”},
-New Moves With {.ID = 420, .Name = “Ice Shard”, .mType = “Ice”},
-New Moves With {.ID = 421, .Name = “Shadow Claw”, .mType = “Ghost”},
-New Moves With {.ID = 422, .Name = “Thunder Fang”, .mType = “Electric”},
-New Moves With {.ID = 423, .Name = “Ice Fang”, .mType = “Ice”},
-New Moves With {.ID = 424, .Name = “Fire Fang”, .mType = “Fire”},
-New Moves With {.ID = 425, .Name = “Shadow Sneak”, .mType = “Ghost”},
-New Moves With {.ID = 426, .Name = “Mud Bomb”, .mType = “Ground”},
-New Moves With {.ID = 427, .Name = “Psycho Cut”, .mType = “Psychic”},
-New Moves With {.ID = 428, .Name = “Zen Headbutt”, .mType = “Psychic”},
-New Moves With {.ID = 429, .Name = “Mirror Shot”, .mType = “Steel”},
-New Moves With {.ID = 430, .Name = “Flash Cannon”, .mType = “Steel”},
-New Moves With {.ID = 431, .Name = “Rock Climb”, .mType = “Normal”},
-New Moves With {.ID = 432, .Name = “Defog”, .mType = “Flying”},
-New Moves With {.ID = 433, .Name = “Trick Room”, .mType = “Psychic”},
-New Moves With {.ID = 434, .Name = “Draco Meteor”, .mType = “Dragon”},
-New Moves With {.ID = 435, .Name = “Discharge”, .mType = “Electric”},
-New Moves With {.ID = 436, .Name = “Lava Plume”, .mType = “Fire”},
-New Moves With {.ID = 437, .Name = “Leaf Storm”, .mType = “Grass”},
-New Moves With {.ID = 438, .Name = “Power Whip”, .mType = “Grass”},
-New Moves With {.ID = 439, .Name = “Rock Wrecker”, .mType = “Rock”},
-New Moves With {.ID = 440, .Name = “Cross Poison”, .mType = “Poison”},
-New Moves With {.ID = 441, .Name = “Gunk Shot”, .mType = “Poison”},
-New Moves With {.ID = 442, .Name = “Iron Head”, .mType = “Steel”},
-New Moves With {.ID = 443, .Name = “Magnet Bomb”, .mType = “Steel”},
-New Moves With {.ID = 444, .Name = “Stone Edge”, .mType = “Rock”},
-New Moves With {.ID = 445, .Name = “Captivate”, .mType = “Normal”},
-New Moves With {.ID = 446, .Name = “Stealth Rock”, .mType = “Rock”},
-New Moves With {.ID = 447, .Name = “Grass Knot”, .mType = “Grass”},
-New Moves With {.ID = 448, .Name = “Chatter”, .mType = “Flying”},
-New Moves With {.ID = 449, .Name = “Judgment”, .mType = “Normal”},
-New Moves With {.ID = 450, .Name = “Bug Bite”, .mType = “Bug”},
-New Moves With {.ID = 451, .Name = “Charge Beam”, .mType = “Electric”},
-New Moves With {.ID = 452, .Name = “Wood Hammer”, .mType = “Grass”},
-New Moves With {.ID = 453, .Name = “Aqua Jet”, .mType = “Water”},
-New Moves With {.ID = 454, .Name = “Attack Order”, .mType = “Bug”},
-New Moves With {.ID = 455, .Name = “Defend Order”, .mType = “Bug”},
-New Moves With {.ID = 456, .Name = “Heal Order”, .mType = “Bug”},
-New Moves With {.ID = 457, .Name = “Head Smash”, .mType = “Rock”},
-New Moves With {.ID = 458, .Name = “Double Hit”, .mType = “Normal”},
-New Moves With {.ID = 459, .Name = “Roar of Time”, .mType = “Dragon”},
-New Moves With {.ID = 460, .Name = “Spacial Rend”, .mType = “Dragon”},
-New Moves With {.ID = 461, .Name = “Lunar Dance”, .mType = “Psychic”},
-New Moves With {.ID = 462, .Name = “Crush Grip”, .mType = “Normal”},
-New Moves With {.ID = 463, .Name = “Magma Storm”, .mType = “Fire”},
-New Moves With {.ID = 464, .Name = “Dark Void”, .mType = “Dark”},
-New Moves With {.ID = 465, .Name = “Seed Flare”, .mType = “Grass”},
-New Moves With {.ID = 466, .Name = “Ominous Wind”, .mType = “Ghost”},
-New Moves With {.ID = 467, .Name = “Shadow Force”, .mType = “Ghost”},
-New Moves With {.ID = 468, .Name = “Hone Claws”, .mType = “Dark”},
-New Moves With {.ID = 469, .Name = “Wide Guard”, .mType = “Rock”},
-New Moves With {.ID = 470, .Name = “Guard Split”, .mType = “Psychic”},
-New Moves With {.ID = 471, .Name = “Power Split”, .mType = “Psychic”},
-New Moves With {.ID = 472, .Name = “Wonder Room”, .mType = “Psychic”},
-New Moves With {.ID = 473, .Name = “Psyshock”, .mType = “Psychic”},
-New Moves With {.ID = 474, .Name = “Venoshock”, .mType = “Poison”},
-New Moves With {.ID = 475, .Name = “Autotomize”, .mType = “Steel”},
-New Moves With {.ID = 476, .Name = “Rage Powder”, .mType = “Bug”},
-New Moves With {.ID = 477, .Name = “Telekinesis”, .mType = “Psychic”},
-New Moves With {.ID = 478, .Name = “Magic Room”, .mType = “Psychic”},
-New Moves With {.ID = 479, .Name = “Smack Down”, .mType = “Rock”},
-New Moves With {.ID = 480, .Name = “Storm Throw”, .mType = “Fighting”},
-New Moves With {.ID = 481, .Name = “Flame Burst”, .mType = “Fire”},
-New Moves With {.ID = 482, .Name = “Sludge Wave”, .mType = “Poison”},
-New Moves With {.ID = 483, .Name = “Quiver Dance”, .mType = “Bug”},
-New Moves With {.ID = 484, .Name = “Heavy Slam”, .mType = “Steel”},
-New Moves With {.ID = 485, .Name = “Synchronoise”, .mType = “Psychic”},
-New Moves With {.ID = 486, .Name = “Electro Ball”, .mType = “Electric”},
-New Moves With {.ID = 487, .Name = “Soak”, .mType = “Water”},
-New Moves With {.ID = 488, .Name = “Flame Charge”, .mType = “Fire”},
-New Moves With {.ID = 489, .Name = “Coil”, .mType = “Poison”},
-New Moves With {.ID = 490, .Name = “Low Sweep”, .mType = “Fighting”},
-New Moves With {.ID = 491, .Name = “Acid Spray”, .mType = “Poison”},
-New Moves With {.ID = 492, .Name = “Foul Play”, .mType = “Dark”},
-New Moves With {.ID = 493, .Name = “Simple Beam”, .mType = “Normal”},
-New Moves With {.ID = 494, .Name = “Entrainment”, .mType = “Normal”},
-New Moves With {.ID = 495, .Name = “After You”, .mType = “Normal”},
-New Moves With {.ID = 496, .Name = “Round”, .mType = “Normal”},
-New Moves With {.ID = 497, .Name = “Echoed Voice”, .mType = “Normal”},
-New Moves With {.ID = 498, .Name = “Chip Away”, .mType = “Normal”},
-New Moves With {.ID = 499, .Name = “Clear Smog”, .mType = “Poison”},
-New Moves With {.ID = 500, .Name = “Stored Power”, .mType = “Psychic”},
-New Moves With {.ID = 501, .Name = “Quick Guard”, .mType = “Fighting”},
-New Moves With {.ID = 502, .Name = “Ally Switch”, .mType = “Psychic”},
-New Moves With {.ID = 503, .Name = “Scald”, .mType = “Water”},
-New Moves With {.ID = 504, .Name = “Shell Smash”, .mType = “Normal”},
-New Moves With {.ID = 505, .Name = “Heal Pulse”, .mType = “Psychic”},
-New Moves With {.ID = 506, .Name = “Hex”, .mType = “Ghost”},
-New Moves With {.ID = 507, .Name = “Sky Drop”, .mType = “Flying”},
-New Moves With {.ID = 508, .Name = “Shift Gear”, .mType = “Steel”},
-New Moves With {.ID = 509, .Name = “Circle Throw”, .mType = “Fighting”},
-New Moves With {.ID = 510, .Name = “Incinerate”, .mType = “Fire”},
-New Moves With {.ID = 511, .Name = “Quash”, .mType = “Dark”},
-New Moves With {.ID = 512, .Name = “Acrobatics”, .mType = “Flying”},
-New Moves With {.ID = 513, .Name = “Reflect Type”, .mType = “Normal”},
-New Moves With {.ID = 514, .Name = “Retaliate”, .mType = “Normal”},
-New Moves With {.ID = 515, .Name = “Final Gambit”, .mType = “Fighting”},
-New Moves With {.ID = 516, .Name = “Bestow”, .mType = “Normal”},
-New Moves With {.ID = 517, .Name = “Inferno”, .mType = “Fire”},
-New Moves With {.ID = 518, .Name = “Water Pledge”, .mType = “Water”},
-New Moves With {.ID = 519, .Name = “Fire Pledge”, .mType = “Fire”},
-New Moves With {.ID = 520, .Name = “Grass Pledge”, .mType = “Grass”},
-New Moves With {.ID = 521, .Name = “Volt Switch”, .mType = “Electric”},
-New Moves With {.ID = 522, .Name = “Struggle Bug”, .mType = “Bug”},
-New Moves With {.ID = 523, .Name = “Bulldoze”, .mType = “Ground”},
-New Moves With {.ID = 524, .Name = “Frost Breath”, .mType = “Ice”},
-New Moves With {.ID = 525, .Name = “Dragon Tail”, .mType = “Dragon”},
-New Moves With {.ID = 526, .Name = “Work Up”, .mType = “Normal”},
-New Moves With {.ID = 527, .Name = “Electroweb”, .mType = “Electric”},
-New Moves With {.ID = 528, .Name = “Wild Charge”, .mType = “Electric”},
-New Moves With {.ID = 529, .Name = “Drill Run”, .mType = “Ground”},
-New Moves With {.ID = 530, .Name = “Dual Chop”, .mType = “Dragon”},
-New Moves With {.ID = 531, .Name = “Heart Stamp”, .mType = “Psychic”},
-New Moves With {.ID = 532, .Name = “Horn Leech”, .mType = “Grass”},
-New Moves With {.ID = 533, .Name = “Sacred Sword”, .mType = “Fighting”},
-New Moves With {.ID = 534, .Name = “Razor Shell”, .mType = “Water”},
-New Moves With {.ID = 535, .Name = “Heat Crash”, .mType = “Fire”},
-New Moves With {.ID = 536, .Name = “Leaf Tornado”, .mType = “Grass”},
-New Moves With {.ID = 537, .Name = “Steamroller”, .mType = “Bug”},
-New Moves With {.ID = 538, .Name = “Cotton Guard”, .mType = “Grass”},
-New Moves With {.ID = 539, .Name = “Night Daze”, .mType = “Dark”},
-New Moves With {.ID = 540, .Name = “Psystrike”, .mType = “Psychic”},
-New Moves With {.ID = 541, .Name = “Tail Slap”, .mType = “Normal”},
-New Moves With {.ID = 542, .Name = “Hurricane”, .mType = “Flying”},
-New Moves With {.ID = 543, .Name = “Head Charge”, .mType = “Normal”},
-New Moves With {.ID = 544, .Name = “Gear Grind”, .mType = “Steel”},
-New Moves With {.ID = 545, .Name = “Searing Shot”, .mType = “Fire”},
-New Moves With {.ID = 546, .Name = “Techno Blast”, .mType = “Normal”},
-New Moves With {.ID = 547, .Name = “Relic Song”, .mType = “Normal”},
-New Moves With {.ID = 548, .Name = “Secret Sword”, .mType = “Fighting”},
-New Moves With {.ID = 549, .Name = “Glaciate”, .mType = “Ice”},
-New Moves With {.ID = 550, .Name = “Bolt Strike”, .mType = “Electric”},
-New Moves With {.ID = 551, .Name = “Blue Flare”, .mType = “Fire”},
-New Moves With {.ID = 552, .Name = “Fiery Dance”, .mType = “Fire”},
-New Moves With {.ID = 553, .Name = “Freeze Shock”, .mType = “Ice”},
-New Moves With {.ID = 554, .Name = “Ice Burn”, .mType = “Ice”},
-New Moves With {.ID = 555, .Name = “Snarl”, .mType = “Dark”},
-New Moves With {.ID = 556, .Name = “Icicle Crash”, .mType = “Ice”},
-New Moves With {.ID = 557, .Name = “V-create”, .mType = “Fire”},
-New Moves With {.ID = 558, .Name = “Fusion Flare”, .mType = “Fire”},
-New Moves With {.ID = 559, .Name = “Fusion Bolt”, .mType = “Electric”}
+ New Moves With {.ID = 1, .Name = “Pound”, .Move_Type = “Normal”},
+New Moves With {.ID = 2, .Name = “Karate Chop”, .Move_Type = “Fighting”},
+New Moves With {.ID = 3, .Name = “Double Slap”, .Move_Type = “Normal”},
+New Moves With {.ID = 4, .Name = “Comet Punch”, .Move_Type = “Normal”},
+New Moves With {.ID = 5, .Name = “Mega Punch”, .Move_Type = “Normal”},
+New Moves With {.ID = 6, .Name = “Pay Day”, .Move_Type = “Normal”},
+New Moves With {.ID = 7, .Name = “Fire Punch”, .Move_Type = “Fire”},
+New Moves With {.ID = 8, .Name = “Ice Punch”, .Move_Type = “Ice”},
+New Moves With {.ID = 9, .Name = “Thunder Punch”, .Move_Type = “Electric”},
+New Moves With {.ID = 10, .Name = “Scratch”, .Move_Type = “Normal”},
+New Moves With {.ID = 11, .Name = “Vise Grip”, .Move_Type = “Normal”},
+New Moves With {.ID = 12, .Name = “Guillotine”, .Move_Type = “Normal”},
+New Moves With {.ID = 13, .Name = “Razor Wind”, .Move_Type = “Normal”},
+New Moves With {.ID = 14, .Name = “Swords Dance”, .Move_Type = “Normal”},
+New Moves With {.ID = 15, .Name = “Cut”, .Move_Type = “Normal”},
+New Moves With {.ID = 16, .Name = “Gust”, .Move_Type = “Flying”},
+New Moves With {.ID = 17, .Name = “Wing Attack”, .Move_Type = “Flying”},
+New Moves With {.ID = 18, .Name = “Whirlwind”, .Move_Type = “Normal”},
+New Moves With {.ID = 19, .Name = “Fly”, .Move_Type = “Flying”},
+New Moves With {.ID = 20, .Name = “Bind”, .Move_Type = “Normal”},
+New Moves With {.ID = 21, .Name = “Slam”, .Move_Type = “Normal”},
+New Moves With {.ID = 22, .Name = “Vine Whip”, .Move_Type = “Grass”},
+New Moves With {.ID = 23, .Name = “Stomp”, .Move_Type = “Normal”},
+New Moves With {.ID = 24, .Name = “Double Kick”, .Move_Type = “Fighting”},
+New Moves With {.ID = 25, .Name = “Mega Kick”, .Move_Type = “Normal”},
+New Moves With {.ID = 26, .Name = “Jump Kick”, .Move_Type = “Fighting”},
+New Moves With {.ID = 27, .Name = “Rolling Kick”, .Move_Type = “Fighting”},
+New Moves With {.ID = 28, .Name = “Sand Attack”, .Move_Type = “Ground”},
+New Moves With {.ID = 29, .Name = “Headbutt”, .Move_Type = “Normal”},
+New Moves With {.ID = 30, .Name = “Horn Attack”, .Move_Type = “Normal”},
+New Moves With {.ID = 31, .Name = “Fury Attack”, .Move_Type = “Normal”},
+New Moves With {.ID = 32, .Name = “Horn Drill”, .Move_Type = “Normal”},
+New Moves With {.ID = 33, .Name = “Tackle”, .Move_Type = “Normal”},
