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EncounterEvent.cs
Sword/Shield Update
2019-11-15 17:52:08 -08:00
Encounters1.cs
PKHeX.Core Nullable cleanup ( #2401 )
2019-10-16 18:47:31 -07:00
Encounters2.cs
Split EncounterArea into game-specific classes
2019-09-11 22:06:24 -07:00
Encounters3.cs
Add missing shadow yanma location ID
2019-12-10 19:22:46 -08:00
Encounters3Shadow.cs
PKHeX.Core Nullable cleanup ( #2401 )
2019-10-16 18:47:31 -07:00
Encounters3Teams.cs
Add ereader locks
2018-10-29 19:43:32 -07:00
Encounters4.cs
Use enum for species comparisons
2019-12-08 17:39:19 -08:00
Encounters5.cs
PKHeX.Core Nullable cleanup ( #2401 )
2019-10-16 18:47:31 -07:00
Encounters6.cs
Add OT memory details for gen6 ingame trades
2019-11-27 19:30:28 -08:00
Encounters7.cs
Add shared memory interface (encounter)
2019-11-26 10:46:16 -08:00
Encounters7b.cs
PKHeX.Core Nullable cleanup ( #2401 )
2019-10-16 18:47:31 -07:00
Encounters8.cs
Add seismitoad location
2019-12-26 13:04:44 -08:00
Encounters8Nest.cs
Add load-line overlap location for Den 27/42
2019-12-26 18:59:02 -08:00
Encounters8NestCrystal.cs
Add Delibird distribution data, split files
2019-12-25 14:26:49 -08:00
Encounters8NestDist.cs
Add Delibird distribution data, split files
2019-12-25 14:26:49 -08:00
EncountersWC3.cs
Use more performat array join
2019-11-20 17:07:55 -08:00
EncounterUtil.cs
Split wild encounters for crossover & weather
2019-11-27 22:46:14 -08:00