PKHeX/PKHeX.WinForms/MainWindow/PluginLoader.cs
2025-06-01 11:08:07 -05:00

200 lines
7.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Loader;
namespace PKHeX.WinForms;
/// <summary>
/// Provides functionality to load plugins from assemblies at runtime.
/// </summary>
public static class PluginLoader
{
/// <summary>
/// Loads plugin assemblies from the given directory using the provided load setting.
/// </summary>
/// <param name="pluginPath">The directory path to search for plugin assemblies.</param>
/// <param name="loadMerged">The plugin load setting to use.</param>
/// <returns>A PluginLoadResult containing contexts and assemblies.</returns>
public static PluginLoadResult LoadPluginAssemblies(string pluginPath, bool loadMerged)
{
var result = new PluginLoadResult();
var dllFileNames = !Directory.Exists(pluginPath)
? []
: Directory.EnumerateFiles(pluginPath, "*.dll", SearchOption.AllDirectories);
foreach (var file in dllFileNames)
{
try
{
var context = new PluginLoadContext(file);
var asm = context.LoadFromAssemblyPath(file);
result.Contexts.Add(context);
result.Assemblies.Add(asm);
}
catch (Exception ex)
{
Debug.WriteLine($"Unable to load plugin from file: {file}");
Debug.WriteLine(ex.Message);
}
}
if (loadMerged)
result.Assemblies.Add(Assembly.GetExecutingAssembly());
return result;
}
/// <summary>
/// Loads plugins of the specified type from the given directory using the provided load setting.
/// </summary>
/// <typeparam name="T">The type of plugin to load.</typeparam>
/// <param name="pluginPath">The directory path to search for plugin assemblies.</param>
/// <param name="loadMerged">The plugin load setting to use.</param>
/// <returns>An enumerable of loaded plugin instances of type <typeparamref name="T"/>.</returns>
public static IEnumerable<T> LoadPlugins<T>(string pluginPath, bool loadMerged) where T : class
{
var result = LoadPluginAssemblies(pluginPath, loadMerged);
var pluginTypes = GetPluginsOfType<T>(result.GetAssemblies());
return LoadPlugins<T>(pluginTypes);
}
/// <summary>
/// Loads plugin instances of the specified type from the given plugin types.
/// </summary>
/// <typeparam name="T">The type of plugin to load.</typeparam>
/// <param name="pluginTypes">The types of plugins to instantiate.</param>
/// <returns>An enumerable of loaded plugin instances of type <typeparamref name="T"/>.</returns>
private static IEnumerable<T> LoadPlugins<T>(IEnumerable<Type> pluginTypes) where T : class
{
foreach (var t in pluginTypes)
{
T? activate;
try { activate = (T?)Activator.CreateInstance(t); }
catch (Exception ex)
{
Debug.WriteLine($"Unable to load plugin [{t.Name}]: {t.FullName}");
Debug.WriteLine(ex.Message);
continue;
}
if (activate is not null)
yield return activate;
}
}
/// <summary>
/// Gets all plugin types of the specified type from the given assemblies.
/// </summary>
/// <typeparam name="T">The type of plugin to search for.</typeparam>
/// <param name="assemblies">The assemblies to search for plugins.</param>
/// <returns>An enumerable of plugin types.</returns>
private static IEnumerable<Type> GetPluginsOfType<T>(IEnumerable<Assembly> assemblies)
{
var pluginType = typeof(T);
return assemblies.SelectMany(z => GetPluginTypes(z, pluginType));
}
/// <summary>
/// Gets all types from the specified assembly that match the given plugin type.
/// </summary>
/// <param name="z">The assembly to search.</param>
/// <param name="plugin">The plugin type to match.</param>
/// <returns>An enumerable of matching types.</returns>
private static IEnumerable<Type> GetPluginTypes(Assembly z, Type plugin)
{
try
{
// Handle Costura merged plugin dll's; need to Attach for them to correctly retrieve their dependencies.
var assemblyLoaderType = z.GetType("Costura.AssemblyLoader", false);
var attachMethod = assemblyLoaderType?.GetMethod("Attach", BindingFlags.Static | BindingFlags.Public);
attachMethod?.Invoke(null, []);
var types = z.GetExportedTypes();
return types.Where(type => IsTypePlugin(type, plugin));
}
// User plugins can be out of date, with mismatching API surfaces.
catch (Exception ex)
{
Debug.WriteLine($"Unable to load plugin [{plugin.FullName}]: {z.FullName}");
Debug.WriteLine(ex.Message);
if (ex is not ReflectionTypeLoadException rtle)
return [];
foreach (var le in rtle.LoaderExceptions)
{
if (le is not null)
Debug.WriteLine(le.Message);
}
return [];
}
}
/// <summary>
/// Determines whether the specified type is a valid plugin type.
/// </summary>
/// <param name="type">The type to check.</param>
/// <param name="plugin">The plugin type to match.</param>
/// <returns><see langword="true"/> if the type is a valid plugin type; otherwise, <see langword="false"/>.</returns>
private static bool IsTypePlugin(Type type, Type plugin)
{
if (type.IsInterface || type.IsAbstract)
return false;
return plugin.IsAssignableFrom(type);
}
}
/// <summary>
/// Encapsulates the result of loading plugins, including their contexts and assemblies.
/// </summary>
public class PluginLoadResult
{
public List<PluginLoadContext> Contexts { get; } = new();
public List<Assembly> Assemblies { get; } = new();
/// <summary>
/// Returns all loaded assemblies for downstream use.
/// </summary>
public IEnumerable<Assembly> GetAssemblies() => Assemblies;
}
/// <summary>
/// Custom AssemblyLoadContext for loading plugin assemblies in isolation.
/// </summary>
public class PluginLoadContext : AssemblyLoadContext
{
private readonly AssemblyDependencyResolver Resolver;
/// <summary>
/// Initializes a new instance of the <see cref="PluginLoadContext"/> class.
/// </summary>
/// <param name="pluginPath">The path to the plugin assembly.</param>
public PluginLoadContext(string pluginPath) : base(isCollectible: true)
{
Resolver = new AssemblyDependencyResolver(pluginPath);
}
/// <summary>
/// Loads the main plugin assembly from the specified path. Delegates framework assemblies to the default context.
/// </summary>
/// <param name="assemblyName">The assembly name to load.</param>
/// <returns>The loaded assembly, or null if not the main plugin assembly.</returns>
protected override Assembly? Load(AssemblyName assemblyName)
{
// Try to resolve plugin-local dependencies
var assemblyPath = Resolver.ResolveAssemblyToPath(assemblyName);
if (assemblyPath != null)
return LoadFromAssemblyPath(assemblyPath);
// Fallback: try to resolve from the default context (main app/shared dependencies)
try
{
return Default.LoadFromAssemblyName(assemblyName);
}
catch
{
// Not found in default context
return null;
}
}
}