+New Moves With {.ID = 34, .Name = “Body Slam”, .Move_Type = “Normal”},
+New Moves With {.ID = 35, .Name = “Wrap”, .Move_Type = “Normal”},
+New Moves With {.ID = 36, .Name = “Take Down”, .Move_Type = “Normal”},
+New Moves With {.ID = 37, .Name = “Thrash”, .Move_Type = “Normal”},
+New Moves With {.ID = 38, .Name = “Double-Edge”, .Move_Type = “Normal”},
+New Moves With {.ID = 39, .Name = “Tail Whip”, .Move_Type = “Normal”},
+New Moves With {.ID = 40, .Name = “Poison Sting”, .Move_Type = “Poison”},
+New Moves With {.ID = 41, .Name = “Twineedle”, .Move_Type = “Bug”},
+New Moves With {.ID = 42, .Name = “Pin Missile”, .Move_Type = “Bug”},
+New Moves With {.ID = 43, .Name = “Leer”, .Move_Type = “Normal”},
+New Moves With {.ID = 44, .Name = “Bite”, .Move_Type = “Dark”},
+New Moves With {.ID = 45, .Name = “Growl”, .Move_Type = “Normal”},
+New Moves With {.ID = 46, .Name = “Roar”, .Move_Type = “Normal”},
+New Moves With {.ID = 47, .Name = “Sing”, .Move_Type = “Normal”},
+New Moves With {.ID = 48, .Name = “Supersonic”, .Move_Type = “Normal”},
+New Moves With {.ID = 49, .Name = “Sonic Boom”, .Move_Type = “Normal”},
+New Moves With {.ID = 50, .Name = “Disable”, .Move_Type = “Normal”},
+New Moves With {.ID = 51, .Name = “Acid”, .Move_Type = “Poison”},
+New Moves With {.ID = 52, .Name = “Ember”, .Move_Type = “Fire”},
+New Moves With {.ID = 53, .Name = “Flamethrower”, .Move_Type = “Fire”},
+New Moves With {.ID = 54, .Name = “Mist”, .Move_Type = “Ice”},
+New Moves With {.ID = 55, .Name = “Water Gun”, .Move_Type = “Water”},
+New Moves With {.ID = 56, .Name = “Hydro Pump”, .Move_Type = “Water”},
+New Moves With {.ID = 57, .Name = “Surf”, .Move_Type = “Water”},
+New Moves With {.ID = 58, .Name = “Ice Beam”, .Move_Type = “Ice”},
+New Moves With {.ID = 59, .Name = “Blizzard”, .Move_Type = “Ice”},
+New Moves With {.ID = 60, .Name = “Psybeam”, .Move_Type = “Psychic”},
+New Moves With {.ID = 61, .Name = “Bubble Beam”, .Move_Type = “Water”},
+New Moves With {.ID = 62, .Name = “Aurora Beam”, .Move_Type = “Ice”},
+New Moves With {.ID = 63, .Name = “Hyper Beam”, .Move_Type = “Normal”},
+New Moves With {.ID = 64, .Name = “Peck”, .Move_Type = “Flying”},
+New Moves With {.ID = 65, .Name = “Drill Peck”, .Move_Type = “Flying”},
+New Moves With {.ID = 66, .Name = “Submission”, .Move_Type = “Fighting”},
+New Moves With {.ID = 67, .Name = “Low Kick”, .Move_Type = “Fighting”},
+New Moves With {.ID = 68, .Name = “Counter”, .Move_Type = “Fighting”},
+New Moves With {.ID = 69, .Name = “Seismic Toss”, .Move_Type = “Fighting”},
+New Moves With {.ID = 70, .Name = “Strength”, .Move_Type = “Normal”},
+New Moves With {.ID = 71, .Name = “Absorb”, .Move_Type = “Grass”},
+New Moves With {.ID = 72, .Name = “Mega Drain”, .Move_Type = “Grass”},
+New Moves With {.ID = 73, .Name = “Leech Seed”, .Move_Type = “Grass”},
+New Moves With {.ID = 74, .Name = “Growth”, .Move_Type = “Normal”},
+New Moves With {.ID = 75, .Name = “Razor Leaf”, .Move_Type = “Grass”},
+New Moves With {.ID = 76, .Name = “Solar Beam”, .Move_Type = “Grass”},
+New Moves With {.ID = 77, .Name = “Poison Powder”, .Move_Type = “Poison”},
+New Moves With {.ID = 78, .Name = “Stun Spore”, .Move_Type = “Grass”},
+New Moves With {.ID = 79, .Name = “Sleep Powder”, .Move_Type = “Grass”},
+New Moves With {.ID = 80, .Name = “Petal Dance”, .Move_Type = “Grass”},
+New Moves With {.ID = 81, .Name = “String Shot”, .Move_Type = “Bug”},
+New Moves With {.ID = 82, .Name = “Dragon Rage”, .Move_Type = “Dragon”},
+New Moves With {.ID = 83, .Name = “Fire Spin”, .Move_Type = “Fire”},
+New Moves With {.ID = 84, .Name = “Thunder Shock”, .Move_Type = “Electric”},
+New Moves With {.ID = 85, .Name = “Thunderbolt”, .Move_Type = “Electric”},
+New Moves With {.ID = 86, .Name = “Thunder Wave”, .Move_Type = “Electric”},
+New Moves With {.ID = 87, .Name = “Thunder”, .Move_Type = “Electric”},
+New Moves With {.ID = 88, .Name = “Rock Throw”, .Move_Type = “Rock”},
+New Moves With {.ID = 89, .Name = “Earthquake”, .Move_Type = “Ground”},
+New Moves With {.ID = 90, .Name = “Fissure”, .Move_Type = “Ground”},
+New Moves With {.ID = 91, .Name = “Dig”, .Move_Type = “Ground”},
+New Moves With {.ID = 92, .Name = “Toxic”, .Move_Type = “Poison”},
+New Moves With {.ID = 93, .Name = “Confusion”, .Move_Type = “Psychic”},
+New Moves With {.ID = 94, .Name = “Psychic”, .Move_Type = “Psychic”},
+New Moves With {.ID = 95, .Name = “Hypnosis”, .Move_Type = “Psychic”},
+New Moves With {.ID = 96, .Name = “Meditate”, .Move_Type = “Psychic”},
+New Moves With {.ID = 97, .Name = “Agility”, .Move_Type = “Psychic”},
+New Moves With {.ID = 98, .Name = “Quick Attack”, .Move_Type = “Normal”},
+New Moves With {.ID = 99, .Name = “Rage”, .Move_Type = “Normal”},
+New Moves With {.ID = 100, .Name = “Teleport”, .Move_Type = “Psychic”},
+New Moves With {.ID = 101, .Name = “Night Shade”, .Move_Type = “Ghost”},
+New Moves With {.ID = 102, .Name = “Mimic”, .Move_Type = “Normal”},
+New Moves With {.ID = 103, .Name = “Screech”, .Move_Type = “Normal”},
+New Moves With {.ID = 104, .Name = “Double Team”, .Move_Type = “Normal”},
+New Moves With {.ID = 105, .Name = “Recover”, .Move_Type = “Normal”},
+New Moves With {.ID = 106, .Name = “Harden”, .Move_Type = “Normal”},
+New Moves With {.ID = 107, .Name = “Minimize”, .Move_Type = “Normal”},
+New Moves With {.ID = 108, .Name = “Smokescreen”, .Move_Type = “Normal”},
+New Moves With {.ID = 109, .Name = “Confuse Ray”, .Move_Type = “Ghost”},
+New Moves With {.ID = 110, .Name = “Withdraw”, .Move_Type = “Water”},
+New Moves With {.ID = 111, .Name = “Defense Curl”, .Move_Type = “Normal”},
+New Moves With {.ID = 112, .Name = “Barrier”, .Move_Type = “Psychic”},
+New Moves With {.ID = 113, .Name = “Light Screen”, .Move_Type = “Psychic”},
+New Moves With {.ID = 114, .Name = “Haze”, .Move_Type = “Ice”},
+New Moves With {.ID = 115, .Name = “Reflect”, .Move_Type = “Psychic”},
+New Moves With {.ID = 116, .Name = “Focus Energy”, .Move_Type = “Normal”},
+New Moves With {.ID = 117, .Name = “Bide”, .Move_Type = “Normal”},
+New Moves With {.ID = 118, .Name = “Metronome”, .Move_Type = “Normal”},
+New Moves With {.ID = 119, .Name = “Mirror Move”, .Move_Type = “Flying”},
+New Moves With {.ID = 120, .Name = “Self-Destruct”, .Move_Type = “Normal”},
+New Moves With {.ID = 121, .Name = “Egg Bomb”, .Move_Type = “Normal”},
+New Moves With {.ID = 122, .Name = “Lick”, .Move_Type = “Ghost”},
+New Moves With {.ID = 123, .Name = “Smog”, .Move_Type = “Poison”},
+New Moves With {.ID = 124, .Name = “Sludge”, .Move_Type = “Poison”},
+New Moves With {.ID = 125, .Name = “Bone Club”, .Move_Type = “Ground”},
+New Moves With {.ID = 126, .Name = “Fire Blast”, .Move_Type = “Fire”},
+New Moves With {.ID = 127, .Name = “Waterfall”, .Move_Type = “Water”},
+New Moves With {.ID = 128, .Name = “Clamp”, .Move_Type = “Water”},
+New Moves With {.ID = 129, .Name = “Swift”, .Move_Type = “Normal”},
+New Moves With {.ID = 130, .Name = “Skull Bash”, .Move_Type = “Normal”},
+New Moves With {.ID = 131, .Name = “Spike Cannon”, .Move_Type = “Normal”},
+New Moves With {.ID = 132, .Name = “Constrict”, .Move_Type = “Normal”},
+New Moves With {.ID = 133, .Name = “Amnesia”, .Move_Type = “Psychic”},
+New Moves With {.ID = 134, .Name = “Kinesis”, .Move_Type = “Psychic”},
+New Moves With {.ID = 135, .Name = “Soft-Boiled”, .Move_Type = “Normal”},
+New Moves With {.ID = 136, .Name = “High Jump Kick”, .Move_Type = “Fighting”},
+New Moves With {.ID = 137, .Name = “Glare”, .Move_Type = “Normal”},
+New Moves With {.ID = 138, .Name = “Dream Eater”, .Move_Type = “Psychic”},
+New Moves With {.ID = 139, .Name = “Poison Gas”, .Move_Type = “Poison”},
+New Moves With {.ID = 140, .Name = “Barrage”, .Move_Type = “Normal”},
+New Moves With {.ID = 141, .Name = “Leech Life”, .Move_Type = “Bug”},
+New Moves With {.ID = 142, .Name = “Lovely Kiss”, .Move_Type = “Normal”},
+New Moves With {.ID = 143, .Name = “Sky Attack”, .Move_Type = “Flying”},
+New Moves With {.ID = 144, .Name = “Transform”, .Move_Type = “Normal”},
+New Moves With {.ID = 145, .Name = “Bubble”, .Move_Type = “Water”},
+New Moves With {.ID = 146, .Name = “Dizzy Punch”, .Move_Type = “Normal”},
+New Moves With {.ID = 147, .Name = “Spore”, .Move_Type = “Grass”},
+New Moves With {.ID = 148, .Name = “Flash”, .Move_Type = “Normal”},
+New Moves With {.ID = 149, .Name = “Psywave”, .Move_Type = “Psychic”},
+New Moves With {.ID = 150, .Name = “Splash”, .Move_Type = “Normal”},
+New Moves With {.ID = 151, .Name = “Acid Armor”, .Move_Type = “Poison”},
+New Moves With {.ID = 152, .Name = “Crabhammer”, .Move_Type = “Water”},
+New Moves With {.ID = 153, .Name = “Explosion”, .Move_Type = “Normal”},
+New Moves With {.ID = 154, .Name = “Fury Swipes”, .Move_Type = “Normal”},
+New Moves With {.ID = 155, .Name = “Bonemerang”, .Move_Type = “Ground”},
+New Moves With {.ID = 156, .Name = “Rest”, .Move_Type = “Psychic”},
+New Moves With {.ID = 157, .Name = “Rock Slide”, .Move_Type = “Rock”},
+New Moves With {.ID = 158, .Name = “Hyper Fang”, .Move_Type = “Normal”},
+New Moves With {.ID = 159, .Name = “Sharpen”, .Move_Type = “Normal”},
+New Moves With {.ID = 160, .Name = “Conversion”, .Move_Type = “Normal”},
+New Moves With {.ID = 161, .Name = “Tri Attack”, .Move_Type = “Normal”},
+New Moves With {.ID = 162, .Name = “Super Fang”, .Move_Type = “Normal”},
+New Moves With {.ID = 163, .Name = “Slash”, .Move_Type = “Normal”},
+New Moves With {.ID = 164, .Name = “Substitute”, .Move_Type = “Normal”},
+New Moves With {.ID = 165, .Name = “Struggle”, .Move_Type = “Normal”},
+New Moves With {.ID = 166, .Name = “Sketch”, .Move_Type = “Normal”},
+New Moves With {.ID = 167, .Name = “Triple Kick”, .Move_Type = “Fighting”},
+New Moves With {.ID = 168, .Name = “Thief”, .Move_Type = “Dark”},
+New Moves With {.ID = 169, .Name = “Spider Web”, .Move_Type = “Bug”},
+New Moves With {.ID = 170, .Name = “Mind Reader”, .Move_Type = “Normal”},
+New Moves With {.ID = 171, .Name = “Nightmare”, .Move_Type = “Ghost”},
+New Moves With {.ID = 172, .Name = “Flame Wheel”, .Move_Type = “Fire”},
+New Moves With {.ID = 173, .Name = “Snore”, .Move_Type = “Normal”},
+New Moves With {.ID = 174, .Name = “Curse”, .Move_Type = “???”},
+New Moves With {.ID = 175, .Name = “Flail”, .Move_Type = “Normal”},
+New Moves With {.ID = 176, .Name = “Conversion 2”, .Move_Type = “Normal”},
+New Moves With {.ID = 177, .Name = “Aeroblast”, .Move_Type = “Flying”},
+New Moves With {.ID = 178, .Name = “Cotton Spore”, .Move_Type = “Grass”},
+New Moves With {.ID = 179, .Name = “Reversal”, .Move_Type = “Fighting”},
+New Moves With {.ID = 180, .Name = “Spite”, .Move_Type = “Ghost”},
+New Moves With {.ID = 181, .Name = “Powder Snow”, .Move_Type = “Ice”},
+New Moves With {.ID = 182, .Name = “Protect”, .Move_Type = “Normal”},
+New Moves With {.ID = 183, .Name = “Mach Punch”, .Move_Type = “Fighting”},
+New Moves With {.ID = 184, .Name = “Scary Face”, .Move_Type = “Normal”},
+New Moves With {.ID = 185, .Name = “Feint Attack”, .Move_Type = “Dark”},
+New Moves With {.ID = 186, .Name = “Sweet Kiss”, .Move_Type = “Normal”},
+New Moves With {.ID = 187, .Name = “Belly Drum”, .Move_Type = “Normal”},
+New Moves With {.ID = 188, .Name = “Sludge Bomb”, .Move_Type = “Poison”},
+New Moves With {.ID = 189, .Name = “Mud-Slap”, .Move_Type = “Ground”},
+New Moves With {.ID = 190, .Name = “Octazooka”, .Move_Type = “Water”},
+New Moves With {.ID = 191, .Name = “Spikes”, .Move_Type = “Ground”},
+New Moves With {.ID = 192, .Name = “Zap Cannon”, .Move_Type = “Electric”},
+New Moves With {.ID = 193, .Name = “Foresight”, .Move_Type = “Normal”},
+New Moves With {.ID = 194, .Name = “Destiny Bond”, .Move_Type = “Ghost”},
+New Moves With {.ID = 195, .Name = “Perish Song”, .Move_Type = “Normal”},
+New Moves With {.ID = 196, .Name = “Icy Wind”, .Move_Type = “Ice”},
+New Moves With {.ID = 197, .Name = “Detect”, .Move_Type = “Fighting”},
+New Moves With {.ID = 198, .Name = “Bone Rush”, .Move_Type = “Ground”},
+New Moves With {.ID = 199, .Name = “Lock-On”, .Move_Type = “Normal”},
+New Moves With {.ID = 200, .Name = “Outrage”, .Move_Type = “Dragon”},
+New Moves With {.ID = 201, .Name = “Sandstorm”, .Move_Type = “Rock”},
