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-288 KB (-31%) across lvlmove/eggmove/evolve binaries redesign the levelup bins: - be moves_levels rather than the "official" -1 stop of the past era. - gen1/2 reformatted from byte,byte[] to ^ to skip initialization work redesign the eggmove bins: - be simply moves[], rather than the "official" -1 stop of the past era; now is just a struct to keep the array readonly with no further allocation. - same for gen2 skipping initialization byte[]->ushort[] - for gen7/8 formtable indexed, just use the personal table indexing style of SV. added a 16-bit version of BinLinkerAccessor as start/end offsets of <65KB files are always 16bit. Saves a fair bit of space in eggmoves/evo where there's often 0 entries for a species-form. Obviously binlinker16 is an unofficial format, but there's no need to replicate official serialization formats if we instead use a universal & maintainable alternative. Plus they don't even use BinLinker across all their games. Adds a debug BinLinkerWriter because I'm tired of digging up the zipping implementation :)
145 lines
4.8 KiB
C#
145 lines
4.8 KiB
C#
using System;
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using System.Diagnostics.CodeAnalysis;
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using static PKHeX.Core.LearnMethod;
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using static PKHeX.Core.LearnEnvironment;
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using static PKHeX.Core.PersonalInfo3;
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namespace PKHeX.Core;
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/// <summary>
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/// Exposes information about how moves are learned in <see cref="FR"/>.
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/// </summary>
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public sealed class LearnSource3FR : LearnSource3, ILearnSource<PersonalInfo3>, IEggSource
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{
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public static readonly LearnSource3FR Instance = new();
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private static readonly PersonalTable3 Personal = PersonalTable.FR;
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private static readonly Learnset[] Learnsets = LearnsetReader.GetArray(BinLinkerAccessor16.Get(Util.GetBinaryResource("lvlmove_fr.pkl"), "fr"u8));
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private const int MaxSpecies = Legal.MaxSpeciesID_3;
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private const LearnEnvironment Game = FR;
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private const byte Generation = 3;
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private const int CountTM = 50;
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public LearnEnvironment Environment => Game;
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public Learnset GetLearnset(ushort species, byte form) => Learnsets[species < Learnsets.Length ? species : 0];
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internal PersonalInfo3 this[ushort species] => Personal[species];
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public bool TryGetPersonal(ushort species, byte form, [NotNullWhen(true)] out PersonalInfo3? pi)
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{
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pi = null;
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if (species > MaxSpecies)
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return false;
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pi = Personal[species];
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return true;
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}
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public bool GetIsEggMove(ushort species, byte form, ushort move)
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{
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var arr = EggMoves;
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if (species >= arr.Length)
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return false;
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var moves = arr[species];
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return moves.GetHasMove(move);
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}
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public ReadOnlySpan<ushort> GetEggMoves(ushort species, byte form)
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{
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var arr = EggMoves;
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if (species >= arr.Length)
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return [];
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return arr[species].Moves;
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}
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public MoveLearnInfo GetCanLearn(PKM pk, PersonalInfo3 pi, EvoCriteria evo, ushort move, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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if (types.HasFlag(MoveSourceType.LevelUp))
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{
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var learn = GetLearnset(evo.Species, evo.Form);
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if (learn.TryGetLevelLearnMove(move, out var level) && level <= evo.LevelMax)
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return new(LevelUp, Game, level);
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}
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if (types.HasFlag(MoveSourceType.Machine))
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{
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if (GetIsTM(pi, move))
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return new(TMHM, Game);
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if (pk.Format == Generation && GetIsHM(pi, move))
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return new(TMHM, Game);
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}
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if (types.HasFlag(MoveSourceType.SpecialTutor) && GetIsTutor(evo.Species, move))
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return new(Tutor, Game);
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return default;
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}
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private static bool GetIsTutor(ushort species, ushort move) => move switch
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{
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(int)Move.BlastBurn => species == (int)Species.Charizard,
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(int)Move.HydroCannon => species == (int)Species.Blastoise,
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(int)Move.FrenzyPlant => species == (int)Species.Venusaur,
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_ => false,
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};
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private static bool GetIsTM(PersonalInfo3 info, ushort move)
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{
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var index = MachineMovesTechnical.IndexOf(move);
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if (index == -1)
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return false;
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return info.TMHM[index];
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}
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private static bool GetIsHM(PersonalInfo3 info, ushort move)
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{
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var index = MachineMovesHidden.IndexOf(move);
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if (index == -1)
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return false;
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return info.TMHM[CountTM + index];
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}
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public void GetAllMoves(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types = MoveSourceType.All)
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{
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if (!TryGetPersonal(evo.Species, evo.Form, out var pi))
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return;
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if (types.HasFlag(MoveSourceType.LevelUp))
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{
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var learn = GetLearnset(evo.Species, evo.Form);
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var span = learn.GetMoveRange(evo.LevelMax);
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foreach (var move in span)
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result[move] = true;
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}
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if (types.HasFlag(MoveSourceType.Machine))
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{
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var flags = pi.TMHM;
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var moves = MachineMovesTechnical;
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for (int i = 0; i < moves.Length; i++)
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{
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if (flags[i])
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result[moves[i]] = true;
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}
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if (pk.Format == 3)
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{
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moves = MachineMovesHidden;
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for (int i = 0; i < moves.Length; i++)
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{
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if (flags[CountTM + i])
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result[moves[i]] = true;
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}
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}
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}
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if (types.HasFlag(MoveSourceType.SpecialTutor))
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{
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if (evo.Species == (int)Species.Charizard)
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result[(int)Move.BlastBurn] = true;
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else if (evo.Species == (int)Species.Blastoise)
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result[(int)Move.HydroCannon] = true;
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else if (evo.Species == (int)Species.Venusaur)
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result[(int)Move.FrenzyPlant] = true;
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}
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}
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}
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