PKHeX/PKHeX.Core/Legality/LearnSource/Sources/LearnSource3LG.cs
Kurt c4199b26ec Minor startup optimization (resource sizes)
-288 KB (-31%) across lvlmove/eggmove/evolve binaries
redesign the levelup bins:
- be moves_levels rather than the "official" -1 stop of the past era.
- gen1/2 reformatted from byte,byte[] to ^ to skip initialization work
redesign the eggmove bins:
- be simply moves[], rather than the "official" -1 stop of the past era; now is just a struct to keep the array readonly with no further allocation.
- same for gen2 skipping initialization byte[]->ushort[]
- for gen7/8 formtable indexed, just use the personal table indexing style of SV.
added a 16-bit version of BinLinkerAccessor as start/end offsets of <65KB files are always 16bit. Saves a fair bit of space in eggmoves/evo where there's often 0 entries for a species-form.

Obviously binlinker16 is an unofficial format, but there's no need to replicate official serialization formats if we instead use a universal & maintainable alternative. Plus they don't even use BinLinker across all their games.

Adds a debug BinLinkerWriter because I'm tired of digging up the zipping implementation :)
2025-05-25 16:27:05 -05:00

145 lines
4.8 KiB
C#

using System;
using System.Diagnostics.CodeAnalysis;
using static PKHeX.Core.LearnMethod;
using static PKHeX.Core.LearnEnvironment;
using static PKHeX.Core.PersonalInfo3;
namespace PKHeX.Core;
/// <summary>
/// Exposes information about how moves are learned in <see cref="LG"/>.
/// </summary>
public sealed class LearnSource3LG : LearnSource3, ILearnSource<PersonalInfo3>, IEggSource
{
public static readonly LearnSource3LG Instance = new();
private static readonly PersonalTable3 Personal = PersonalTable.LG;
private static readonly Learnset[] Learnsets = LearnsetReader.GetArray(BinLinkerAccessor16.Get(Util.GetBinaryResource("lvlmove_lg.pkl"), "lg"u8));
private const int MaxSpecies = Legal.MaxSpeciesID_3;
private const LearnEnvironment Game = LG;
private const byte Generation = 3;
private const int CountTM = 50;
public LearnEnvironment Environment => Game;
public Learnset GetLearnset(ushort species, byte form) => Learnsets[species < Learnsets.Length ? species : 0];
internal PersonalInfo3 this[ushort species] => Personal[species];
public bool TryGetPersonal(ushort species, byte form, [NotNullWhen(true)] out PersonalInfo3? pi)
{
pi = null;
if (species > MaxSpecies)
return false;
pi = Personal[species];
return true;
}
public bool GetIsEggMove(ushort species, byte form, ushort move)
{
var arr = EggMoves;
if (species >= arr.Length)
return false;
var moves = arr[species];
return moves.GetHasMove(move);
}
public ReadOnlySpan<ushort> GetEggMoves(ushort species, byte form)
{
var arr = EggMoves;
if (species >= arr.Length)
return [];
return arr[species].Moves;
}
public MoveLearnInfo GetCanLearn(PKM pk, PersonalInfo3 pi, EvoCriteria evo, ushort move, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
{
if (types.HasFlag(MoveSourceType.LevelUp))
{
var learn = GetLearnset(evo.Species, evo.Form);
if (learn.TryGetLevelLearnMove(move, out var level) && level <= evo.LevelMax)
return new(LevelUp, Game, level);
}
if (types.HasFlag(MoveSourceType.Machine))
{
if (GetIsTM(pi, move))
return new(TMHM, Game);
if (pk.Format == Generation && GetIsHM(pi, move))
return new(TMHM, Game);
}
if (types.HasFlag(MoveSourceType.SpecialTutor) && GetIsTutor(evo.Species, move))
return new(Tutor, Game);
return default;
}
private static bool GetIsTutor(ushort species, ushort move) => move switch
{
(int)Move.BlastBurn => species == (int)Species.Charizard,
(int)Move.HydroCannon => species == (int)Species.Blastoise,
(int)Move.FrenzyPlant => species == (int)Species.Venusaur,
_ => false,
};
private static bool GetIsTM(PersonalInfo3 info, ushort move)
{
var index = MachineMovesTechnical.IndexOf(move);
if (index == -1)
return false;
return info.TMHM[index];
}
private static bool GetIsHM(PersonalInfo3 info, ushort move)
{
var index = MachineMovesHidden.IndexOf(move);
if (index == -1)
return false;
return info.TMHM[CountTM + index];
}
public void GetAllMoves(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types = MoveSourceType.All)
{
if (!TryGetPersonal(evo.Species, evo.Form, out var pi))
return;
if (types.HasFlag(MoveSourceType.LevelUp))
{
var learn = GetLearnset(evo.Species, evo.Form);
var span = learn.GetMoveRange(evo.LevelMax);
foreach (var move in span)
result[move] = true;
}
if (types.HasFlag(MoveSourceType.Machine))
{
var flags = pi.TMHM;
var moves = MachineMovesTechnical;
for (int i = 0; i < moves.Length; i++)
{
if (flags[i])
result[moves[i]] = true;
}
if (pk.Format == 3)
{
moves = MachineMovesHidden;
for (int i = 0; i < moves.Length; i++)
{
if (flags[CountTM + i])
result[moves[i]] = true;
}
}
}
if (types.HasFlag(MoveSourceType.SpecialTutor))
{
if (evo.Species == (int)Species.Charizard)
result[(int)Move.BlastBurn] = true;
else if (evo.Species == (int)Species.Blastoise)
result[(int)Move.HydroCannon] = true;
else if (evo.Species == (int)Species.Venusaur)
result[(int)Move.FrenzyPlant] = true;
}
}
}