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* Add slot search to box editor Alt-Click: Clears the current search. Shift-Click: Jump to the next box with a result.
109 lines
3.4 KiB
C#
109 lines
3.4 KiB
C#
using System;
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using System.Drawing;
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using System.Windows.Forms;
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using PKHeX.Core;
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using PKHeX.Drawing;
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using PKHeX.Drawing.PokeSprite;
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namespace PKHeX.WinForms.Controls;
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/// <summary>
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/// Handles Hovering operations for an editor, where only one (1) slot can be animated at a given time when hovering over it.
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/// </summary>
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public sealed class SlotHoverHandler : IDisposable
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{
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/// <summary>
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/// Gets or sets the drawing configuration for the slot hover effect.
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/// </summary>
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public DrawConfig Draw { private get; set; } = new();
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/// <summary>
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/// Gets or sets a value indicating whether the hover effect should display a glow.
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/// </summary>
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public bool GlowHover { private get; set; } = true;
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private readonly SummaryPreviewer Preview = new();
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private static Bitmap Hover => Application.IsDarkModeEnabled ? ImageUtil.CopyChangeOpacity(SpriteUtil.Spriter.Hover, 0.5) : SpriteUtil.Spriter.Hover;
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private readonly BitmapAnimator HoverWorker = new();
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private PictureBox? Slot;
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private SlotTrackerImage? LastSlot;
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/// <summary>
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/// Starts the hover animation and preview for the specified slot.
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/// </summary>
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/// <param name="pb">The PictureBox representing the slot to animate.</param>
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/// <param name="lastSlot">The last slot tracker image to update.</param>
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public void Start(PictureBox pb, SlotTrackerImage lastSlot)
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{
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if (!WinFormsUtil.TryFindFirstControlOfType<ISlotViewer<PictureBox>>(pb, out var view))
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ArgumentNullException.ThrowIfNull(view);
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var data = view.GetSlotData(pb);
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var pk = data.Read(view.SAV);
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Slot = pb;
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LastSlot = lastSlot;
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var orig = (Bitmap?)(LastSlot.OriginalBackground = pb.BackgroundImage);
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Bitmap bg;
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if (GlowHover)
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{
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HoverWorker.Stop();
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var hover = Hover;
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var glow = Draw.GlowInitial;
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SpriteUtil.GetSpriteGlow(pk, glow.B, glow.G, glow.R, out var glowData, out var imgGlowBase);
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bg = ImageUtil.LayerImage(imgGlowBase, hover, 0, 0);
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HoverWorker.GlowToColor = Draw.GlowFinal;
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HoverWorker.GlowFromColor = Draw.GlowInitial;
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HoverWorker.Start(pb, imgGlowBase, glowData, orig, hover);
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}
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else
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{
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bg = Hover;
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}
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if (orig is not null)
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bg = ImageUtil.LayerImage(orig, bg, 0, 0);
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pb.BackgroundImage = LastSlot.CurrentBackground = bg;
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Preview.Show(pb, pk, data.Type);
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}
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/// <summary>
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/// Stops the hover animation and restores the original slot background.
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/// </summary>
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public void Stop()
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{
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if (Slot is not null)
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{
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if (HoverWorker.Enabled)
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HoverWorker.Stop();
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else
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Slot.BackgroundImage = LastSlot?.OriginalBackground;
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Slot = null;
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LastSlot = null;
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}
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Preview.Clear();
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}
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/// <summary>
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/// Releases all resources used by the <see cref="SlotHoverHandler"/>.
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/// </summary>
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public void Dispose()
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{
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HoverWorker.Dispose();
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Slot = null;
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}
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/// <summary>
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/// Updates the mouse position for the preview display.
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/// </summary>
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/// <param name="location">The current mouse location.</param>
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public void UpdateMousePosition(Point location)
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{
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Preview.UpdatePreviewPosition(location);
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}
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}
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