+New Moves With {.ID = 202, .Name = “Giga Drain”, .Move_Type = “Grass”},
+New Moves With {.ID = 203, .Name = “Endure”, .Move_Type = “Normal”},
+New Moves With {.ID = 204, .Name = “Charm”, .Move_Type = “Normal”},
+New Moves With {.ID = 205, .Name = “Rollout”, .Move_Type = “Rock”},
+New Moves With {.ID = 206, .Name = “False Swipe”, .Move_Type = “Normal”},
+New Moves With {.ID = 207, .Name = “Swagger”, .Move_Type = “Normal”},
+New Moves With {.ID = 208, .Name = “Milk Drink”, .Move_Type = “Normal”},
+New Moves With {.ID = 209, .Name = “Spark”, .Move_Type = “Electric”},
+New Moves With {.ID = 210, .Name = “Fury Cutter”, .Move_Type = “Bug”},
+New Moves With {.ID = 211, .Name = “Steel Wing”, .Move_Type = “Steel”},
+New Moves With {.ID = 212, .Name = “Mean Look”, .Move_Type = “Normal”},
+New Moves With {.ID = 213, .Name = “Attract”, .Move_Type = “Normal”},
+New Moves With {.ID = 214, .Name = “Sleep Talk”, .Move_Type = “Normal”},
+New Moves With {.ID = 215, .Name = “Heal Bell”, .Move_Type = “Normal”},
+New Moves With {.ID = 216, .Name = “Return”, .Move_Type = “Normal”},
+New Moves With {.ID = 217, .Name = “Present”, .Move_Type = “Normal”},
+New Moves With {.ID = 218, .Name = “Frustration”, .Move_Type = “Normal”},
+New Moves With {.ID = 219, .Name = “Safeguard”, .Move_Type = “Normal”},
+New Moves With {.ID = 220, .Name = “Pain Split”, .Move_Type = “Normal”},
+New Moves With {.ID = 221, .Name = “Sacred Fire”, .Move_Type = “Fire”},
+New Moves With {.ID = 222, .Name = “Magnitude”, .Move_Type = “Ground”},
+New Moves With {.ID = 223, .Name = “Dynamic Punch”, .Move_Type = “Fighting”},
+New Moves With {.ID = 224, .Name = “Megahorn”, .Move_Type = “Bug”},
+New Moves With {.ID = 225, .Name = “Dragon Breath”, .Move_Type = “Dragon”},
+New Moves With {.ID = 226, .Name = “Baton Pass”, .Move_Type = “Normal”},
+New Moves With {.ID = 227, .Name = “Encore”, .Move_Type = “Normal”},
+New Moves With {.ID = 228, .Name = “Pursuit”, .Move_Type = “Dark”},
+New Moves With {.ID = 229, .Name = “Rapid Spin”, .Move_Type = “Normal”},
+New Moves With {.ID = 230, .Name = “Sweet Scent”, .Move_Type = “Normal”},
+New Moves With {.ID = 231, .Name = “Iron Tail”, .Move_Type = “Steel”},
+New Moves With {.ID = 232, .Name = “Metal Claw”, .Move_Type = “Steel”},
+New Moves With {.ID = 233, .Name = “Vital Throw”, .Move_Type = “Fighting”},
+New Moves With {.ID = 234, .Name = “Morning Sun”, .Move_Type = “Normal”},
+New Moves With {.ID = 235, .Name = “Synthesis”, .Move_Type = “Grass”},
+New Moves With {.ID = 236, .Name = “Moonlight”, .Move_Type = “Normal”},
+New Moves With {.ID = 237, .Name = “Hidden Power”, .Move_Type = “Normal”},
+New Moves With {.ID = 238, .Name = “Cross Chop”, .Move_Type = “Fighting”},
+New Moves With {.ID = 239, .Name = “Twister”, .Move_Type = “Dragon”},
+New Moves With {.ID = 240, .Name = “Rain Dance”, .Move_Type = “Water”},
+New Moves With {.ID = 241, .Name = “Sunny Day”, .Move_Type = “Fire”},
+New Moves With {.ID = 242, .Name = “Crunch”, .Move_Type = “Dark”},
+New Moves With {.ID = 243, .Name = “Mirror Coat”, .Move_Type = “Psychic”},
+New Moves With {.ID = 244, .Name = “Psych Up”, .Move_Type = “Normal”},
+New Moves With {.ID = 245, .Name = “Extreme Speed”, .Move_Type = “Normal”},
+New Moves With {.ID = 246, .Name = “Ancient Power”, .Move_Type = “Rock”},
+New Moves With {.ID = 247, .Name = “Shadow Ball”, .Move_Type = “Ghost”},
+New Moves With {.ID = 248, .Name = “Future Sight”, .Move_Type = “Psychic”},
+New Moves With {.ID = 249, .Name = “Rock Smash”, .Move_Type = “Fighting”},
+New Moves With {.ID = 250, .Name = “Whirlpool”, .Move_Type = “Water”},
+New Moves With {.ID = 251, .Name = “Beat Up”, .Move_Type = “Dark”},
+New Moves With {.ID = 252, .Name = “Fake Out”, .Move_Type = “Normal”},
+New Moves With {.ID = 253, .Name = “Uproar”, .Move_Type = “Normal”},
+New Moves With {.ID = 254, .Name = “Stockpile”, .Move_Type = “Normal”},
+New Moves With {.ID = 255, .Name = “Spit Up”, .Move_Type = “Normal”},
+New Moves With {.ID = 256, .Name = “Swallow”, .Move_Type = “Normal”},
+New Moves With {.ID = 257, .Name = “Heat Wave”, .Move_Type = “Fire”},
+New Moves With {.ID = 258, .Name = “Hail”, .Move_Type = “Ice”},
+New Moves With {.ID = 259, .Name = “Torment”, .Move_Type = “Dark”},
+New Moves With {.ID = 260, .Name = “Flatter”, .Move_Type = “Dark”},
+New Moves With {.ID = 261, .Name = “Will-O-Wisp”, .Move_Type = “Fire”},
+New Moves With {.ID = 262, .Name = “Memento”, .Move_Type = “Dark”},
+New Moves With {.ID = 263, .Name = “Facade”, .Move_Type = “Normal”},
+New Moves With {.ID = 264, .Name = “Focus Punch”, .Move_Type = “Fighting”},
+New Moves With {.ID = 265, .Name = “Smelling Salts”, .Move_Type = “Normal”},
+New Moves With {.ID = 266, .Name = “Follow Me”, .Move_Type = “Normal”},
+New Moves With {.ID = 267, .Name = “Nature Power”, .Move_Type = “Normal”},
+New Moves With {.ID = 268, .Name = “Charge”, .Move_Type = “Electric”},
+New Moves With {.ID = 269, .Name = “Taunt”, .Move_Type = “Dark”},
+New Moves With {.ID = 270, .Name = “Helping Hand”, .Move_Type = “Normal”},
+New Moves With {.ID = 271, .Name = “Trick”, .Move_Type = “Psychic”},
+New Moves With {.ID = 272, .Name = “Role Play”, .Move_Type = “Psychic”},
+New Moves With {.ID = 273, .Name = “Wish”, .Move_Type = “Normal”},
+New Moves With {.ID = 274, .Name = “Assist”, .Move_Type = “Normal”},
+New Moves With {.ID = 275, .Name = “Ingrain”, .Move_Type = “Grass”},
+New Moves With {.ID = 276, .Name = “Superpower”, .Move_Type = “Fighting”},
+New Moves With {.ID = 277, .Name = “Magic Coat”, .Move_Type = “Psychic”},
+New Moves With {.ID = 278, .Name = “Recycle”, .Move_Type = “Normal”},
+New Moves With {.ID = 279, .Name = “Revenge”, .Move_Type = “Fighting”},
+New Moves With {.ID = 280, .Name = “Brick Break”, .Move_Type = “Fighting”},
+New Moves With {.ID = 281, .Name = “Yawn”, .Move_Type = “Normal”},
+New Moves With {.ID = 282, .Name = “Knock Off”, .Move_Type = “Dark”},
+New Moves With {.ID = 283, .Name = “Endeavor”, .Move_Type = “Normal”},
+New Moves With {.ID = 284, .Name = “Eruption”, .Move_Type = “Fire”},
+New Moves With {.ID = 285, .Name = “Skill Swap”, .Move_Type = “Psychic”},
+New Moves With {.ID = 286, .Name = “Imprison”, .Move_Type = “Psychic”},
+New Moves With {.ID = 287, .Name = “Refresh”, .Move_Type = “Normal”},
+New Moves With {.ID = 288, .Name = “Grudge”, .Move_Type = “Ghost”},
+New Moves With {.ID = 289, .Name = “Snatch”, .Move_Type = “Dark”},
+New Moves With {.ID = 290, .Name = “Secret Power”, .Move_Type = “Normal”},
+New Moves With {.ID = 291, .Name = “Dive”, .Move_Type = “Water”},
+New Moves With {.ID = 292, .Name = “Arm Thrust”, .Move_Type = “Fighting”},
+New Moves With {.ID = 293, .Name = “Camouflage”, .Move_Type = “Normal”},
+New Moves With {.ID = 294, .Name = “Tail Glow”, .Move_Type = “Bug”},
+New Moves With {.ID = 295, .Name = “Luster Purge”, .Move_Type = “Psychic”},
+New Moves With {.ID = 296, .Name = “Mist Ball”, .Move_Type = “Psychic”},
+New Moves With {.ID = 297, .Name = “Feather Dance”, .Move_Type = “Flying”},
+New Moves With {.ID = 298, .Name = “Teeter Dance”, .Move_Type = “Normal”},
+New Moves With {.ID = 299, .Name = “Blaze Kick”, .Move_Type = “Fire”},
+New Moves With {.ID = 300, .Name = “Mud Sport”, .Move_Type = “Ground”},
+New Moves With {.ID = 301, .Name = “Ice Ball”, .Move_Type = “Ice”},
+New Moves With {.ID = 302, .Name = “Needle Arm”, .Move_Type = “Grass”},
+New Moves With {.ID = 303, .Name = “Slack Off”, .Move_Type = “Normal”},
+New Moves With {.ID = 304, .Name = “Hyper Voice”, .Move_Type = “Normal”},
+New Moves With {.ID = 305, .Name = “Poison Fang”, .Move_Type = “Poison”},
+New Moves With {.ID = 306, .Name = “Crush Claw”, .Move_Type = “Normal”},
+New Moves With {.ID = 307, .Name = “Blast Burn”, .Move_Type = “Fire”},
+New Moves With {.ID = 308, .Name = “Hydro Cannon”, .Move_Type = “Water”},
+New Moves With {.ID = 309, .Name = “Meteor Mash”, .Move_Type = “Steel”},
+New Moves With {.ID = 310, .Name = “Astonish”, .Move_Type = “Ghost”},
+New Moves With {.ID = 311, .Name = “Weather Ball”, .Move_Type = “Normal”},
+New Moves With {.ID = 312, .Name = “Aromatherapy”, .Move_Type = “Grass”},
+New Moves With {.ID = 313, .Name = “Fake Tears”, .Move_Type = “Dark”},
+New Moves With {.ID = 314, .Name = “Air Cutter”, .Move_Type = “Flying”},
+New Moves With {.ID = 315, .Name = “Overheat”, .Move_Type = “Fire”},
+New Moves With {.ID = 316, .Name = “Odor Sleuth”, .Move_Type = “Normal”},
+New Moves With {.ID = 317, .Name = “Rock Tomb”, .Move_Type = “Rock”},
+New Moves With {.ID = 318, .Name = “Silver Wind”, .Move_Type = “Bug”},
+New Moves With {.ID = 319, .Name = “Metal Sound”, .Move_Type = “Steel”},
+New Moves With {.ID = 320, .Name = “Grass Whistle”, .Move_Type = “Grass”},
+New Moves With {.ID = 321, .Name = “Tickle”, .Move_Type = “Normal”},
+New Moves With {.ID = 322, .Name = “Cosmic Power”, .Move_Type = “Psychic”},
+New Moves With {.ID = 323, .Name = “Water Spout”, .Move_Type = “Water”},
+New Moves With {.ID = 324, .Name = “Signal Beam”, .Move_Type = “Bug”},
+New Moves With {.ID = 325, .Name = “Shadow Punch”, .Move_Type = “Ghost”},
+New Moves With {.ID = 326, .Name = “Extrasensory”, .Move_Type = “Psychic”},
+New Moves With {.ID = 327, .Name = “Sky Uppercut”, .Move_Type = “Fighting”},
+New Moves With {.ID = 328, .Name = “Sand Tomb”, .Move_Type = “Ground”},
+New Moves With {.ID = 329, .Name = “Sheer Cold”, .Move_Type = “Ice”},
+New Moves With {.ID = 330, .Name = “Muddy Water”, .Move_Type = “Water”},
+New Moves With {.ID = 331, .Name = “Bullet Seed”, .Move_Type = “Grass”},
+New Moves With {.ID = 332, .Name = “Aerial Ace”, .Move_Type = “Flying”},
+New Moves With {.ID = 333, .Name = “Icicle Spear”, .Move_Type = “Ice”},
+New Moves With {.ID = 334, .Name = “Iron Defense”, .Move_Type = “Steel”},
+New Moves With {.ID = 335, .Name = “Block”, .Move_Type = “Normal”},
+New Moves With {.ID = 336, .Name = “Howl”, .Move_Type = “Normal”},
+New Moves With {.ID = 337, .Name = “Dragon Claw”, .Move_Type = “Dragon”},
+New Moves With {.ID = 338, .Name = “Frenzy Plant”, .Move_Type = “Grass”},
+New Moves With {.ID = 339, .Name = “Bulk Up”, .Move_Type = “Fighting”},
+New Moves With {.ID = 340, .Name = “Bounce”, .Move_Type = “Flying”},
+New Moves With {.ID = 341, .Name = “Mud Shot”, .Move_Type = “Ground”},
+New Moves With {.ID = 342, .Name = “Poison Tail”, .Move_Type = “Poison”},
+New Moves With {.ID = 343, .Name = “Covet”, .Move_Type = “Normal”},
+New Moves With {.ID = 344, .Name = “Volt Tackle”, .Move_Type = “Electric”},
+New Moves With {.ID = 345, .Name = “Magical Leaf”, .Move_Type = “Grass”},
+New Moves With {.ID = 346, .Name = “Water Sport”, .Move_Type = “Water”},
+New Moves With {.ID = 347, .Name = “Calm Mind”, .Move_Type = “Psychic”},
+New Moves With {.ID = 348, .Name = “Leaf Blade”, .Move_Type = “Grass”},
+New Moves With {.ID = 349, .Name = “Dragon Dance”, .Move_Type = “Dragon”},
+New Moves With {.ID = 350, .Name = “Rock Blast”, .Move_Type = “Rock”},
+New Moves With {.ID = 351, .Name = “Shock Wave”, .Move_Type = “Electric”},
+New Moves With {.ID = 352, .Name = “Water Pulse”, .Move_Type = “Water”},
+New Moves With {.ID = 353, .Name = “Doom Desire”, .Move_Type = “Steel”},
+New Moves With {.ID = 354, .Name = “Psycho Boost”, .Move_Type = “Psychic”},
+New Moves With {.ID = 355, .Name = “Roost”, .Move_Type = “Flying”},
+New Moves With {.ID = 356, .Name = “Gravity”, .Move_Type = “Psychic”},
+New Moves With {.ID = 357, .Name = “Miracle Eye”, .Move_Type = “Psychic”},
+New Moves With {.ID = 358, .Name = “Wake-Up Slap”, .Move_Type = “Fighting”},
+New Moves With {.ID = 359, .Name = “Hammer Arm”, .Move_Type = “Fighting”},
+New Moves With {.ID = 360, .Name = “Gyro Ball”, .Move_Type = “Steel”},
+New Moves With {.ID = 361, .Name = “Healing Wish”, .Move_Type = “Psychic”},
+New Moves With {.ID = 362, .Name = “Brine”, .Move_Type = “Water”},
+New Moves With {.ID = 363, .Name = “Natural Gift”, .Move_Type = “Normal”},
+New Moves With {.ID = 364, .Name = “Feint”, .Move_Type = “Normal”},
+New Moves With {.ID = 365, .Name = “Pluck”, .Move_Type = “Flying”},
+New Moves With {.ID = 366, .Name = “Tailwind”, .Move_Type = “Flying”},
