PKHeX/PKHeX.Drawing
Kurt b9df2d65c6 Improve performance of adding sprite accents
Can get the native memory span via MemoryMarshal.CreateSpan; this skips allocating a 15KB buffer as well as copying 30KB for each mutation

am paranoid about mutating the original image, so that can stay for now
2025-01-16 21:34:53 -06:00
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ColorUtil.cs Misc tweaks 2024-02-03 14:11:17 -06:00
ImageUtil.cs Improve performance of adding sprite accents 2025-01-16 21:34:53 -06:00
PKHeX.Drawing.csproj Update dependencies 2025-01-04 01:25:14 -06:00