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Don't unlock/lock the GlowBase bitmap repeatedly; store the bytes separately for frame generating. Fixes any memory access exceptions (unlock->unlock due to program lag). Do more preprocessing of egg glow sprites for cleaner appearance (now glow inside sprite) extract glow method for easier reuse |
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|---|---|---|
| .. | ||
| QRCoder | ||
| ConfigUtil.cs | ||
| CyberGadgetUtil.cs | ||
| DevUtil.cs | ||
| FontUtil.cs | ||
| ImageUtil.cs | ||
| NetUtil.cs | ||
| SpriteBuilder.cs | ||
| SpriteUtil.cs | ||
| WinFormsTranslator.cs | ||
| WinFormsUtil.cs | ||