+New Moves With {.ID = 367, .Name = “Acupressure”, .Move_Type = “Normal”},
+New Moves With {.ID = 368, .Name = “Metal Burst”, .Move_Type = “Steel”},
+New Moves With {.ID = 369, .Name = “U-turn”, .Move_Type = “Bug”},
+New Moves With {.ID = 370, .Name = “Close Combat”, .Move_Type = “Fighting”},
+New Moves With {.ID = 371, .Name = “Payback”, .Move_Type = “Dark”},
+New Moves With {.ID = 372, .Name = “Assurance”, .Move_Type = “Dark”},
+New Moves With {.ID = 373, .Name = “Embargo”, .Move_Type = “Dark”},
+New Moves With {.ID = 374, .Name = “Fling”, .Move_Type = “Dark”},
+New Moves With {.ID = 375, .Name = “Psycho Shift”, .Move_Type = “Psychic”},
+New Moves With {.ID = 376, .Name = “Trump Card”, .Move_Type = “Normal”},
+New Moves With {.ID = 377, .Name = “Heal Block”, .Move_Type = “Psychic”},
+New Moves With {.ID = 378, .Name = “Wring Out”, .Move_Type = “Normal”},
+New Moves With {.ID = 379, .Name = “Power Trick”, .Move_Type = “Psychic”},
+New Moves With {.ID = 380, .Name = “Gastro Acid”, .Move_Type = “Poison”},
+New Moves With {.ID = 381, .Name = “Lucky Chant”, .Move_Type = “Normal”},
+New Moves With {.ID = 382, .Name = “Me First”, .Move_Type = “Normal”},
+New Moves With {.ID = 383, .Name = “Copycat”, .Move_Type = “Normal”},
+New Moves With {.ID = 384, .Name = “Power Swap”, .Move_Type = “Psychic”},
+New Moves With {.ID = 385, .Name = “Guard Swap”, .Move_Type = “Psychic”},
+New Moves With {.ID = 386, .Name = “Punishment”, .Move_Type = “Dark”},
+New Moves With {.ID = 387, .Name = “Last Resort”, .Move_Type = “Normal”},
+New Moves With {.ID = 388, .Name = “Worry Seed”, .Move_Type = “Grass”},
+New Moves With {.ID = 389, .Name = “Sucker Punch”, .Move_Type = “Dark”},
+New Moves With {.ID = 390, .Name = “Toxic Spikes”, .Move_Type = “Poison”},
+New Moves With {.ID = 391, .Name = “Heart Swap”, .Move_Type = “Psychic”},
+New Moves With {.ID = 392, .Name = “Aqua Ring”, .Move_Type = “Water”},
+New Moves With {.ID = 393, .Name = “Magnet Rise”, .Move_Type = “Electric”},
+New Moves With {.ID = 394, .Name = “Flare Blitz”, .Move_Type = “Fire”},
+New Moves With {.ID = 395, .Name = “Force Palm”, .Move_Type = “Fighting”},
+New Moves With {.ID = 396, .Name = “Aura Sphere”, .Move_Type = “Fighting”},
+New Moves With {.ID = 397, .Name = “Rock Polish”, .Move_Type = “Rock”},
+New Moves With {.ID = 398, .Name = “Poison Jab”, .Move_Type = “Poison”},
+New Moves With {.ID = 399, .Name = “Dark Pulse”, .Move_Type = “Dark”},
+New Moves With {.ID = 400, .Name = “Night Slash”, .Move_Type = “Dark”},
+New Moves With {.ID = 401, .Name = “Aqua Tail”, .Move_Type = “Water”},
+New Moves With {.ID = 402, .Name = “Seed Bomb”, .Move_Type = “Grass”},
+New Moves With {.ID = 403, .Name = “Air Slash”, .Move_Type = “Flying”},
+New Moves With {.ID = 404, .Name = “X-Scissor”, .Move_Type = “Bug”},
+New Moves With {.ID = 405, .Name = “Bug Buzz”, .Move_Type = “Bug”},
+New Moves With {.ID = 406, .Name = “Dragon Pulse”, .Move_Type = “Dragon”},
+New Moves With {.ID = 407, .Name = “Dragon Rush”, .Move_Type = “Dragon”},
+New Moves With {.ID = 408, .Name = “Power Gem”, .Move_Type = “Rock”},
+New Moves With {.ID = 409, .Name = “Drain Punch”, .Move_Type = “Fighting”},
+New Moves With {.ID = 410, .Name = “Vacuum Wave”, .Move_Type = “Fighting”},
+New Moves With {.ID = 411, .Name = “Focus Blast”, .Move_Type = “Fighting”},
+New Moves With {.ID = 412, .Name = “Energy Ball”, .Move_Type = “Grass”},
+New Moves With {.ID = 413, .Name = “Brave Bird”, .Move_Type = “Flying”},
+New Moves With {.ID = 414, .Name = “Earth Power”, .Move_Type = “Ground”},
+New Moves With {.ID = 415, .Name = “Switcheroo”, .Move_Type = “Dark”},
+New Moves With {.ID = 416, .Name = “Giga Impact”, .Move_Type = “Normal”},
+New Moves With {.ID = 417, .Name = “Nasty Plot”, .Move_Type = “Dark”},
+New Moves With {.ID = 418, .Name = “Bullet Punch”, .Move_Type = “Steel”},
+New Moves With {.ID = 419, .Name = “Avalanche”, .Move_Type = “Ice”},
+New Moves With {.ID = 420, .Name = “Ice Shard”, .Move_Type = “Ice”},
+New Moves With {.ID = 421, .Name = “Shadow Claw”, .Move_Type = “Ghost”},
+New Moves With {.ID = 422, .Name = “Thunder Fang”, .Move_Type = “Electric”},
+New Moves With {.ID = 423, .Name = “Ice Fang”, .Move_Type = “Ice”},
+New Moves With {.ID = 424, .Name = “Fire Fang”, .Move_Type = “Fire”},
+New Moves With {.ID = 425, .Name = “Shadow Sneak”, .Move_Type = “Ghost”},
+New Moves With {.ID = 426, .Name = “Mud Bomb”, .Move_Type = “Ground”},
+New Moves With {.ID = 427, .Name = “Psycho Cut”, .Move_Type = “Psychic”},
+New Moves With {.ID = 428, .Name = “Zen Headbutt”, .Move_Type = “Psychic”},
+New Moves With {.ID = 429, .Name = “Mirror Shot”, .Move_Type = “Steel”},
+New Moves With {.ID = 430, .Name = “Flash Cannon”, .Move_Type = “Steel”},
+New Moves With {.ID = 431, .Name = “Rock Climb”, .Move_Type = “Normal”},
+New Moves With {.ID = 432, .Name = “Defog”, .Move_Type = “Flying”},
+New Moves With {.ID = 433, .Name = “Trick Room”, .Move_Type = “Psychic”},
+New Moves With {.ID = 434, .Name = “Draco Meteor”, .Move_Type = “Dragon”},
+New Moves With {.ID = 435, .Name = “Discharge”, .Move_Type = “Electric”},
+New Moves With {.ID = 436, .Name = “Lava Plume”, .Move_Type = “Fire”},
+New Moves With {.ID = 437, .Name = “Leaf Storm”, .Move_Type = “Grass”},
+New Moves With {.ID = 438, .Name = “Power Whip”, .Move_Type = “Grass”},
+New Moves With {.ID = 439, .Name = “Rock Wrecker”, .Move_Type = “Rock”},
+New Moves With {.ID = 440, .Name = “Cross Poison”, .Move_Type = “Poison”},
+New Moves With {.ID = 441, .Name = “Gunk Shot”, .Move_Type = “Poison”},
+New Moves With {.ID = 442, .Name = “Iron Head”, .Move_Type = “Steel”},
+New Moves With {.ID = 443, .Name = “Magnet Bomb”, .Move_Type = “Steel”},
+New Moves With {.ID = 444, .Name = “Stone Edge”, .Move_Type = “Rock”},
+New Moves With {.ID = 445, .Name = “Captivate”, .Move_Type = “Normal”},
+New Moves With {.ID = 446, .Name = “Stealth Rock”, .Move_Type = “Rock”},
+New Moves With {.ID = 447, .Name = “Grass Knot”, .Move_Type = “Grass”},
+New Moves With {.ID = 448, .Name = “Chatter”, .Move_Type = “Flying”},
+New Moves With {.ID = 449, .Name = “Judgment”, .Move_Type = “Normal”},
+New Moves With {.ID = 450, .Name = “Bug Bite”, .Move_Type = “Bug”},
+New Moves With {.ID = 451, .Name = “Charge Beam”, .Move_Type = “Electric”},
+New Moves With {.ID = 452, .Name = “Wood Hammer”, .Move_Type = “Grass”},
+New Moves With {.ID = 453, .Name = “Aqua Jet”, .Move_Type = “Water”},
+New Moves With {.ID = 454, .Name = “Attack Order”, .Move_Type = “Bug”},
+New Moves With {.ID = 455, .Name = “Defend Order”, .Move_Type = “Bug”},
+New Moves With {.ID = 456, .Name = “Heal Order”, .Move_Type = “Bug”},
+New Moves With {.ID = 457, .Name = “Head Smash”, .Move_Type = “Rock”},
+New Moves With {.ID = 458, .Name = “Double Hit”, .Move_Type = “Normal”},
+New Moves With {.ID = 459, .Name = “Roar of Time”, .Move_Type = “Dragon”},
+New Moves With {.ID = 460, .Name = “Spacial Rend”, .Move_Type = “Dragon”},
+New Moves With {.ID = 461, .Name = “Lunar Dance”, .Move_Type = “Psychic”},
+New Moves With {.ID = 462, .Name = “Crush Grip”, .Move_Type = “Normal”},
+New Moves With {.ID = 463, .Name = “Magma Storm”, .Move_Type = “Fire”},
+New Moves With {.ID = 464, .Name = “Dark Void”, .Move_Type = “Dark”},
+New Moves With {.ID = 465, .Name = “Seed Flare”, .Move_Type = “Grass”},
+New Moves With {.ID = 466, .Name = “Ominous Wind”, .Move_Type = “Ghost”},
+New Moves With {.ID = 467, .Name = “Shadow Force”, .Move_Type = “Ghost”},
+New Moves With {.ID = 468, .Name = “Hone Claws”, .Move_Type = “Dark”},
+New Moves With {.ID = 469, .Name = “Wide Guard”, .Move_Type = “Rock”},
+New Moves With {.ID = 470, .Name = “Guard Split”, .Move_Type = “Psychic”},
+New Moves With {.ID = 471, .Name = “Power Split”, .Move_Type = “Psychic”},
+New Moves With {.ID = 472, .Name = “Wonder Room”, .Move_Type = “Psychic”},
+New Moves With {.ID = 473, .Name = “Psyshock”, .Move_Type = “Psychic”},
+New Moves With {.ID = 474, .Name = “Venoshock”, .Move_Type = “Poison”},
+New Moves With {.ID = 475, .Name = “Autotomize”, .Move_Type = “Steel”},
+New Moves With {.ID = 476, .Name = “Rage Powder”, .Move_Type = “Bug”},
+New Moves With {.ID = 477, .Name = “Telekinesis”, .Move_Type = “Psychic”},
+New Moves With {.ID = 478, .Name = “Magic Room”, .Move_Type = “Psychic”},
+New Moves With {.ID = 479, .Name = “Smack Down”, .Move_Type = “Rock”},
+New Moves With {.ID = 480, .Name = “Storm Throw”, .Move_Type = “Fighting”},
+New Moves With {.ID = 481, .Name = “Flame Burst”, .Move_Type = “Fire”},
+New Moves With {.ID = 482, .Name = “Sludge Wave”, .Move_Type = “Poison”},
+New Moves With {.ID = 483, .Name = “Quiver Dance”, .Move_Type = “Bug”},
+New Moves With {.ID = 484, .Name = “Heavy Slam”, .Move_Type = “Steel”},
+New Moves With {.ID = 485, .Name = “Synchronoise”, .Move_Type = “Psychic”},
+New Moves With {.ID = 486, .Name = “Electro Ball”, .Move_Type = “Electric”},
+New Moves With {.ID = 487, .Name = “Soak”, .Move_Type = “Water”},
+New Moves With {.ID = 488, .Name = “Flame Charge”, .Move_Type = “Fire”},
+New Moves With {.ID = 489, .Name = “Coil”, .Move_Type = “Poison”},
+New Moves With {.ID = 490, .Name = “Low Sweep”, .Move_Type = “Fighting”},
+New Moves With {.ID = 491, .Name = “Acid Spray”, .Move_Type = “Poison”},
+New Moves With {.ID = 492, .Name = “Foul Play”, .Move_Type = “Dark”},
+New Moves With {.ID = 493, .Name = “Simple Beam”, .Move_Type = “Normal”},
+New Moves With {.ID = 494, .Name = “Entrainment”, .Move_Type = “Normal”},
+New Moves With {.ID = 495, .Name = “After You”, .Move_Type = “Normal”},
+New Moves With {.ID = 496, .Name = “Round”, .Move_Type = “Normal”},
+New Moves With {.ID = 497, .Name = “Echoed Voice”, .Move_Type = “Normal”},
+New Moves With {.ID = 498, .Name = “Chip Away”, .Move_Type = “Normal”},
+New Moves With {.ID = 499, .Name = “Clear Smog”, .Move_Type = “Poison”},
+New Moves With {.ID = 500, .Name = “Stored Power”, .Move_Type = “Psychic”},
+New Moves With {.ID = 501, .Name = “Quick Guard”, .Move_Type = “Fighting”},
+New Moves With {.ID = 502, .Name = “Ally Switch”, .Move_Type = “Psychic”},
+New Moves With {.ID = 503, .Name = “Scald”, .Move_Type = “Water”},
+New Moves With {.ID = 504, .Name = “Shell Smash”, .Move_Type = “Normal”},
+New Moves With {.ID = 505, .Name = “Heal Pulse”, .Move_Type = “Psychic”},
+New Moves With {.ID = 506, .Name = “Hex”, .Move_Type = “Ghost”},
+New Moves With {.ID = 507, .Name = “Sky Drop”, .Move_Type = “Flying”},
+New Moves With {.ID = 508, .Name = “Shift Gear”, .Move_Type = “Steel”},
+New Moves With {.ID = 509, .Name = “Circle Throw”, .Move_Type = “Fighting”},
+New Moves With {.ID = 510, .Name = “Incinerate”, .Move_Type = “Fire”},
+New Moves With {.ID = 511, .Name = “Quash”, .Move_Type = “Dark”},
+New Moves With {.ID = 512, .Name = “Acrobatics”, .Move_Type = “Flying”},
+New Moves With {.ID = 513, .Name = “Reflect Type”, .Move_Type = “Normal”},
+New Moves With {.ID = 514, .Name = “Retaliate”, .Move_Type = “Normal”},
+New Moves With {.ID = 515, .Name = “Final Gambit”, .Move_Type = “Fighting”},
+New Moves With {.ID = 516, .Name = “Bestow”, .Move_Type = “Normal”},
+New Moves With {.ID = 517, .Name = “Inferno”, .Move_Type = “Fire”},
+New Moves With {.ID = 518, .Name = “Water Pledge”, .Move_Type = “Water”},
+New Moves With {.ID = 519, .Name = “Fire Pledge”, .Move_Type = “Fire”},
+New Moves With {.ID = 520, .Name = “Grass Pledge”, .Move_Type = “Grass”},
+New Moves With {.ID = 521, .Name = “Volt Switch”, .Move_Type = “Electric”},
+New Moves With {.ID = 522, .Name = “Struggle Bug”, .Move_Type = “Bug”},
+New Moves With {.ID = 523, .Name = “Bulldoze”, .Move_Type = “Ground”},
+New Moves With {.ID = 524, .Name = “Frost Breath”, .Move_Type = “Ice”},
+New Moves With {.ID = 525, .Name = “Dragon Tail”, .Move_Type = “Dragon”},
+New Moves With {.ID = 526, .Name = “Work Up”, .Move_Type = “Normal”},
+New Moves With {.ID = 527, .Name = “Electroweb”, .Move_Type = “Electric”},
+New Moves With {.ID = 528, .Name = “Wild Charge”, .Move_Type = “Electric”},
+New Moves With {.ID = 529, .Name = “Drill Run”, .Move_Type = “Ground”},
+New Moves With {.ID = 530, .Name = “Dual Chop”, .Move_Type = “Dragon”},
+New Moves With {.ID = 531, .Name = “Heart Stamp”, .Move_Type = “Psychic”},
