PKHeX/PKHeX.Drawing.PokeSprite/Util
Kurt 76c3b72ae4 Gen5: Flesh out a few more blocks, PGL editor
Run a quick translation of the save troubleshooter (force loader)
Adds a PGL editor GUI
Fleshes out the adventure info block, GTS block, and battle box block; thanks to the PGL DW effort aggregating over 100 save files to give a varied expression of fields :D
Fix SpriteUtil failing to yield an item sprite (due to the split of artwork-item/big-item, the method was never repointed).

fix wishmkr shiny request failing to return correctly; add in ganlon/salac item set
2026-06-07 15:50:53 -05:00
..
ContestColor.cs Extract contest colors to static utility class 2025-10-31 20:26:51 -05:00
SpriteName.cs Changes for Legends: Z-A support (#4596) 2025-10-26 19:01:44 -05:00
SpriteUtil.cs Gen5: Flesh out a few more blocks, PGL editor 2026-06-07 15:50:53 -05:00
StatusColor.cs Update 26.05.05 2026-05-04 22:47:30 -05:00
TypeColor.cs Add setting to quiet every other sound made 2026-04-10 00:48:34 -05:00