PKHeX/PKHeX.Core/Editing/Saves/Slots/SlotEditor.cs
Kurt d47bb1d297
Update .NET Runtime to .NET 8.0 (#4082)
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
2023-12-03 20:13:20 -08:00

111 lines
3.5 KiB
C#

namespace PKHeX.Core;
/// <summary>
/// Facilitates interaction with a <see cref="SaveFile"/> or other data location's slot data.
/// </summary>
public sealed class SlotEditor<T>(SaveFile SAV)
{
public readonly SlotChangelog Changelog = new(SAV);
public readonly SlotPublisher<T> Publisher = new();
private void NotifySlotChanged(ISlotInfo slot, SlotTouchType type, PKM pk) => Publisher.NotifySlotChanged(slot, type, pk);
/// <summary>
/// Gets data from a slot.
/// </summary>
/// <param name="slot">Slot to retrieve from.</param>
/// <returns>Operation succeeded or not via enum value.</returns>
public PKM Get(ISlotInfo slot)
{
// Reading from a slot is always allowed.
var pk = slot.Read(SAV);
NotifySlotChanged(slot, SlotTouchType.Get, pk);
return pk;
}
/// <summary>
/// Sets data to a slot.
/// </summary>
/// <param name="slot">Slot to be set to.</param>
/// <param name="pk">Data to set.</param>
/// <param name="type">Type of slot action</param>
/// <returns>Operation succeeded or not via enum value.</returns>
public SlotTouchResult Set(ISlotInfo slot, PKM pk, SlotTouchType type = SlotTouchType.Set)
{
if (!slot.CanWriteTo(SAV))
return SlotTouchResult.FailWrite;
WriteSlot(slot, pk, type);
return SlotTouchResult.Success;
}
/// <summary>
/// Deletes a slot.
/// </summary>
/// <param name="slot">Slot to be deleted.</param>
/// <returns>Operation succeeded or not via enum value.</returns>
public SlotTouchResult Delete(ISlotInfo slot)
{
if (!slot.CanWriteTo(SAV))
return SlotTouchResult.FailDelete;
if (!DeleteSlot(slot))
return SlotTouchResult.FailDelete;
return SlotTouchResult.Success;
}
/// <summary>
/// Swaps two slots.
/// </summary>
/// <param name="source">Source slot to be switched with <see cref="dest"/>.</param>
/// <param name="dest">Destination slot to be switched with <see cref="source"/>.</param>
/// <returns>Operation succeeded or not via enum value.</returns>
public SlotTouchResult Swap(ISlotInfo source, ISlotInfo dest)
{
if (!source.CanWriteTo(SAV))
return SlotTouchResult.FailSource;
if (!dest.CanWriteTo(SAV))
return SlotTouchResult.FailDestination;
const PKMImportSetting skip = PKMImportSetting.Skip;
var s = source.Read(SAV);
var d = dest.Read(SAV);
WriteSlot(source, s, SlotTouchType.None, skip);
WriteSlot(dest, d, SlotTouchType.Swap, skip);
return SlotTouchResult.Success;
}
private bool WriteSlot(ISlotInfo slot, PKM pk, SlotTouchType type = SlotTouchType.Set, PKMImportSetting setDetail = PKMImportSetting.UseDefault)
{
Changelog.AddNewChange(slot);
var result = slot.WriteTo(SAV, pk, setDetail);
if (result)
NotifySlotChanged(slot, type, pk);
return result;
}
private bool DeleteSlot(ISlotInfo slot)
{
var pk = SAV.BlankPKM;
return WriteSlot(slot, pk, SlotTouchType.Delete, PKMImportSetting.Skip);
}
public void Undo()
{
if (!Changelog.CanUndo)
return;
var slot = Changelog.Undo();
NotifySlotChanged(slot, SlotTouchType.Delete, slot.Read(SAV));
}
public void Redo()
{
if (!Changelog.CanRedo)
return;
var slot = Changelog.Redo();
NotifySlotChanged(slot, SlotTouchType.Delete, slot.Read(SAV));
}
}