+New Moves With {.ID = 532, .Name = “Horn Leech”, .Move_Type = “Grass”},
+New Moves With {.ID = 533, .Name = “Sacred Sword”, .Move_Type = “Fighting”},
+New Moves With {.ID = 534, .Name = “Razor Shell”, .Move_Type = “Water”},
+New Moves With {.ID = 535, .Name = “Heat Crash”, .Move_Type = “Fire”},
+New Moves With {.ID = 536, .Name = “Leaf Tornado”, .Move_Type = “Grass”},
+New Moves With {.ID = 537, .Name = “Steamroller”, .Move_Type = “Bug”},
+New Moves With {.ID = 538, .Name = “Cotton Guard”, .Move_Type = “Grass”},
+New Moves With {.ID = 539, .Name = “Night Daze”, .Move_Type = “Dark”},
+New Moves With {.ID = 540, .Name = “Psystrike”, .Move_Type = “Psychic”},
+New Moves With {.ID = 541, .Name = “Tail Slap”, .Move_Type = “Normal”},
+New Moves With {.ID = 542, .Name = “Hurricane”, .Move_Type = “Flying”},
+New Moves With {.ID = 543, .Name = “Head Charge”, .Move_Type = “Normal”},
+New Moves With {.ID = 544, .Name = “Gear Grind”, .Move_Type = “Steel”},
+New Moves With {.ID = 545, .Name = “Searing Shot”, .Move_Type = “Fire”},
+New Moves With {.ID = 546, .Name = “Techno Blast”, .Move_Type = “Normal”},
+New Moves With {.ID = 547, .Name = “Relic Song”, .Move_Type = “Normal”},
+New Moves With {.ID = 548, .Name = “Secret Sword”, .Move_Type = “Fighting”},
+New Moves With {.ID = 549, .Name = “Glaciate”, .Move_Type = “Ice”},
+New Moves With {.ID = 550, .Name = “Bolt Strike”, .Move_Type = “Electric”},
+New Moves With {.ID = 551, .Name = “Blue Flare”, .Move_Type = “Fire”},
+New Moves With {.ID = 552, .Name = “Fiery Dance”, .Move_Type = “Fire”},
+New Moves With {.ID = 553, .Name = “Freeze Shock”, .Move_Type = “Ice”},
+New Moves With {.ID = 554, .Name = “Ice Burn”, .Move_Type = “Ice”},
+New Moves With {.ID = 555, .Name = “Snarl”, .Move_Type = “Dark”},
+New Moves With {.ID = 556, .Name = “Icicle Crash”, .Move_Type = “Ice”},
+New Moves With {.ID = 557, .Name = “V-create”, .Move_Type = “Fire”},
+New Moves With {.ID = 558, .Name = “Fusion Flare”, .Move_Type = “Fire”},
+New Moves With {.ID = 559, .Name = “Fusion Bolt”, .Move_Type = “Electric”}
}
End Function
#End Region
@@ -2143,7 +2143,7 @@ New Ability With {.ID = 164, .Name = “Teravolt”}
Dim list As List(Of Moves) = MoveList()
For Each i As Moves In list
If i.Name = MoveName Then
- Select Case i.mType
+ Select Case i.Move_Type
Case "Bug"
Control.ForeColor = Color.FromArgb(&HA8, &HB8, &H20)
Case "Dark"
diff --git a/Gen5 Distribution Creator/Main.vb b/Gen5 Distribution Creator/Main.vb
index 041119a..e776cf2 100644
--- a/Gen5 Distribution Creator/Main.vb
+++ b/Gen5 Distribution Creator/Main.vb
@@ -7,7 +7,7 @@ Public Class Main
Dim apppath As String = My.Application.Info.DirectoryPath 'Path to .exe directory
Dim res As String = Path.GetFullPath(Application.StartupPath & "\..\..\Resources\") 'Path to Project Resources
Dim TempPath As String = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) & "\Temp" 'Path to Temp
- Dim Local As String = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) & "\Regnum\PKMG5DC" 'Path to Local folder
+ Public Shared Local As String = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) & "\Regnum\PKMG5DC" 'Path to Local folder
Dim Gen As Byte = 5
Dim card1 As New Card5
Dim langCksm As UShort() = {&H83BC, &H9D36, &H39AA, &H4418, &HE061, &HF57A}
diff --git a/Gen5 Distribution Creator/PGF.vb b/Gen5 Distribution Creator/PGF.vb
index eca8c5c..cb6f978 100644
--- a/Gen5 Distribution Creator/PGF.vb
+++ b/Gen5 Distribution Creator/PGF.vb
@@ -1,45 +1,430 @@
Public Class PGF
- Public TID As UShort
- Public SID As UShort
- Public Origin As Byte
+ Public Data(&HCB) As Byte
+ Public Property TID As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H0)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H0)
+ End Set
+ End Property
+ Public Property SID As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H2)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H2)
+ End Set
+ End Property
+ Public Property Origin As Byte
+ Get
+ Return Data(&H4)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H4) = CByte(value)
+ End Set
+ End Property
'00 00 00
- Public PID As UInteger
- Public Ribbons(1) As Byte
- Public Ball As Byte
+ Public Property PID As UInteger
+ Get
+ Return BitConverter.ToUInt32(Data, &H8)
+ End Get
+ Set(ByVal value As UInteger)
+ BitConverter.GetBytes(value).CopyTo(Data, &H8)
+ End Set
+ End Property
+ Public Property Ribbons1 As Byte
+ Get
+ Return Data(&HC)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&HC) = value
+ End Set
+ End Property
+ Public Property Ribbons2 As Byte
+ Get
+ Return Data(&HD)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&HD) = value
+ End Set
+ End Property
+#Region "Ribbons"
+ Public Property RibbonCountry As Boolean
+ Get
+ Return (Ribbons1 And (1 << 0)) = (1 << 0)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 0)) Or If(value, 1 << 0, 0))
+ End Set
+ End Property
+ Public Property RibbonNational As Boolean
+ Get
+ Return (Ribbons1 And (1 << 1)) = (1 << 1)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 1)) Or If(value, 1 << 1, 0))
+ End Set
+ End Property
+ Public Property RibbonEarth As Boolean
+ Get
+ Return (Ribbons1 And (1 << 2)) = (1 << 2)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 2)) Or If(value, 1 << 2, 0))
+ End Set
+ End Property
+ Public Property RibbonWorld As Boolean
+ Get
+ Return (Ribbons1 And (1 << 3)) = (1 << 3)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 3)) Or If(value, 1 << 3, 0))
+ End Set
+ End Property
+ Public Property RibbonClassic As Boolean
+ Get
+ Return (Ribbons1 And (1 << 4)) = (1 << 4)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 4)) Or If(value, 1 << 4, 0))
+ End Set
+ End Property
+ Public Property RibbonPremier As Boolean
+ Get
+ Return (Ribbons1 And (1 << 5)) = (1 << 5)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 5)) Or If(value, 1 << 5, 0))
+ End Set
+ End Property
+ Public Property RibbonEvent As Boolean
+ Get
+ Return (Ribbons1 And (1 << 6)) = (1 << 6)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 6)) Or If(value, 1 << 6, 0))
+ End Set
+ End Property
+ Public Property RibbonBirthday As Boolean
+ Get
+ Return (Ribbons1 And (1 << 7)) = (1 << 7)
+ End Get
+ Set(value As Boolean)
+ Ribbons1 = CByte((Ribbons1 And Not (1 << 7)) Or If(value, 1 << 7, 0))
+ End Set
+ End Property
+ Public Property RibbonSpecial As Boolean
+ Get
+ Return (Ribbons2 And (1 << 0)) = (1 << 0)
+ End Get
+ Set(value As Boolean)
+ Ribbons2 = CByte((Ribbons2 And Not (1 << 0)) Or If(value, 1 << 0, 0))
+ End Set
+ End Property
+ Public Property RibbonSouvenir As Boolean
+ Get
+ Return (Ribbons2 And (1 << 1)) = (1 << 1)
+ End Get
+ Set(value As Boolean)
+ Ribbons2 = CByte((Ribbons2 And Not (1 << 1)) Or If(value, 1 << 1, 0))
+ End Set
+ End Property
+ Public Property RibbonWishing As Boolean
+ Get
+ Return (Ribbons2 And (1 << 2)) = (1 << 2)
+ End Get
+ Set(value As Boolean)
+ Ribbons2 = CByte((Ribbons2 And Not (1 << 2)) Or If(value, 1 << 2, 0))
+ End Set
+ End Property
+ Public Property RibbonChampionBattle As Boolean
+ Get
+ Return (Ribbons2 And (1 << 3)) = (1 << 3)
+ End Get
+ Set(value As Boolean)
+ Ribbons2 = CByte((Ribbons2 And Not (1 << 3)) Or If(value, 1 << 3, 0))
+ End Set
+ End Property
+ Public Property RibbonChampionRegional As Boolean
+ Get
+ Return (Ribbons2 And (1 << 4)) = (1 << 4)
+ End Get
+ Set(value As Boolean)
+ Ribbons2 = CByte((Ribbons2 And Not (1 << 4)) Or If(value, 1 << 4, 0))
+ End Set
+ End Property
+ Public Property RibbonChampionNational As Boolean
+ Get
+ Return (Ribbons2 And (1 << 5)) = (1 << 5)
+ End Get
+ Set(value As Boolean)
+ Ribbons2 = CByte((Ribbons2 And Not (1 << 5)) Or If(value, 1 << 5, 0))
+ End Set
+ End Property
+ Public Property RibbonChampionWorld As Boolean
+ Get
+ Return (Ribbons2 And (1 << 6)) = (1 << 6)
+ End Get
+ Set(value As Boolean)
+ Ribbons2 = CByte((Ribbons2 And Not (1 << 6)) Or If(value, 1 << 6, 0))
+ End Set
+ End Property
+#End Region
+ Public Property Ball As Byte
+ Get
+ Return Data(&HE)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&HE) = CByte(value)
+ End Set
+ End Property
'00
- Public Item As UShort
- Public Moves(3) As UShort
- Public Dex As UShort
+ Public Property Item As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H10)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H10)
+ End Set
+ End Property
+ Public Property Move1 As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H12)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H12)
+ End Set
+ End Property
+ Public Property Move2 As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H14)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H14)
+ End Set
+ End Property
+ Public Property Move3 As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H16)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H16)
+ End Set
+ End Property
+ Public Property Move4 As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H18)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H18)
+ End Set
+ End Property
+ Public Property Dex As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H1A)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &H1A)
+ End Set
+ End Property
'00
- Public Language As Byte
- Public Nickname As String '0x14
+ Public Property Language As Byte
+ Get
+ Return Data(&H1D)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H1D) = value
+ End Set
+ End Property
+ Public Property Nickname As String '0x14
+ Get
+ Return GetString(Data, &H1E, 20)
+ End Get
+ Set(ByVal value As String)
+ SetString(value, 10).CopyTo(Data, &H1E)
+ End Set
+ End Property
'FF FF
- Public Nature As Byte
- Public Gender As Byte
- Public Ability As Byte
- Public Shiny As Byte
- Public EggMet As UShort
- Public Met As UShort
- Public Level As Byte
- Public ContestStats As String '0x5
- Public Sheen As Byte
- Public IVs(5) As Byte '{HP, ATK, DEF, SPE, SpA, SpD}
+ Public Property Nature As Byte
+ Get
+ Return Data(&H34)
+ End Get
+ Set(value As Byte)
+ Data(&H34) = CByte(value)
+ End Set
+ End Property
+ Public Property Gender As Byte
+ Get
+ Return Data(&H35)
+ End Get
+ Set(value As Byte)
+ Data(&H35) = CByte(value)
+ End Set
+ End Property
+ Public Property Ability As Byte
+ Get
+ Return Data(&H36)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H36) = value
+ End Set
+ End Property
+ Public Property Shiny As Byte
+ Get
+ Return Data(&H37)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H37) = value
+ End Set
+ End Property
+ Public Property EggMet As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H38)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(CUShort(value)).CopyTo(Data, &H38)
+ End Set
+ End Property
+ Public Property Met As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H3A)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(CUShort(value)).CopyTo(Data, &H3A)
+ End Set
+ End Property
+ Public Property Level As Byte
+ Get
+ Return Data(&H5B)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H3C) = CByte(value)
+ Data(&H5B) = CByte(value)
+ End Set
+ End Property
+ Public Property ContestStats As String '0x5
+ Public Property Sheen As Byte
+ Public Property IV_HP As Byte
+ Get
+ Return Data(&H43)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H43) = value
+ End Set
+ End Property
+ Public Property IV_ATK As Byte
+ Get
+ Return Data(&H44)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H44) = value
+ End Set
+ End Property
+ Public Property IV_DEF As Byte
+ Get
+ Return Data(&H45)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H45) = value
+ End Set
+ End Property
+ Public Property IV_SPE As Byte
+ Get
+ Return Data(&H46)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H46) = value
+ End Set
+ End Property
+ Public Property IV_SPA As Byte
+ Get
+ Return Data(&H47)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H47) = value
+ End Set
+ End Property
+ Public Property IV_SPD As Byte
+ Get
+ Return Data(&H48)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H48) = value
+ End Set
+ End Property
'00
- Public OT_Name As String '0xE
+ Public Property OT_Name As String '0xE
+ Get
