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Don't care about operating system; use the AddFontFile method instead. Add fallback for font load failure. This should be easier to maintain in the future, if multiple char->glyph mappings are to be supported (gen6 is already different from gen7 with some swapped glyphs). |
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|---|---|---|
| .. | ||
| QRCoder | ||
| ConfigUtil.cs | ||
| DevUtil.cs | ||
| FontUtil.cs | ||
| ImageUtil.cs | ||
| NetUtil.cs | ||
| SpriteBuilder.cs | ||
| SpriteUtil.cs | ||
| WinFormsTranslator.cs | ||
| WinFormsUtil.cs | ||