mirror of
https://github.com/kwsch/PKHeX.git
synced 2026-05-27 12:02:13 -05:00
only may have trouble if the stat gets close to int.MaxValue as it could really be a uint :) closes #1449
295 lines
13 KiB
C#
295 lines
13 KiB
C#
namespace PKHeX.WinForms
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{
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partial class SAV_Underground
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SAV_Underground));
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this.B_Save = new System.Windows.Forms.Button();
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this.B_Cancel = new System.Windows.Forms.Button();
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this.LU_PlayersMet = new System.Windows.Forms.Label();
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this.U_PlayersMet = new System.Windows.Forms.NumericUpDown();
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this.LU_Gifts = new System.Windows.Forms.Label();
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this.U_Gifts = new System.Windows.Forms.NumericUpDown();
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this.LU_Spheres = new System.Windows.Forms.Label();
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this.U_Spheres = new System.Windows.Forms.NumericUpDown();
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this.LU_Fossils = new System.Windows.Forms.Label();
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this.U_Fossils = new System.Windows.Forms.NumericUpDown();
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this.LU_TrapsA = new System.Windows.Forms.Label();
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this.U_TrapsA = new System.Windows.Forms.NumericUpDown();
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this.LU_TrapsT = new System.Windows.Forms.Label();
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this.U_TrapsT = new System.Windows.Forms.NumericUpDown();
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this.LU_Flags = new System.Windows.Forms.Label();
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this.U_Flags = new System.Windows.Forms.NumericUpDown();
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((System.ComponentModel.ISupportInitialize)(this.U_PlayersMet)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Gifts)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Spheres)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Fossils)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.U_TrapsA)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.U_TrapsT)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Flags)).BeginInit();
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this.SuspendLayout();
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//
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// B_Save
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//
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this.B_Save.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.B_Save.Location = new System.Drawing.Point(202, 181);
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this.B_Save.Name = "B_Save";
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this.B_Save.Size = new System.Drawing.Size(75, 23);
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this.B_Save.TabIndex = 1;
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this.B_Save.Text = "Save";
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this.B_Save.UseVisualStyleBackColor = true;
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this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
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//
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// B_Cancel
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//
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this.B_Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.B_Cancel.Location = new System.Drawing.Point(121, 181);
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this.B_Cancel.Name = "B_Cancel";
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this.B_Cancel.Size = new System.Drawing.Size(75, 23);
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this.B_Cancel.TabIndex = 2;
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this.B_Cancel.Text = "Cancel";
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this.B_Cancel.UseVisualStyleBackColor = true;
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this.B_Cancel.Click += new System.EventHandler(this.B_Cancel_Click);
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//
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// LU_PlayersMet
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//
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this.LU_PlayersMet.AutoSize = true;
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this.LU_PlayersMet.Location = new System.Drawing.Point(68, 15);
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this.LU_PlayersMet.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.LU_PlayersMet.Name = "LU_PlayersMet";
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this.LU_PlayersMet.Size = new System.Drawing.Size(62, 13);
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this.LU_PlayersMet.TabIndex = 3;
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this.LU_PlayersMet.Text = "Players Met";
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//
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// U_PlayersMet
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//
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this.U_PlayersMet.Location = new System.Drawing.Point(134, 14);
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this.U_PlayersMet.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.U_PlayersMet.Maximum = new decimal(new int[] {
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-1,
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0,
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0,
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0});
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this.U_PlayersMet.Name = "U_PlayersMet";
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this.U_PlayersMet.Size = new System.Drawing.Size(71, 20);
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this.U_PlayersMet.TabIndex = 4;
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//
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// LU_Gifts
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//
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this.LU_Gifts.AutoSize = true;
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this.LU_Gifts.Location = new System.Drawing.Point(71, 38);
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this.LU_Gifts.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.LU_Gifts.Name = "LU_Gifts";
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this.LU_Gifts.Size = new System.Drawing.Size(59, 13);
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this.LU_Gifts.TabIndex = 5;
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this.LU_Gifts.Text = "Gifts Given";
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//
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// U_Gifts
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//
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this.U_Gifts.Location = new System.Drawing.Point(134, 37);
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this.U_Gifts.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.U_Gifts.Maximum = new decimal(new int[] {
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-1,
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0,
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0,
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0});
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this.U_Gifts.Name = "U_Gifts";
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this.U_Gifts.Size = new System.Drawing.Size(71, 20);
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this.U_Gifts.TabIndex = 6;
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//
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// LU_Spheres
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//
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this.LU_Spheres.AutoSize = true;
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this.LU_Spheres.Location = new System.Drawing.Point(38, 61);
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this.LU_Spheres.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.LU_Spheres.Name = "LU_Spheres";
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this.LU_Spheres.Size = new System.Drawing.Size(92, 13);
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this.LU_Spheres.TabIndex = 7;
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this.LU_Spheres.Text = "Spheres Obtained";
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//
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// U_Spheres
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//
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this.U_Spheres.Location = new System.Drawing.Point(134, 59);
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this.U_Spheres.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.U_Spheres.Maximum = new decimal(new int[] {
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-1,
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0,
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0,
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0});
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this.U_Spheres.Name = "U_Spheres";
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this.U_Spheres.Size = new System.Drawing.Size(71, 20);
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this.U_Spheres.TabIndex = 8;
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//
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// LU_Fossils
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//
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this.LU_Fossils.AutoSize = true;
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this.LU_Fossils.Location = new System.Drawing.Point(45, 84);
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this.LU_Fossils.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.LU_Fossils.Name = "LU_Fossils";
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this.LU_Fossils.Size = new System.Drawing.Size(84, 13);
