PKHeX/PKHeX.Core/Legality/LearnSource/Sources/LearnSource7USUM.cs
Kurt c4199b26ec Minor startup optimization (resource sizes)
-288 KB (-31%) across lvlmove/eggmove/evolve binaries
redesign the levelup bins:
- be moves_levels rather than the "official" -1 stop of the past era.
- gen1/2 reformatted from byte,byte[] to ^ to skip initialization work
redesign the eggmove bins:
- be simply moves[], rather than the "official" -1 stop of the past era; now is just a struct to keep the array readonly with no further allocation.
- same for gen2 skipping initialization byte[]->ushort[]
- for gen7/8 formtable indexed, just use the personal table indexing style of SV.
added a 16-bit version of BinLinkerAccessor as start/end offsets of <65KB files are always 16bit. Saves a fair bit of space in eggmoves/evo where there's often 0 entries for a species-form.

Obviously binlinker16 is an unofficial format, but there's no need to replicate official serialization formats if we instead use a universal & maintainable alternative. Plus they don't even use BinLinker across all their games.

Adds a debug BinLinkerWriter because I'm tired of digging up the zipping implementation :)
2025-05-25 16:27:05 -05:00

153 lines
6.3 KiB
C#

using System;
using System.Diagnostics.CodeAnalysis;
using static PKHeX.Core.LearnMethod;
using static PKHeX.Core.LearnEnvironment;
using static PKHeX.Core.PersonalInfo7;
namespace PKHeX.Core;
/// <summary>
/// Exposes information about how moves are learned in <see cref="USUM"/>.
/// </summary>
public sealed class LearnSource7USUM : ILearnSource<PersonalInfo7>, IEggSource
{
public static readonly LearnSource7USUM Instance = new();
private static readonly PersonalTable7 Personal = PersonalTable.USUM;
private static readonly Learnset[] Learnsets = LearnsetReader.GetArray(BinLinkerAccessor16.Get(Util.GetBinaryResource("lvlmove_uu.pkl"), "uu"u8));
private static readonly MoveSource[] EggMoves = MoveSource.GetArray(BinLinkerAccessor16.Get(Util.GetBinaryResource("eggmove_uu.pkl"), "uu"u8));
private const int MaxSpecies = Legal.MaxSpeciesID_7_USUM;
private const LearnEnvironment Game = USUM;
private const int ReminderBonus = 100; // Move reminder allows re-learning ALL level up moves regardless of level.
public LearnEnvironment Environment => Game;
public Learnset GetLearnset(ushort species, byte form) => Learnsets[Personal.GetFormIndex(species, form)];
public bool TryGetPersonal(ushort species, byte form, [NotNullWhen(true)] out PersonalInfo7? pi)
{
pi = null;
if (species > MaxSpecies)
return false;
pi = Personal[species, form];
return true;
}
public bool GetIsEggMove(ushort species, byte form, ushort move)
{
var index = Personal.GetFormIndex(species, form);
if (index >= EggMoves.Length)
return false;
var moves = EggMoves[index];
return moves.GetHasMove(move);
}
public ReadOnlySpan<ushort> GetEggMoves(ushort species, byte form)
{
var index = Personal.GetFormIndex(species, form);
if (index >= EggMoves.Length)
return [];
return EggMoves[index].Moves;
}
public MoveLearnInfo GetCanLearn(PKM pk, PersonalInfo7 pi, EvoCriteria evo, ushort move, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
{
if (types.HasFlag(MoveSourceType.LevelUp))
{
var learn = GetLearnset(evo.Species, evo.Form);
