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https://github.com/kwsch/PKHeX.git
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ESV rand is stored uniquely now via generated frames from FrameFinder, no need to roll back. |
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|---|---|---|
| .. | ||
| Frame.cs | ||
| FrameFinder.cs | ||
| FrameGenerator.cs | ||
| FrameType.cs | ||
| LeadRequired.cs | ||
| LockInfo.cs | ||
| Pokeblock.cs | ||
| SeedInfo.cs | ||
| SlotRange.cs | ||