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Gen5 does not follow the same convention, 0 = non, 1 = rnd, 2 = always; not gonna bother updating for just that one bool? occupies 2 bytes; enum:byte is 1 byte. should probably move validity checking logic into the IEncounterable objects instead... |
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| .. | ||
| EncounterEggGenerator.cs | ||
| EncounterFinder.cs | ||
| EncounterGenerator.cs | ||
| EncounterLinkGenerator.cs | ||
| EncounterSlotGenerator.cs | ||
| EncounterStaticGenerator.cs | ||
| EncounterTradeGenerator.cs | ||
| MysteryGiftGenerator.cs | ||
| PeekEnumerator.cs | ||