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Also clamp give all for TMs to 1 instead of whatever the giveall value is, like for prior games' HMs reuse the "free space" bool; no real benefit in increasing the amount of abstraction (even though that's my current urge for legality) |
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|---|---|---|
| .. | ||
| BeanPouch.cs | ||
| InventoryItem.cs | ||
| InventoryPouch.cs | ||
| InventoryPouch3.cs | ||
| InventoryPouch3GC.cs | ||
| InventoryPouch4.cs | ||
| InventoryPouch7.cs | ||
| InventoryPouch7b.cs | ||
| InventoryPouch8.cs | ||
| InventoryPouchGB.cs | ||
| InventoryType.cs | ||