PKHeX/PKHeX.Core/Saves/Substructures/Gen8/BS/Contest8b.cs
Kurt 47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00

24 lines
816 B
C#

using System;
using System.ComponentModel;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core
{
/// <summary>
/// Contest photo and Rank Point storage.
/// </summary>
/// <remarks>size 0x720, struct_name CONTEST_DATA</remarks>
[TypeConverter(typeof(ExpandableObjectConverter))]
public sealed class Contest8b : SaveBlock
{
public const int SIZE_CONTEST_PHOTO = 0x16C;
public const int PHOTO_MAX = 5;
public Contest8b(SAV8BS sav, int offset) : base(sav) => Offset = offset;
private const int OFS_RANK = SIZE_CONTEST_PHOTO * PHOTO_MAX; // 0x71C;
public uint ContestRankPoint { get => ReadUInt32LittleEndian(Data.AsSpan(Offset + OFS_RANK)); set => WriteUInt32LittleEndian(Data.AsSpan(Offset + OFS_RANK), value); }
}
}