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https://projectpokemon.org/home/forums/topic/55096-unhandled-exception-error-pkmdb/?tab=comments#comment-249235 had recently moved the contextmenu to the designer, event handler has sender as the ContextMenuStrip use recursion -> while loop so that the input can be any of the 3 cases; it'll drill down until it gets a picturebox or none. make generic for giggles, update usages so Array.IndexOf uses picturebox[] instead of object[] |
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|---|---|---|
| .. | ||
| BitmapAnimator.cs | ||
| BoxEditor.cs | ||
| BoxEditor.Designer.cs | ||
| BoxEditor.resx | ||
| BoxMenuStrip.cs | ||
| ContextMenuSAV.cs | ||
| ContextMenuSAV.Designer.cs | ||
| ContextMenuSAV.resx | ||
| CryPlayer.cs | ||
| DragManager.cs | ||
| DropModifier.cs | ||
| SAVEditor.cs | ||
| SAVEditor.Designer.cs | ||
| SAVEditor.resx | ||
| SlotChangeManager.cs | ||
| SlotHoverHandler.cs | ||
| SlotIndex.cs | ||
| SlotList.cs | ||
| SlotList.Designer.cs | ||
| SlotList.resx | ||
| SlotTrackerImage.cs | ||
| SlotUtil.cs | ||
| SummaryPreviewer.cs | ||