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Level = Level is equivalent to Level = 0 update EggInfoSource to use Level instead of LevelMin (LevelMin returns Level, just be clear on usage) update VerifyCurrentMoves so that only gen1/2 do the gen1/2 move update methods. Recently extended all encounters to have a generation property; we only care about gen1/2 here. https://projectpokemon.org/home/forums/topic/43655-pokemon-crystal-egg-mark-as-not-legit/ |
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| .. | ||
| EggInfoSource.cs | ||
| LearnInfo.cs | ||
| MoveParseSource.cs | ||