PKHeX/PKHeX.Core/Legality/Structures
Kurt 973675b6c4 Handle bad evolution table data edge case
for whatever reason, slowpoke's gen7 data -> slowking didn't clear the
level to 0; so handle the edge case by sanity checking
2017-09-05 22:11:52 -07:00
..
CheckMoveResult.cs
CheckResult.cs
DexLevel.cs
EggMoves.cs
EncounterArea.cs Added check for pokeradar shiny grass patch 2017-07-07 13:53:21 +02:00
EncounterLink.cs Handle link gifts without ribbons 2017-07-14 20:42:51 -07:00
EncounterLock.cs
EncounterSlot.cs Refactoring 2017-08-24 10:09:34 -07:00
EncounterStatic.cs
EncounterTime.cs Refactoring 2017-07-06 17:01:29 -07:00
EncounterTrade.cs
EncounterType.cs
EvolutionTree.cs Handle bad evolution table data edge case 2017-09-05 22:11:52 -07:00
GBEncounterData.cs
IEncounterable.cs Refactoring 2017-07-29 11:54:52 -07:00
IGeneration.cs
IMoveset.cs
Learnset.cs Simplify vc transfer checks 2017-07-09 08:47:17 -07:00
Nature.cs
SlotType.cs Add feebas slot clone for mt coronet 2017-08-05 14:32:12 -07:00
TradebackType.cs
TreesArea.cs Refactoring 2017-07-31 17:09:16 -07:00
ValidEncounterMoves.cs Refactoring 2017-09-01 23:15:57 -07:00