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SetNature loops by changing the PID which doesn't exist; there's no nature or abilities in gen1/2 so just skip these two methods completely. |
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|---|---|---|
| .. | ||
| Applicators | ||
| Bulk | ||
| PKM | ||
| Saves | ||
| Showdown | ||
| CommonEdits.cs | ||
| HiddenPower.cs | ||
| IBattleTemplate.cs | ||
| IPKMView.cs | ||
| IPlugin.cs | ||
| ISaveFileProvider.cs | ||
| ISpriteBuilder.cs | ||
| LocalizeUtil.cs | ||
| WurmpleUtil.cs | ||