+ Return GetString(Data, &H4A, &HE)
+ End Get
+ Set(ByVal value As String)
+ SetString(value, 7).CopyTo(Data, &H4A)
+ End Set
+ End Property
'FF FF
- Public OT_Gender As Byte
+ Public Property OT_Gender As Byte
+ Get
+ Return Data(&H5A)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H5A) = value
+ End Set
+ End Property
'Level
- Public Egg As Byte
+ Public Property Egg As Byte
+ Get
+ Return Data(&H5C)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H5C) = value
+ End Set
+ End Property
'00 00 00
- Public EventTitle As String '0x48
+ Public Property EventTitle As String '0x48
+ Get
+ Return GetString(Data, &H60, &H48)
+ End Get
+ Set(ByVal value As String)
+ SetString(value, 36).CopyTo(Data, &H60)
+ End Set
+ End Property
'FF FF
'00 00
- Public RecieveDay As Byte = 0
- Public RecieveMonth As Byte = 0
- Public RecieveYear As UShort = 0
- Public CardID As UShort
- Public CardFrom As Byte = &H44
- Public CardType As Byte
- Public Status As Byte = 1
+ Public Property RecieveDay As Byte = 0
+ Public Property RecieveMonth As Byte = 0
+ Public Property RecieveYear As UShort = 0
+ Public Property CardID As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &HB0)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(value).CopyTo(Data, &HB0)
+ End Set
+ End Property
+ Public Property CardFrom As Byte
+ Get
+ Return Data(&HB2)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&HB2) = value
+ End Set
+ End Property
+ Public Property CardType As Byte
+ Get
+ Return Data(&HB3)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&HB3) = value
+ End Set
+ End Property
+ Public Property Status As Byte
+ Get
+ Return Data(&HB4)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&HB4) = value
+ End Set
+ End Property
'00 for 0x17
End Class
diff --git a/Gen5 Distribution Creator/PGFCreator.Designer.vb b/Gen5 Distribution Creator/PGFCreator.Designer.vb
index 25b04e1..0fc2b80 100644
--- a/Gen5 Distribution Creator/PGFCreator.Designer.vb
+++ b/Gen5 Distribution Creator/PGFCreator.Designer.vb
@@ -36,14 +36,24 @@ Partial Class PGFCreator
Me.lbl_Species = New System.Windows.Forms.Label()
Me.ComboBox2 = New System.Windows.Forms.ComboBox()
Me.ToolTip1 = New System.Windows.Forms.ToolTip(Me.components)
+ Me.GroupBox2 = New System.Windows.Forms.GroupBox()
+ Me.GroupBox3 = New System.Windows.Forms.GroupBox()
+ Me.ComboBox1 = New System.Windows.Forms.ComboBox()
+ Me.Label3 = New System.Windows.Forms.Label()
+ Me.nud_CardID = New System.Windows.Forms.NumericUpDown()
+ Me.Label1 = New System.Windows.Forms.Label()
+ Me.Button1 = New System.Windows.Forms.Button()
Me.GroupBox1.SuspendLayout()
+ Me.GroupBox2.SuspendLayout()
+ Me.GroupBox3.SuspendLayout()
+ CType(Me.nud_CardID, System.ComponentModel.ISupportInitialize).BeginInit()
Me.SuspendLayout()
'
'PK5Name
'
Me.PK5Name.AutoEllipsis = True
Me.PK5Name.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D
- Me.PK5Name.Location = New System.Drawing.Point(35, 55)
+ Me.PK5Name.Location = New System.Drawing.Point(6, 28)
Me.PK5Name.Margin = New System.Windows.Forms.Padding(3, 3, 3, 0)
Me.PK5Name.Name = "PK5Name"
Me.PK5Name.Size = New System.Drawing.Size(330, 17)
@@ -53,7 +63,7 @@ Partial Class PGFCreator
'
'OpenPK5
'
- Me.OpenPK5.Location = New System.Drawing.Point(367, 51)
+ Me.OpenPK5.Location = New System.Drawing.Point(338, 24)
Me.OpenPK5.Name = "OpenPK5"
Me.OpenPK5.Size = New System.Drawing.Size(75, 23)
Me.OpenPK5.TabIndex = 9
@@ -154,25 +164,98 @@ Partial Class PGFCreator
'
Me.ComboBox2.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList
Me.ComboBox2.FormattingEnabled = True
- Me.ComboBox2.Location = New System.Drawing.Point(71, 233)
+ Me.ComboBox2.Items.AddRange(New Object() {"Pokémon", "Item"})
+ Me.ComboBox2.Location = New System.Drawing.Point(28, 47)
Me.ComboBox2.Name = "ComboBox2"
- Me.ComboBox2.Size = New System.Drawing.Size(189, 21)
+ Me.ComboBox2.Size = New System.Drawing.Size(94, 21)
Me.ComboBox2.TabIndex = 13
'
+ 'GroupBox2
+ '
+ Me.GroupBox2.Controls.Add(Me.PK5Name)
+ Me.GroupBox2.Controls.Add(Me.OpenPK5)
+ Me.GroupBox2.Location = New System.Drawing.Point(12, 96)
+ Me.GroupBox2.Name = "GroupBox2"
+ Me.GroupBox2.Size = New System.Drawing.Size(423, 71)
+ Me.GroupBox2.TabIndex = 14
+ Me.GroupBox2.TabStop = False
+ Me.GroupBox2.Text = "Pokemon"
+ '
+ 'GroupBox3
+ '
+ Me.GroupBox3.Controls.Add(Me.ComboBox1)
+ Me.GroupBox3.Location = New System.Drawing.Point(18, 174)
+ Me.GroupBox3.Name = "GroupBox3"
+ Me.GroupBox3.Size = New System.Drawing.Size(417, 78)
+ Me.GroupBox3.TabIndex = 15
+ Me.GroupBox3.TabStop = False
+ Me.GroupBox3.Text = "Item"
+ '
+ 'ComboBox1
+ '
+ Me.ComboBox1.FormattingEnabled = True
+ Me.ComboBox1.Location = New System.Drawing.Point(25, 35)
+ Me.ComboBox1.Name = "ComboBox1"
+ Me.ComboBox1.Size = New System.Drawing.Size(260, 21)
+ Me.ComboBox1.TabIndex = 0
+ '
+ 'Label3
+ '
+ Me.Label3.AutoSize = True
+ Me.Label3.Location = New System.Drawing.Point(128, 33)
+ Me.Label3.Name = "Label3"
+ Me.Label3.Size = New System.Drawing.Size(46, 13)
+ Me.Label3.TabIndex = 17
+ Me.Label3.Text = "Card ID:"
+ '
+ 'nud_CardID
+ '
+ Me.nud_CardID.Location = New System.Drawing.Point(128, 46)
+ Me.nud_CardID.Maximum = New Decimal(New Integer() {65535, 0, 0, 0})
+ Me.nud_CardID.Name = "nud_CardID"
+ Me.nud_CardID.Size = New System.Drawing.Size(60, 20)
+ Me.nud_CardID.TabIndex = 16
+ '
+ 'Label1
+ '
+ Me.Label1.AutoSize = True
+ Me.Label1.Location = New System.Drawing.Point(25, 33)
+ Me.Label1.Name = "Label1"
+ Me.Label1.Size = New System.Drawing.Size(59, 13)
+ Me.Label1.TabIndex = 18
+ Me.Label1.Text = "Card Type:"
+ '
+ 'Button1
+ '
+ Me.Button1.Location = New System.Drawing.Point(227, 295)
+ Me.Button1.Name = "Button1"
+ Me.Button1.Size = New System.Drawing.Size(75, 23)
+ Me.Button1.TabIndex = 19
+ Me.Button1.Text = "Button1"
+ Me.Button1.UseVisualStyleBackColor = True
+ '
'PGFCreator
'
Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
Me.ClientSize = New System.Drawing.Size(800, 450)
+ Me.Controls.Add(Me.Button1)
+ Me.Controls.Add(Me.Label1)
+ Me.Controls.Add(Me.Label3)
+ Me.Controls.Add(Me.nud_CardID)
+ Me.Controls.Add(Me.GroupBox3)
+ Me.Controls.Add(Me.GroupBox2)
Me.Controls.Add(Me.ComboBox2)
Me.Controls.Add(Me.GroupBox1)
- Me.Controls.Add(Me.PK5Name)
- Me.Controls.Add(Me.OpenPK5)
Me.Name = "PGFCreator"
Me.Text = "PGFCreator"
Me.GroupBox1.ResumeLayout(False)
Me.GroupBox1.PerformLayout()
+ Me.GroupBox2.ResumeLayout(False)
+ Me.GroupBox3.ResumeLayout(False)
+ CType(Me.nud_CardID, System.ComponentModel.ISupportInitialize).EndInit()
Me.ResumeLayout(False)
+ Me.PerformLayout()
End Sub
@@ -189,4 +272,11 @@ Partial Class PGFCreator
Friend WithEvents lbl_Nature As Label
Friend WithEvents lbl_Ability As Label
Friend WithEvents ToolTip1 As ToolTip
+ Friend WithEvents GroupBox2 As GroupBox
+ Friend WithEvents GroupBox3 As GroupBox
+ Friend WithEvents ComboBox1 As ComboBox
+ Friend WithEvents Label3 As Label
+ Friend WithEvents nud_CardID As NumericUpDown
+ Friend WithEvents Label1 As Label
+ Friend WithEvents Button1 As Button
End Class
diff --git a/Gen5 Distribution Creator/PGFCreator.resx b/Gen5 Distribution Creator/PGFCreator.resx
index beae4c1..e733a2d 100644
--- a/Gen5 Distribution Creator/PGFCreator.resx
+++ b/Gen5 Distribution Creator/PGFCreator.resx
@@ -120,4 +120,7 @@
17, 17
+
+ 17, 17
+
\ No newline at end of file
diff --git a/Gen5 Distribution Creator/PGFCreator.vb b/Gen5 Distribution Creator/PGFCreator.vb
index 14626c1..c05cb07 100644
--- a/Gen5 Distribution Creator/PGFCreator.vb
+++ b/Gen5 Distribution Creator/PGFCreator.vb
@@ -2,21 +2,23 @@
Public Class PGFCreator
Dim WC As New PGF
- Dim InputPK5 As String
- Dim a As New List(Of Items)
+ Dim InputPK5 As New PK5
Private Sub PGFCreator_Load(sender As Object, e As EventArgs) Handles MyBase.Load
- PopulateMoves(ComboBox2)
+ PopulateItems(ComboBox1)
+ ComboBox2.SelectedIndex = 0
+ ComboBox1.SelectedIndex = 0
End Sub
Private Sub OpenPK5_Click(sender As Object, e As EventArgs) Handles OpenPK5.Click
- Dim OpenFile As New OpenFileDialog
- OpenFile.Filter = "Gen 5 PKM (*.pk5)|*.pk5|All files (*.*)|*.*"
+ Dim OpenFile As New OpenFileDialog With {
+ .Filter = "Gen 5 PKM (*.pk5)|*.pk5|All files (*.*)|*.*"
+ }
Dim res As DialogResult = OpenFile.ShowDialog()
If res <> Windows.Forms.DialogResult.Cancel Then
Dim myFile As String = Path.GetFileName(OpenFile.FileName)
PK5Name.Text = myFile
- InputPK5 = ByteArrayToHexString(OpenFile.FileName)
+ InputPK5.Data = File.ReadAllBytes(OpenFile.FileName)
GrabValues()
End If
End Sub
@@ -24,60 +26,83 @@ Public Class PGFCreator
Private Sub GrabValues()
Try
With WC
- .TID = Convert.ToUInt16(Little_Endian(InputPK5.Remove(28).ToArray().Skip(24).ToArray(), 4), 16)
- .SID = Convert.ToUInt16(Little_Endian(InputPK5.Remove(32).ToArray().Skip(28).ToArray(), 4), 16)
- .Origin = Convert.ToUInt16(InputPK5.Remove(192).ToArray().Skip(190).ToArray(), 16)
- .Ribbons(0) = Convert.ToUInt16(InputPK5.Remove(78).ToArray().Skip(76).ToArray(), 16)
- .Ribbons(1) = Convert.ToUInt16(InputPK5.Remove(80).ToArray().Skip(78).ToArray(), 16)
- .Ball = Convert.ToUInt16(InputPK5.Remove(264).ToArray().Skip(262).ToArray(), 16)
- .Item = Convert.ToUInt16(Little_Endian(InputPK5.Remove(24).ToArray().Skip(20).ToArray(), 4), 16)
- .Moves(0) = Convert.ToUInt16(Little_Endian(InputPK5.Remove(84).ToArray().Skip(80).ToArray(), 4), 16)
- .Moves(1) = Convert.ToUInt16(Little_Endian(InputPK5.Remove(88).ToArray().Skip(84).ToArray(), 4), 16)
- .Moves(2) = Convert.ToUInt16(Little_Endian(InputPK5.Remove(92).ToArray().Skip(88).ToArray(), 4), 16)
- .Moves(3) = Convert.ToUInt16(Little_Endian(InputPK5.Remove(96).ToArray().Skip(92).ToArray(), 4), 16)
- .Dex = Convert.ToUInt16(Little_Endian(InputPK5.Remove(20).ToArray().Skip(16).ToArray(), 4), 16)
- .Language = Convert.ToUInt16(InputPK5.Remove(48).ToArray().Skip(46).ToArray(), 16)
- .Nickname = InputPK5.Remove(188).ToArray().Skip(144).ToArray()
- .Nature = Convert.ToUInt16(InputPK5.Remove(132).ToArray().Skip(130).ToArray(), 16)
- .EggMet = Convert.ToUInt16(Little_Endian(InputPK5.Remove(256).ToArray().Skip(252).ToArray(), 4), 16)
- .Met = Convert.ToUInt16(Little_Endian(InputPK5.Remove(260).ToArray().Skip(256).ToArray(), 4), 16)
- Dim bloc As String = Hex_Zeros(Convert.ToString(Convert.ToUInt32(Little_Endian(InputPK5.Remove(120).ToArray().Skip(112).ToArray(), 8), 16), 2), 32)
- .IVs(0) = Convert.ToInt32(bloc.Skip(27).ToArray(), 2)
- .IVs(1) = Convert.ToInt32(bloc.Remove(27).ToArray().Skip(22).ToArray(), 2)
- .IVs(2) = Convert.ToInt32(bloc.Remove(22).ToArray().Skip(17).ToArray(), 2)
- .IVs(3) = Convert.ToInt32(bloc.Remove(17).ToArray().Skip(12).ToArray(), 2)
- .IVs(4) = Convert.ToInt32(bloc.Remove(12).ToArray().Skip(7).ToArray(), 2)
- .IVs(5) = Convert.ToInt32(bloc.Remove(7).ToArray().Skip(2).ToArray(), 2)
- .Egg = Convert.ToUInt16(bloc.Remove(3).ToArray().Skip(1).ToArray(), 2)
- .OT_Name = InputPK5.Remove(240).ToArray().Skip(208).ToArray()
- .OT_Gender = Convert.ToUInt16(Hex_Zeros(Convert.ToString(Convert.ToUInt16(InputPK5.Remove(266).ToArray().Skip(264).ToArray(), 16), 2), 8).ToString.Remove(1), 2)
- .Gender = Convert.ToUInt16(Hex_Zeros(Convert.ToString(Convert.ToUInt16(InputPK5.Remove(130).ToArray().Skip(128).ToArray(), 16), 2), 8).ToString.Remove(7).ToArray().Skip(6).ToArray(), 2)
+ Select Case WC.CardType
+ Case 1
+ .TID = InputPK5.TID
+ .SID = InputPK5.SID
+ .Origin = InputPK5.Origin
+ .PID = InputPK5.PID
+ .Ball = InputPK5.Ball
+ .Item = InputPK5.Item
+ .Move1 = InputPK5.Move1
+ .Move2 = InputPK5.Move2
+ .Move3 = InputPK5.Move3
+ .Move4 = InputPK5.Move4
+ .Dex = InputPK5.Dex
+ .Language = InputPK5.Language
+ .Nickname = InputPK5.Nickname
+ .Nature = InputPK5.Nature
+ .EggMet = InputPK5.EggMet
+ .Met = InputPK5.Met
+ .IV_HP = InputPK5.IV_HP
+ .IV_ATK = InputPK5.IV_ATK
+ .IV_DEF = InputPK5.IV_DEF
+ .IV_SPE = InputPK5.IV_SPE
+ .IV_SPA = InputPK5.IV_SPA
+ .IV_SPD = InputPK5.IV_SPD
+ .Egg = InputPK5.IsEgg
+ .OT_Name = InputPK5.OT_Name
+ .OT_Gender = InputPK5.OT_Gender
+ .Gender = InputPK5.Gender
+ .Level = InputPK5.Level
+ ConvertValues()
+ Desc()
+ Case 2
+ .TID = GetItemID(ComboBox1.Text)
+ Case 3
+ End Select
+ .EventTitle = "A special Zoroark!"
