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Check per-evolution min level rather than basing it on the original encounter data. Correctly parses stuff like a captured level 23 Nidorina that immediately evolves into Nidoqueen, then learns Body Slam. Passing zero is better than passing 1, as 0 requires no value pushing. tidy up method signatures in MoveLevelUp so that species is followed by form, and the lookups are textually aligned. Clarify "maxLevel" instead of max/lvl, same as min.
57 lines
2.3 KiB
C#
57 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Object which stores information useful for analyzing a moveset relative to the encounter data.
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/// </summary>
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public sealed class ValidEncounterMoves
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{
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public readonly IReadOnlyList<int>[] LevelUpMoves;
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public readonly IReadOnlyList<int>[] TMHMMoves = Empty;
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public readonly IReadOnlyList<int>[] TutorMoves = Empty;
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public int[] Relearn = Array.Empty<int>();
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private const int EmptyCount = PKX.Generation + 1; // one for each generation index (and 0th)
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private static readonly IReadOnlyList<int>[] Empty = Enumerable.Repeat((IReadOnlyList<int>)new List<int>(), EmptyCount).ToArray();
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public ValidEncounterMoves(PKM pkm, IEncounterTemplate encounter, IReadOnlyList<EvoCriteria>[] chains)
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{
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var level = MoveList.GetValidMovesAllGens(pkm, chains, types: MoveSourceType.Encounter, RemoveTransferHM: false);
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int gen = encounter.Generation;
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if ((uint)gen < level.Length && level[gen] is List<int> x)
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AddEdgeCaseMoves(x, encounter, pkm);
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LevelUpMoves = level;
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TMHMMoves = MoveList.GetValidMovesAllGens(pkm, chains, types: MoveSourceType.AllMachines);
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TutorMoves = MoveList.GetValidMovesAllGens(pkm, chains, types: MoveSourceType.AllTutors);
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}
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private static void AddEdgeCaseMoves(List<int> moves, IEncounterTemplate encounter, PKM pkm)
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{
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if (pkm is IBattleVersion {BattleVersion: not 0})
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return;
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switch (encounter)
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{
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case EncounterStatic8N r when r.IsDownLeveled(pkm): // Downleveled Raid can happen for shared raids and self-hosted raids.
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moves.AddRange(MoveLevelUp.GetMovesLevelUp(pkm, r.Species, r.Form, r.LevelMax, 0, 0, GameVersion.SW, false, 8));
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break;
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case EncounterSlot8GO g:
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moves.AddRange(MoveLevelUp.GetEncounterMoves(g.Species, g.Form, pkm.Met_Level, g.OriginGroup));
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break;
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}
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}
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public ValidEncounterMoves(IReadOnlyList<int>[] levelup)
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{
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LevelUpMoves = levelup;
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}
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public ValidEncounterMoves() : this(Empty) { }
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}
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}
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