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https://github.com/kwsch/PKHeX.git
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101 lines
3.6 KiB
C#
101 lines
3.6 KiB
C#
using System;
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using static PKHeX.Core.GameVersion;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generator class for Gen3/4 Frame patterns
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/// </summary>
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public sealed class FrameGenerator
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{
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public uint Nature;
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public readonly bool Gendered;
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public readonly int GenderHigh;
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public readonly int GenderLow;
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public readonly bool DPPt;
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public readonly bool AllowLeads;
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public readonly FrameType FrameType;
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public readonly RNG RNG = RNG.LCRNG;
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public readonly bool Safari3;
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public Frame GetFrame(uint seed, LeadRequired lead) => new(seed, FrameType, lead);
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public Frame GetFrame(uint seed, LeadRequired lead, uint esv, uint origin) => GetFrame(seed, lead, esv, esv, origin);
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public Frame GetFrame(uint seed, LeadRequired lead, uint esv, uint lvl, uint origin) => new(seed, FrameType, lead)
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{
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RandESV = esv,
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RandLevel = lvl,
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OriginSeed = origin,
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};
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/// <summary>
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/// Gets the Search Criteria parameters necessary for generating <see cref="SeedInfo"/> and <see cref="Frame"/> objects for Gen3/4 mainline games.
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/// </summary>
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/// <param name="pk"><see cref="PKM"/> object containing various accessible information required for the encounter.</param>
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/// <returns>Object containing search criteria to be passed by reference to search/filter methods.</returns>
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public FrameGenerator(PKM pk)
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{
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var ver = (GameVersion)pk.Version;
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switch (ver)
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{
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// Method H
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case R or S or E or FR or LG:
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DPPt = false;
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FrameType = FrameType.MethodH;
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Safari3 = pk.Ball == 5 && !pk.FRLG;
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if (ver != E)
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return;
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AllowLeads = true;
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// Cute Charm waits for gender too!
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var gender = pk.Gender;
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bool gendered = gender != 2;
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if (!gendered)
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return;
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var gr = pk.PersonalInfo.Gender;
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Gendered = true;
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GenderLow = GetGenderMinMax(gender, gr, false);
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GenderHigh = GetGenderMinMax(gender, gr, true);
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return;
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// Method J
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case D or P or Pt:
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DPPt = true;
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AllowLeads = true;
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FrameType = FrameType.MethodJ;
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return;
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// Method K
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case HG or SS:
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DPPt = false;
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AllowLeads = true;
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FrameType = FrameType.MethodK;
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return;
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default:
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throw new ArgumentException(nameof(ver));
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}
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}
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/// <summary>
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/// Gets the span of values for a given Gender
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/// </summary>
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/// <param name="gender">Gender</param>
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/// <param name="ratio">Gender Ratio</param>
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/// <param name="max">Return Max (or Min)</param>
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/// <returns>Returns the maximum or minimum gender value that corresponds to the input gender ratio.</returns>
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private static int GetGenderMinMax(int gender, int ratio, bool max) => ratio switch
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{
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0 or >254 => max ? 255 : 0,
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_ => gender switch
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{
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0 => max ? 255 : ratio, // male
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1 => max ? ratio - 1 : 0, // female
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_ => max ? 255 : 0,
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}
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};
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}
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}
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