+ .CardID = CUShort(nud_CardID.Value)
+ .CardFrom = &H44
+ .Status = 1
+ 'ability, shiny, event title, cardID, cardType
End With
- ConvertValues()
- Desc()
+
Catch ex As Exception
End Try
End Sub
Private Sub ConvertValues()
'Ribbons
- Dim hr As Char() = Hex_Zeros(Convert.ToString(Convert.ToUInt16(InputPK5.Remove(128).ToArray().Skip(126).ToArray(), 16), 2), 8).ToString.ToCharArray()
- Dim bits As Char() = Hex_Zeros(Convert.ToString(WC.Ribbons(0), 2), 8).ToString.ToCharArray
- Dim bits2 As Char() = Hex_Zeros(Convert.ToString(WC.Ribbons(1), 2), 8).ToString.ToCharArray
- WC.Ribbons(0) = Convert.ToUInt16(bits(1) & bits(4) & bits2(4) & bits2(5) & hr(0) & hr(1) & hr(2) & hr(3), 2)
- WC.Ribbons(1) = Convert.ToUInt16("0" & bits(2) & hr(4) & hr(5) & hr(6) & bits2(6) & bits2(7) & bits(0), 2)
+ With WC
+ .RibbonBirthday = InputPK5.RibbonBirthday
+ .RibbonEvent = InputPK5.RibbonEvent
+ .RibbonPremier = InputPK5.RibbonPremier
+ .RibbonClassic = InputPK5.RibbonClassic
+ .RibbonWorld = InputPK5.RibbonWorld
+ .RibbonEarth = InputPK5.RibbonEarth
+ .RibbonNational = InputPK5.RibbonNational
+ .RibbonCountry = InputPK5.RibbonCountry
+ .RibbonChampionWorld = InputPK5.RibbonChampionWorld
+ .RibbonChampionNational = InputPK5.RibbonChampionNational
+ .RibbonChampionRegional = InputPK5.RibbonChampionRegional
+ .RibbonChampionBattle = InputPK5.RibbonChampionBattle
+ .RibbonWishing = InputPK5.RibbonWishing
+ .RibbonSouvenir = InputPK5.RibbonSouvenir
+ .RibbonSpecial = InputPK5.RibbonSpecial
+ End With
+
End Sub
Private Sub Desc()
- With WC
+ With InputPK5
lbl_Species.Text = GetPokeName(.Dex) & " @ " & GetItemName(.Item)
- lbl_IVs.Text = "IVs: " & .IVs(0) & "/" & .IVs(1) & "/" & .IVs(2) & "/" & .IVs(4) & "/" & .IVs(5) & "/" & .IVs(3)
- Dim abl As UShort = Convert.ToUInt16(InputPK5.Remove(44).ToArray().Skip(42).ToArray(), 16)
- lbl_Ability.Text = "Ability: " & GetAbilityName(abl)
+ lbl_IVs.Text = "IVs: " & .IV_HP & "/" & .IV_ATK & "/" & .IV_DEF & "/" & .IV_SPA & "/" & .IV_SPD & "/" & .IV_SPE
+ lbl_Ability.Text = "Ability: " & GetAbilityName(.Ability)
lbl_Nature.Text = "Nature: " & GetNature(.Nature)
- lbl_Move1.Text = GetMoveName(.Moves(0))
- lbl_Move2.Text = GetMoveName(.Moves(1))
- lbl_Move3.Text = GetMoveName(.Moves(2))
- lbl_Move4.Text = GetMoveName(.Moves(3))
+ lbl_Move1.Text = GetMoveName(.Move1)
+ lbl_Move2.Text = GetMoveName(.Move2)
+ lbl_Move3.Text = GetMoveName(.Move3)
+ lbl_Move4.Text = GetMoveName(.Move4)
TypeMove(lbl_Move1, lbl_Move1.Text)
TypeMove(lbl_Move2, lbl_Move2.Text)
TypeMove(lbl_Move3, lbl_Move3.Text)
@@ -91,8 +116,38 @@ Public Class PGFCreator
Return Natures(Num)
End Function
- 'Private Sub ComboBox2_SelectedIndexChanged(sender As Object, e As EventArgs) Handles ComboBox2.SelectedIndexChanged
- ' Debug.Print(GetMoveID(ComboBox2.SelectedItem.ToString))
- ' TypeMove(lbl_Species, ComboBox2.SelectedItem.ToString)
- 'End Sub
+ Private Sub ComboBox2_SelectedIndexChanged(sender As Object, e As EventArgs) Handles ComboBox2.SelectedIndexChanged
+ Select Case ComboBox2.Text
+ Case "Pokémon"
+ GroupBox3.Enabled = False
+ GroupBox2.Enabled = True
+ Array.Clear(WC.Data, 0, &H5F)
+ WC.CardType = 1
+ Case "Item"
+ GroupBox3.Enabled = True
+ GroupBox2.Enabled = False
+ Array.Clear(WC.Data, 0, &H5F)
+ WC.CardType = 2
+ Case "Power"
+ GroupBox3.Enabled = True
+ GroupBox2.Enabled = False
+ Array.Clear(WC.Data, 0, &H5F)
+ WC.CardType = 3
+ End Select
+ GrabValues()
+ 'Debug.Print(GetMoveID(ComboBox2.SelectedItem.ToString))
+ 'TypeMove(lbl_Species, ComboBox2.SelectedItem.ToString)
+ End Sub
+
+ Private Sub Nud_CardID_ValueChanged(sender As Object, e As EventArgs) Handles nud_CardID.ValueChanged
+ WC.CardID = nud_CardID.Value
+ End Sub
+
+ Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
+ My.Computer.FileSystem.WriteAllBytes(Main.Local & "\output.pgf", WC.Data, False)
+ End Sub
+
+ Private Sub ComboBox1_SelectedIndexChanged(sender As Object, e As EventArgs) Handles ComboBox1.SelectedIndexChanged
+ WC.TID = GetItemID(ComboBox1.Text)
+ End Sub
End Class
\ No newline at end of file
diff --git a/Gen5 Distribution Creator/PK5.vb b/Gen5 Distribution Creator/PK5.vb
index 6966926..633de71 100644
--- a/Gen5 Distribution Creator/PK5.vb
+++ b/Gen5 Distribution Creator/PK5.vb
@@ -1,221 +1,221 @@
Public Class PK5
- Public InputPK5 As Byte()
+ Public Data As Byte()
'Private Shared ReadOnly Unused As UShort() = {&H87, &H42, &H43, &H44, &H45, &H46, &H47, &H5E, &H63, &H64, &H65, &H66, &H67, &H86}
Public Property PID As UInteger
Get
- Return BitConverter.ToUInt32(InputPK5, &H0)
+ Return BitConverter.ToUInt32(Data, &H0)
End Get
Set(ByVal value As UInteger)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H0)
+ BitConverter.GetBytes(value).CopyTo(Data, &H0)
End Set
End Property
'00 00
Public Property Checksum As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &H6)
+ Return BitConverter.ToUInt16(Data, &H6)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H6)
+ BitConverter.GetBytes(value).CopyTo(Data, &H6)
End Set
End Property
Public Property Dex As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &H8)
+ Return BitConverter.ToUInt16(Data, &H8)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H8)
+ BitConverter.GetBytes(value).CopyTo(Data, &H8)
End Set
End Property
Public Property Item As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &HA)
+ Return BitConverter.ToUInt16(Data, &HA)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &HA)
+ BitConverter.GetBytes(value).CopyTo(Data, &HA)
End Set
End Property
Public Property TID As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &HC)
+ Return BitConverter.ToUInt16(Data, &HC)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &HC)
+ BitConverter.GetBytes(value).CopyTo(Data, &HC)
End Set
End Property
Public Property SID As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &HE)
+ Return BitConverter.ToUInt16(Data, &HE)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &HE)
+ BitConverter.GetBytes(value).CopyTo(Data, &HE)
End Set
End Property
Public Property Exp As UInteger
Get
- Return BitConverter.ToUInt32(InputPK5, &H10)
+ Return BitConverter.ToUInt32(Data, &H10)
End Get
Set(ByVal value As UInteger)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H10)
+ BitConverter.GetBytes(value).CopyTo(Data, &H10)
End Set
End Property
Public Property Friendship As Byte 'Egg Steps
Get
- Return InputPK5(&H14)
+ Return Data(&H14)
End Get
Set(ByVal value As Byte)
- InputPK5(&H14) = value
+ Data(&H14) = value
End Set
End Property
Public Property Ability As Byte
Get
- Return InputPK5(&H15)
+ Return Data(&H15)
End Get
Set(ByVal value As Byte)
- InputPK5(&H15) = value
+ Data(&H15) = value
End Set
End Property
Public Property Markings As Byte
Get
- Return InputPK5(&H16)
+ Return Data(&H16)
End Get
Set(ByVal value As Byte)
- InputPK5(&H16) = value
+ Data(&H16) = value
End Set
End Property
Public Property Language As Byte
Get
- Return InputPK5(&H17)
+ Return Data(&H17)
End Get
Set(ByVal value As Byte)
- InputPK5(&H17) = value
+ Data(&H17) = value
End Set
End Property
Public Property EV_HP As Byte
Get
- Return InputPK5(&H18)
+ Return Data(&H18)
End Get
Set(ByVal value As Byte)
- InputPK5(&H18) = value
+ Data(&H18) = value
End Set
End Property
Public Property EV_ATK As Byte
Get
- Return InputPK5(&H19)
+ Return Data(&H19)
End Get
Set(ByVal value As Byte)
- InputPK5(&H19) = value
+ Data(&H19) = value
End Set
End Property
Public Property EV_DEF As Byte
Get
- Return InputPK5(&H1A)
+ Return Data(&H1A)
End Get
Set(ByVal value As Byte)
- InputPK5(&H1A) = value
+ Data(&H1A) = value
End Set
End Property
Public Property EV_SPE As Byte
Get
- Return InputPK5(&H1B)
+ Return Data(&H1B)
End Get
Set(ByVal value As Byte)
- InputPK5(&H1B) = value
+ Data(&H1B) = value
End Set
End Property
Public Property EV_SPA As Byte
Get
- Return InputPK5(&H1C)
+ Return Data(&H1C)
End Get
Set(ByVal value As Byte)
- InputPK5(&H1C) = value
+ Data(&H1C) = value
End Set
End Property
Public Property EV_SPD As Byte
Get
- Return InputPK5(&H1D)
+ Return Data(&H1D)
End Get
Set(ByVal value As Byte)
- InputPK5(&H1D) = value
+ Data(&H1D) = value
End Set
End Property
Public Property CV_Cool As Byte
Get
- Return InputPK5(&H1E)
+ Return Data(&H1E)
End Get
Set(ByVal value As Byte)
- InputPK5(&H18) = value
+ Data(&H18) = value
End Set
End Property
Public Property CV_Beauty As Byte
Get
- Return InputPK5(&H1F)
+ Return Data(&H1F)
End Get
Set(ByVal value As Byte)
- InputPK5(&H19) = value
+ Data(&H19) = value
End Set
End Property
Public Property CV_Cute As Byte
Get
- Return InputPK5(&H20)
+ Return Data(&H20)
End Get
Set(ByVal value As Byte)
- InputPK5(&H20) = value
+ Data(&H20) = value
End Set
End Property
Public Property CV_Smart As Byte
Get
- Return InputPK5(&H21)
+ Return Data(&H21)
End Get
Set(ByVal value As Byte)
- InputPK5(&H21) = value
+ Data(&H21) = value
End Set
End Property
Public Property CV_Tough As Byte
Get
- Return InputPK5(&H22)
+ Return Data(&H22)
End Get
Set(ByVal value As Byte)
- InputPK5(&H22) = value
+ Data(&H22) = value
End Set
End Property
Public Property CV_Sheen As Byte
Get
- Return InputPK5(&H23)
+ Return Data(&H23)
End Get
Set(ByVal value As Byte)
- InputPK5(&H23) = value
+ Data(&H23) = value
End Set
End Property
Public Property Sinnoh1_Ribbons1 As Byte
Get
- Return InputPK5(&H24)
+ Return Data(&H24)
End Get
Set(ByVal value As Byte)
- InputPK5(&H24) = value
+ Data(&H24) = value
End Set
End Property
Public Property Sinnoh1_Ribbons2 As Byte
Get
- Return InputPK5(&H25)
+ Return Data(&H25)
End Get
Set(ByVal value As Byte)
- InputPK5(&H25) = value
+ Data(&H25) = value
End Set
End Property
Public Property Unova_Ribbons1 As Byte
Get
- Return InputPK5(&H26)
+ Return Data(&H26)
End Get
Set(ByVal value As Byte)
- InputPK5(&H26) = value
+ Data(&H26) = value
End Set
End Property
Public Property Unova_Ribbons2 As Byte
Get
- Return InputPK5(&H27)
+ Return Data(&H27)
End Get
Set(ByVal value As Byte)
- InputPK5(&H27) = value
+ Data(&H27) = value
End Set
End Property
#Region "Ribbons"
@@ -446,106 +446,106 @@
#End Region
Public Property Move1 As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &H28)
+ Return BitConverter.ToUInt16(Data, &H28)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H28)
+ BitConverter.GetBytes(value).CopyTo(Data, &H28)
End Set
End Property
Public Property Move2 As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &H2A)
+ Return BitConverter.ToUInt16(Data, &H2A)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H2A)
+ BitConverter.GetBytes(value).CopyTo(Data, &H2A)
End Set
End Property
Public Property Move3 As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &H2C)
+ Return BitConverter.ToUInt16(Data, &H2C)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H2C)
+ BitConverter.GetBytes(value).CopyTo(Data, &H2C)
End Set
End Property
Public Property Move4 As UShort
Get
- Return BitConverter.ToUInt16(InputPK5, &H2E)
+ Return BitConverter.ToUInt16(Data, &H2E)
End Get
Set(ByVal value As UShort)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H2E)
+ BitConverter.GetBytes(value).CopyTo(Data, &H2E)
End Set
End Property
Public Property Move1_PP As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H30)
+ Return BitConverter.ToUInt16(Data, &H30)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H30)
+ BitConverter.GetBytes(value).CopyTo(Data, &H30)
End Set
End Property
Public Property Move2_PP As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H31)
+ Return BitConverter.ToUInt16(Data, &H31)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H31)
+ BitConverter.GetBytes(value).CopyTo(Data, &H31)
End Set
End Property
Public Property Move3_PP As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H32)
+ Return BitConverter.ToUInt16(Data, &H32)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H32)
+ BitConverter.GetBytes(value).CopyTo(Data, &H32)
End Set
End Property
Public Property Move4_PP As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H33)
+ Return BitConverter.ToUInt16(Data, &H33)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H33)
+ BitConverter.GetBytes(value).CopyTo(Data, &H33)
End Set
End Property
Public Property Move1_PPUps As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H34)
+ Return BitConverter.ToUInt16(Data, &H34)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H34)
+ BitConverter.GetBytes(value).CopyTo(Data, &H34)
End Set
End Property
Public Property Move2_PPUps As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H35)
+ Return BitConverter.ToUInt16(Data, &H35)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H35)
+ BitConverter.GetBytes(value).CopyTo(Data, &H35)
End Set
End Property
Public Property Move3_PPUps As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H36)
+ Return BitConverter.ToUInt16(Data, &H36)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H36)
+ BitConverter.GetBytes(value).CopyTo(Data, &H36)
End Set
End Property
Public Property Move4_PPUps As Byte
Get
- Return BitConverter.ToUInt16(InputPK5, &H37)
+ Return BitConverter.ToUInt16(Data, &H37)
End Get
Set(ByVal value As Byte)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H37)
+ BitConverter.GetBytes(value).CopyTo(Data, &H37)
End Set
End Property
Public Property BlocIV As UInteger
Get
- Return BitConverter.ToUInt32(InputPK5, &H38)
+ Return BitConverter.ToUInt32(Data, &H38)
End Get
Set(ByVal value As UInteger)
- BitConverter.GetBytes(value).CopyTo(InputPK5, &H38)
+ BitConverter.GetBytes(value).CopyTo(Data, &H38)
End Set
End Property
Public Property IV_HP As Byte
@@ -614,34 +614,34 @@
End Property
Public Property Hoenn1_Ribbons1 As Byte
