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arbitrary access for RNG frame results, only generating frames when the frame is unavailable. all calculated frames are cached. to be used in RNG searching where caching seeds is necessary (repeat checks) |
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| .. | ||
| Frame.cs | ||
| FrameCache.cs | ||
| FrameFinder.cs | ||
| FrameGenerator.cs | ||
| FrameType.cs | ||
| LeadRequired.cs | ||
| LockInfo.cs | ||
| Pokeblock.cs | ||
| SeedInfo.cs | ||
| SlotRange.cs | ||