if (learn.TryGetLevelLearnMove(move, out var level)) // Can relearn at any level!
return new(LevelUp, Game, level);
}
if (types.HasFlag(MoveSourceType.Machine) && pi.GetIsLearnTM(MachineMoves.IndexOf(move)))
return new(TMHM, Game);
if (types.HasFlag(MoveSourceType.TypeTutor) && pi.GetIsLearnTutorType(PersonalInfo5BW.TypeTutorMoves.IndexOf(move)))
return new(Tutor, Game);
if (types.HasFlag(MoveSourceType.SpecialTutor) && pi.GetIsLearnTutorSpecial(move))
return new(Tutor, Game);
if (types.HasFlag(MoveSourceType.EnhancedTutor) && GetIsEnhancedTutor(evo, pk, move, option))
return new(Tutor, Game);
return default;
}
private static bool GetIsEnhancedTutor<T1, T2>(T1 evo, T2 current, ushort move, LearnOption option)
where T1 : ISpeciesForm
where T2 : ISpeciesForm
=> evo.Species switch
{
(int)Species.Pikachu or (int)Species.Raichu => move is (int)Move.VoltTackle,
(int)Species.Necrozma => move switch
{
(int)Move.SunsteelStrike => option.IsPast() || current.Form == 1, // Sun w/ Solgaleo
(int)Move.MoongeistBeam => option.IsPast() || current.Form == 2, // Moon w/ Lunala
_ => false,
},
(int)Species.Keldeo => move is (int)Move.SecretSword,
(int)Species.Meloetta => move is (int)Move.RelicSong,
(int)Species.Rotom => move switch
{
(int)Move.Overheat => option.IsPast() || current.Form == 1,
(int)Move.HydroPump => option.IsPast() || current.Form == 2,
(int)Move.Blizzard => option.IsPast() || current.Form == 3,
(int)Move.AirSlash => option.IsPast() || current.Form == 4,
(int)Move.LeafStorm => option.IsPast() || current.Form == 5,
_ => false,
},
(int)Species.Zygarde => move is (int)Move.ExtremeSpeed or (int)Move.DragonDance or (int)Move.ThousandArrows or (int)Move.ThousandWaves or (int)Move.CoreEnforcer,
_ => false,
};
public void GetAllMoves(Span<bool> result, PKM _, EvoCriteria evo, MoveSourceType types = MoveSourceType.All)
{
if (!TryGetPersonal(evo.Species, evo.Form, out var pi))
return;
if (types.HasFlag(MoveSourceType.LevelUp))
{
var learn = GetLearnset(evo.Species, evo.Form);
var span = learn.GetMoveRange(ReminderBonus);
foreach (var move in span)
result[move] = true;
}
if (types.HasFlag(MoveSourceType.Machine))
pi.SetAllLearnTM(result, MachineMoves);
if (types.HasFlag(MoveSourceType.TypeTutor))
pi.SetAllLearnTutorType(result, PersonalInfo5BW.TypeTutorMoves);
if (types.HasFlag(MoveSourceType.SpecialTutor))
pi.SetAllLearnTutorSpecial(result);
if (types.HasFlag(MoveSourceType.EnhancedTutor))
{
var species = evo.Species;
if (species is (int)Species.Zygarde)
{
result[(int)Move.CoreEnforcer] = true;
result[(int)Move.ExtremeSpeed] = true;
result[(int)Move.DragonDance] = true;
result[(int)Move.ThousandArrows] = true;
result[(int)Move.ThousandWaves] = true;
return;
}
if (species is (int)Species.Rotom && evo.Form is not 0)
result[MoveTutor.GetRotomFormMove(evo.Form)] = true;
else if (species is (int)Species.Pikachu or (int)Species.Raichu) // Gen7 only Volt Tackle tutor
result[(int)Move.VoltTackle] = true;
else if (species is (int)Species.Keldeo)
result[(int)Move.SecretSword] = true;
else if (species is (int)Species.Meloetta)
result[(int)Move.RelicSong] = true;
else if (species is (int)Species.Necrozma && evo.Form is 1) // Sun
result[(int)Move.SunsteelStrike] = true;
else if (species is (int)Species.Necrozma && evo.Form is 2) // Moon
result[(int)Move.MoongeistBeam] = true;
}
}
}