Get
- Return InputPK5(&H3C)
+ Return Data(&H3C)
End Get
Set(ByVal value As Byte)
- InputPK5(&H3C) = value
+ Data(&H3C) = value
End Set
End Property
Public Property Hoenn1_Ribbons2 As Byte
Get
- Return InputPK5(&H3D)
+ Return Data(&H3D)
End Get
Set(ByVal value As Byte)
- InputPK5(&H3D) = value
+ Data(&H3D) = value
End Set
End Property
Public Property Hoenn2_Ribbons1 As Byte
Get
- Return InputPK5(&H3E)
+ Return Data(&H3E)
End Get
Set(ByVal value As Byte)
- InputPK5(&H3E) = value
+ Data(&H3E) = value
End Set
End Property
Public Property Hoenn2_Ribbons2 As Byte
Get
- Return InputPK5(&H3F)
+ Return Data(&H3F)
End Get
Set(ByVal value As Byte)
- InputPK5(&H3F) = value
+ Data(&H3F) = value
End Set
End Property
#Region "Hoenn Ribbons"
@@ -904,82 +904,411 @@
#End Region
Public Property FatefulEncounter As Boolean
Get
- Return (InputPK5(&H40) And 1) = 1
+ Return (Data(&H40) And 1) = 1
End Get
Set(value As Boolean)
- InputPK5(&H40) = CByte((InputPK5(&H40) And Not (&H1)) Or If(value, 1, 0))
+ Data(&H40) = CByte((Data(&H40) And Not (&H1)) Or If(value, 1, 0))
End Set
End Property
Public Property Gender As Byte
Get
- Return (InputPK5(&H40) >> 1) And &H3
+ Return (Data(&H40) >> 1) And &H3
End Get
Set(value As Byte)
- InputPK5(&H40) = CByte((InputPK5(&H40) And Not (&H6)) Or (value << 1))
+ Data(&H40) = CByte((Data(&H40) And Not (&H6)) Or (value << 1))
End Set
End Property
Public Property Forms As Byte '{ set => Data[0x40] = (byte)((Data[0x40] & 0x07) | (value << 3)); }
Get
- Return (InputPK5(&H40) >> 3)
+ Return (Data(&H40) >> 3)
End Get
Set(value As Byte)
- InputPK5(&H40) = CByte((InputPK5(&H40) And (&H7)) Or (value << 3))
+ Data(&H40) = CByte((Data(&H40) And (&H7)) Or (value << 3))
End Set
End Property
Public Property Nature As Byte
Get
- Return InputPK5(&H41)
+ Return Data(&H41)
End Get
Set(value As Byte)
- InputPK5(&H41) = CByte(value)
+ Data(&H41) = CByte(value)
End Set
End Property
Public Property HA As Boolean
Get
- Return (InputPK5(&H42) And 1) = 1
+ Return (Data(&H42) And 1) = 1
End Get
Set(value As Boolean)
- InputPK5(&H42) = CByte((InputPK5(&H40) And Not (&H1)) Or If(value, 1, 0))
+ Data(&H42) = CByte((Data(&H40) And Not (&H1)) Or If(value, 1, 0))
End Set
End Property
Public Property N As Boolean
Get
- Return (InputPK5(&H42) And 2) = 2
+ Return (Data(&H42) And 2) = 2
End Get
Set(value As Boolean)
- InputPK5(&H42) = CByte((InputPK5(&H40) And Not (&H2)) Or If(value, 2, 0))
+ Data(&H42) = CByte((Data(&H40) And Not (&H2)) Or If(value, 2, 0))
End Set
End Property
'00
'00 00 00 00
Public Property Nickname As String '0x14
+ Get
+ Return GetString(Data, &H48, 20)
+ End Get
+ Set(ByVal value As String)
+ SetString(value, 10).CopyTo(Data, &H48)
+ End Set
+ End Property
'FF FF
'00
Public Property Origin As Byte
- Public Property SinnohRibbons3(1) As Byte
- Public Property SinnohRibbons4(1) As Byte
+ Get
+ Return Data(&H5F)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H5F) = CByte(value)
+ End Set
+ End Property
+ Public Property Sinnoh3_Ribbons1 As Byte
+ Get
+ Return Data(&H60)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H60) = value
+ End Set
+ End Property
+ Public Property Sinnoh3_Ribbons2 As Byte
+ Get
+ Return Data(&H61)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H61) = value
+ End Set
+ End Property
+ Public Property Sinnoh4_Ribbons1 As Byte
+ Get
+ Return Data(&H62)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H62) = value
+ End Set
+ End Property
+ Public Property Sinnoh4_Ribbons2 As Byte
+ Get
+ Return Data(&H63)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H63) = value
+ End Set
+ End Property
+#Region "Sinnoh Ribbons"
+ Public Property RibbonG4Cool As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 0)) = (1 << 0)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 0)) Or If(value, 1 << 0, 0))
+ End Set
+ End Property
+ Public Property RibbonG4CoolGreat As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 1)) = (1 << 1)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 1)) Or If(value, 1 << 1, 0))
+ End Set
+ End Property
+ Public Property RibbonG4CoolUltra As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 2)) = (1 << 2)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 2)) Or If(value, 1 << 2, 0))
+ End Set
+ End Property
+ Public Property RibbonG4CoolMaster As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 3)) = (1 << 3)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 3)) Or If(value, 1 << 3, 0))
+ End Set
+ End Property
+ Public Property RibbonG4Beauty As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 4)) = (1 << 4)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 4)) Or If(value, 1 << 4, 0))
+ End Set
+ End Property
+ Public Property RibbonG4BeautyGreat As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 5)) = (1 << 5)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 5)) Or If(value, 1 << 5, 0))
+ End Set
+ End Property
+ Public Property RibbonG4BeautyUltra As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 6)) = (1 << 6)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 6)) Or If(value, 1 << 6, 0))
+ End Set
+ End Property
+ Public Property RibbonG4BeautyMaster As Boolean
+ Get
+ Return (Sinnoh3_Ribbons1 And (1 << 7)) = (1 << 7)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons1 = CByte((Sinnoh3_Ribbons1 And Not (1 << 7)) Or If(value, 1 << 7, 0))
+ End Set
+ End Property
+ Public Property RibbonG4Cute As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 0)) = (1 << 0)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 0)) Or If(value, 1 << 0, 0))
+ End Set
+ End Property
+ Public Property RibbonG4CuteGreat As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 1)) = (1 << 1)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 1)) Or If(value, 1 << 1, 0))
+ End Set
+ End Property
+ Public Property RibbonG4CuteUltra As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 2)) = (1 << 2)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 2)) Or If(value, 1 << 2, 0))
+ End Set
+ End Property
+ Public Property RibbonG4CuteMaster As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 3)) = (1 << 3)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 3)) Or If(value, 1 << 3, 0))
+ End Set
+ End Property
+ Public Property RibbonG4Smart As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 4)) = (1 << 4)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 4)) Or If(value, 1 << 4, 0))
+ End Set
+ End Property
+ Public Property RibbonG4SmartGreat As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 5)) = (1 << 5)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 5)) Or If(value, 1 << 5, 0))
+ End Set
+ End Property
+ Public Property RibbonG4SmartUltra As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 6)) = (1 << 6)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 6)) Or If(value, 1 << 6, 0))
+ End Set
+ End Property
+ Public Property RibbonG4SmartMaster As Boolean
+ Get
+ Return (Sinnoh3_Ribbons2 And (1 << 7)) = (1 << 7)
+ End Get
+ Set(value As Boolean)
+ Sinnoh3_Ribbons2 = CByte((Sinnoh3_Ribbons2 And Not (1 << 7)) Or If(value, 1 << 7, 0))
+ End Set
+ End Property
+ Public Property RibbonG4Tough As Boolean
+ Get
+ Return (Sinnoh4_Ribbons1 And (1 << 0)) = (1 << 0)
+ End Get
+ Set(value As Boolean)
+ Sinnoh4_Ribbons1 = CByte((Sinnoh4_Ribbons1 And Not (1 << 0)) Or If(value, 1 << 0, 0))
+ End Set
+ End Property
+ Public Property RibbonG4ToughGreat As Boolean
+ Get
+ Return (Sinnoh4_Ribbons1 And (1 << 1)) = (1 << 1)
+ End Get
+ Set(value As Boolean)
+ Sinnoh4_Ribbons1 = CByte((Sinnoh4_Ribbons1 And Not (1 << 1)) Or If(value, 1 << 1, 0))
+ End Set
+ End Property
+ Public Property RibbonG4ToughUltra As Boolean
+ Get
+ Return (Sinnoh4_Ribbons1 And (1 << 2)) = (1 << 2)
+ End Get
+ Set(value As Boolean)
+ Sinnoh4_Ribbons1 = CByte((Sinnoh4_Ribbons1 And Not (1 << 2)) Or If(value, 1 << 2, 0))
+ End Set
+ End Property
+ Public Property RibbonG4ToughMaster As Boolean
+ Get
+ Return (Sinnoh4_Ribbons1 And (1 << 3)) = (1 << 3)
+ End Get
+ Set(value As Boolean)
+ Sinnoh4_Ribbons1 = CByte((Sinnoh4_Ribbons1 And Not (1 << 3)) Or If(value, 1 << 3, 0))
+ End Set
+ End Property
+#End Region
'00 00 00 00
Public Property OT_Name As String '0xE
+ Get
+ Return GetString(Data, &H68, &HE)
+ End Get
+ Set(ByVal value As String)
+ SetString(value, 7).CopyTo(Data, &H68)
+ End Set
+ End Property
'FF FF
Public Property EggYear As Byte
+ Get
+ Return Data(&H78)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H78) = CByte(value)
+ End Set
+ End Property
Public Property EggMonth As Byte
+ Get
+ Return Data(&H79)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H79) = CByte(value)
+ End Set
+ End Property
Public Property EggDay As Byte
+ Get
+ Return Data(&H7A)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H7A) = CByte(value)
+ End Set
+ End Property
Public Property MetYear As Byte
+ Get
+ Return Data(&H7B)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H7B) = CByte(value)
+ End Set
+ End Property
Public Property MetMonth As Byte
+ Get
+ Return Data(&H7C)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H7C) = CByte(value)
+ End Set
+ End Property
Public Property MetDay As Byte
+ Get
+ Return Data(&H7D)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H7D) = CByte(value)
+ End Set
+ End Property
Public Property EggMet As UShort
+ Get
+ Return BitConverter.ToUInt16(Data, &H7E)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(CUShort(value)).CopyTo(Data, &H7E)
+ End Set
+ End Property
Public Property Met As UShort
- Public Property Pokerus As Boolean
+ Get
+ Return BitConverter.ToUInt16(Data, &H80)
+ End Get
+ Set(ByVal value As UShort)
+ BitConverter.GetBytes(CUShort(value)).CopyTo(Data, &H80)
+ End Set
+ End Property
+ Public Property Pokerus As Byte
+ Get
+ Return Data(&H82)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H82) = CByte(value)
+ End Set
+ End Property
+ Public Property Pokerus_Strain As Byte
+ Get
+ Return Pokerus >> 4
+ End Get
+ Set(ByVal value As Byte)
+ Pokerus = CByte((Pokerus And &HF) Or (value << 4))
+ End Set
+ End Property
+ Public Property Pokerus_Days As Byte
+ Get
+ Return (Pokerus And &HF)
+ End Get
+ Set(ByVal value As Byte)
+ Pokerus = CByte((Pokerus And Not (&HF)) And value)
+ End Set
+ End Property
+
Public Property Ball As Byte
- Public Property BlocOTG As Byte
+ Get
+ Return Data(&H83)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H83) = CByte(value)
+ End Set
+ End Property
+ Public Property OT_Gender As Byte
+ Get
+ Return Data(&H84) >> 7
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H84) = CByte((Data(&H84) And Not &H80) Or (value << 7))
+ End Set
+ End Property
+ Public Property Met_Level As Byte
+ Get
+ Return Data(&H84) And Not (&H80)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H84) = CByte((Data(&H84) And &H80) Or value)
+ End Set
+ End Property
Public Property EncounterType As Byte
+ Get
+ Return Data(&H85)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H85) = CByte(value)
+ End Set
+ End Property
'00 00
- Public Property Status As Byte
- '00
- '00 00
+ 'Public Property Status As Byte
+ ''00
+ ''00 00
Public Property Level As Byte
- Public Property Seals As Byte
- Public Property CurrentStats(5) As UShort '{Current HP, Max HP, Atk, Def, Spe, SpA, SpD}
- Public Property Mail As String '0x2A + OT_Name
- '00 00 00 00 00 00 00 00
+ Get
+ Return Data(&H8C)
+ End Get
+ Set(ByVal value As Byte)
+ Data(&H8C) = CByte(value)
+ End Set
+ End Property
+ 'Public Property Seals As Byte
+ 'Public Property CurrentStats(5) As UShort '{Current HP, Max HP, Atk, Def, Spe, SpA, SpD}
+ 'Public Property Mail As String '0x2A + OT_Name
+ ''00 00 00 00 00 00 00 00
End Class
diff --git a/Gen5 Distribution Creator/bin/Debug/PKMG5DC.exe b/Gen5 Distribution Creator/bin/Debug/PKMG5DC.exe
index dc65131..a802cd9 100644
Binary files a/Gen5 Distribution Creator/bin/Debug/PKMG5DC.exe and b/Gen5 Distribution Creator/bin/Debug/PKMG5DC.exe differ
diff --git a/Gen5 Distribution Creator/bin/Debug/PKMG5DC.pdb b/Gen5 Distribution Creator/bin/Debug/PKMG5DC.pdb
index 07f7c4e..db9abd7 100644
Binary files a/Gen5 Distribution Creator/bin/Debug/PKMG5DC.pdb and b/Gen5 Distribution Creator/bin/Debug/PKMG5DC.pdb differ
diff --git a/Gen5 Distribution Creator/obj/Debug/PKMG5DC.vbproj.FileListAbsolute.txt b/Gen5 Distribution Creator/obj/Debug/PKMG5DC.vbproj.FileListAbsolute.txt
index 918cbcf..0c7ea1b 100644
--- a/Gen5 Distribution Creator/obj/Debug/PKMG5DC.vbproj.FileListAbsolute.txt
+++ b/Gen5 Distribution Creator/obj/Debug/PKMG5DC.vbproj.FileListAbsolute.txt
@@ -10,3 +10,4 @@ C:\Users\Kochen Family\source\repos\New folder\PKMG5DC\Gen5 Distribution Creator
C:\Users\Kochen Family\source\repos\New folder\PKMG5DC\Gen5 Distribution Creator\obj\Debug\PKMG5DC.vbproj.CoreCompileInputs.cache
C:\Users\Kochen Family\source\repos\New folder\PKMG5DC\Gen5 Distribution Creator\obj\Debug\PKMG5DC.exe
C:\Users\Kochen Family\source\repos\New folder\PKMG5DC\Gen5 Distribution Creator\obj\Debug\PKMG5DC.pdb
+C:\Users\Kochen Family\source\repos\New folder\PKMG5DC\Gen5 Distribution Creator\obj\Debug\PKMG5DC.vbprojAssemblyReference.cache
diff --git a/Gen5 Distribution Creator/obj/Debug/TempPE/My Project.Resources.Designer.vb.dll b/Gen5 Distribution Creator/obj/Debug/TempPE/My Project.Resources.Designer.vb.dll
index 21c8d89..10e3d22 100644
Binary files a/Gen5 Distribution Creator/obj/Debug/TempPE/My Project.Resources.Designer.vb.dll and b/Gen5 Distribution Creator/obj/Debug/TempPE/My Project.Resources.Designer.vb.dll differ