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this.LU_Fossils.TabIndex = 9;
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this.LU_Fossils.Text = "Fossils Obtained";
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//
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// U_Fossils
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//
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this.U_Fossils.Location = new System.Drawing.Point(134, 82);
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this.U_Fossils.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.U_Fossils.Maximum = new decimal(new int[] {
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-1,
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0,
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0,
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0});
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this.U_Fossils.Name = "U_Fossils";
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this.U_Fossils.Size = new System.Drawing.Size(71, 20);
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this.U_Fossils.TabIndex = 10;
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//
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// LU_TrapsA
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//
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this.LU_TrapsA.AutoSize = true;
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this.LU_TrapsA.Location = new System.Drawing.Point(55, 106);
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this.LU_TrapsA.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.LU_TrapsA.Name = "LU_TrapsA";
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this.LU_TrapsA.Size = new System.Drawing.Size(76, 13);
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this.LU_TrapsA.TabIndex = 11;
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this.LU_TrapsA.Text = "Traps Avoided";
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//
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// U_TrapsA
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//
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this.U_TrapsA.Location = new System.Drawing.Point(134, 105);
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this.U_TrapsA.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.U_TrapsA.Maximum = new decimal(new int[] {
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-1,
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0,
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0,
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0});
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this.U_TrapsA.Name = "U_TrapsA";
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this.U_TrapsA.Size = new System.Drawing.Size(71, 20);
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this.U_TrapsA.TabIndex = 12;
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//
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// LU_TrapsT
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//
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this.LU_TrapsT.AutoSize = true;
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this.LU_TrapsT.Location = new System.Drawing.Point(46, 129);
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this.LU_TrapsT.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.LU_TrapsT.Name = "LU_TrapsT";
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this.LU_TrapsT.Size = new System.Drawing.Size(82, 13);
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this.LU_TrapsT.TabIndex = 13;
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this.LU_TrapsT.Text = "Traps Triggered";
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//
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// U_TrapsT
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//
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this.U_TrapsT.Location = new System.Drawing.Point(134, 128);
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this.U_TrapsT.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.U_TrapsT.Maximum = new decimal(new int[] {
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-1,
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0,
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0,
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0});
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this.U_TrapsT.Name = "U_TrapsT";
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this.U_TrapsT.Size = new System.Drawing.Size(71, 20);
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this.U_TrapsT.TabIndex = 14;
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//
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// LU_Flags
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//
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this.LU_Flags.AutoSize = true;
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this.LU_Flags.Location = new System.Drawing.Point(52, 152);
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this.LU_Flags.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
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this.LU_Flags.Name = "LU_Flags";
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this.LU_Flags.Size = new System.Drawing.Size(78, 13);
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this.LU_Flags.TabIndex = 15;
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this.LU_Flags.Text = "Flags Captured";
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//
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// U_Flags
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//
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this.U_Flags.Location = new System.Drawing.Point(134, 150);
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this.U_Flags.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.U_Flags.Maximum = new decimal(new int[] {
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-1,
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0,
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0,
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0});
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this.U_Flags.Name = "U_Flags";
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this.U_Flags.Size = new System.Drawing.Size(71, 20);
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this.U_Flags.TabIndex = 16;
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//
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// SAV_Underground
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(284, 212);
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this.Controls.Add(this.U_Flags);
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this.Controls.Add(this.LU_Flags);
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this.Controls.Add(this.U_TrapsT);
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this.Controls.Add(this.LU_TrapsT);
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this.Controls.Add(this.U_TrapsA);
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this.Controls.Add(this.LU_TrapsA);
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this.Controls.Add(this.U_Fossils);
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this.Controls.Add(this.LU_Fossils);
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this.Controls.Add(this.U_Spheres);
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this.Controls.Add(this.LU_Spheres);
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this.Controls.Add(this.U_Gifts);
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this.Controls.Add(this.LU_Gifts);
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this.Controls.Add(this.U_PlayersMet);
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this.Controls.Add(this.LU_PlayersMet);
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this.Controls.Add(this.B_Cancel);
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this.Controls.Add(this.B_Save);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.Margin = new System.Windows.Forms.Padding(2, 2, 2, 2);
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this.Name = "SAV_Underground";
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this.Text = "Underground Scores Editor";
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((System.ComponentModel.ISupportInitialize)(this.U_PlayersMet)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Gifts)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Spheres)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Fossils)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.U_TrapsA)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.U_TrapsT)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.U_Flags)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button B_Save;
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private System.Windows.Forms.Button B_Cancel;
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private System.Windows.Forms.Label LU_PlayersMet;
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private System.Windows.Forms.NumericUpDown U_PlayersMet;
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private System.Windows.Forms.Label LU_Gifts;
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private System.Windows.Forms.NumericUpDown U_Gifts;
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private System.Windows.Forms.Label LU_Spheres;
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private System.Windows.Forms.NumericUpDown U_Spheres;
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private System.Windows.Forms.Label LU_Fossils;
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private System.Windows.Forms.NumericUpDown U_Fossils;
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private System.Windows.Forms.Label LU_TrapsA;
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private System.Windows.Forms.NumericUpDown U_TrapsA;
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private System.Windows.Forms.Label LU_TrapsT;
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private System.Windows.Forms.NumericUpDown U_TrapsT;
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private System.Windows.Forms.Label LU_Flags;
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private System.Windows.Forms.NumericUpDown U_Flags;
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}
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} |