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Generation was always more weak; am I paranoid about potential VC3? maybe Better indicates the move source for LGPE exclusive moves, etc.
101 lines
3.0 KiB
C#
101 lines
3.0 KiB
C#
using System;
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namespace PKHeX.Core;
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using static LearnEnvironment;
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using static EntityContext;
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/// <summary>
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/// Indicates the group of game(s) that the move was learned in.
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/// </summary>
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/// <remarks>
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/// Each unique set of learnsets has a unique <see cref="LearnEnvironment"/> value.
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/// </remarks>
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public enum LearnEnvironment : byte
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{
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/// <summary>
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/// Sentinel value indicating no environment specified/initial environment.
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/// </summary>
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None,
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/* Gen1 */ RB, YW,
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/* Gen2 */ GS, C, Stadium2,
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/* Gen3 */ RS, E, FR, LG,
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/* Gen4 */ DP, Pt, HGSS,
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/* Gen5 */ BW, B2W2,
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/* Gen6 */ XY, ORAS,
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/* Gen7 */ SM, USUM, GG,
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/* Gen8 */ SWSH, BDSP, PLA,
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/* Gen9 */ SV, ZA,
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HOME,
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}
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/// <summary>
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/// Extension methods for <see cref="LearnEnvironment"/>.
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/// </summary>
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public static class LearnEnvironmentExtensions
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{
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extension(LearnEnvironment value)
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{
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/// <summary>
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/// Indicates whether the <see cref="LearnEnvironment"/> is specified (not <see cref="LearnEnvironment.None"/>), and thus worth indicating.
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/// </summary>
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public bool IsSpecified => value is not LearnEnvironment.None;
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/// <summary>
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/// Gets the generation number [1-n] for the given <see cref="LearnEnvironment"/>.
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/// </summary>
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public byte Generation => value switch
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{
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RB or YW => 1,
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GS or C or Stadium2 => 2,
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RS or E or FR or LG => 3,
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DP or Pt or HGSS => 4,
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BW or B2W2 => 5,
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XY or ORAS => 6,
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SM or USUM or GG => 7,
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SWSH or BDSP or PLA => 8,
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SV or ZA => 9,
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_ => 0,
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};
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public EntityContext Context => value switch
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{
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RB or YW => Gen1,
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GS or C or Stadium2 => Gen2,
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RS or E or FR or LG => Gen3,
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DP or Pt or HGSS => Gen4,
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BW or B2W2 => Gen5,
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XY or ORAS => Gen6,
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SM or USUM => Gen7,
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GG => Gen7b,
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SWSH => Gen8,
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PLA => Gen8a,
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BDSP => Gen8b,
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SV => Gen9,
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ZA => Gen9a,
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_ => 0,
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};
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/// <summary>
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/// Retrieves the evolution criteria for the given <see cref="LearnEnvironment"/> from the provided <see cref="EvolutionHistory"/>.
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/// </summary>
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public ReadOnlySpan<EvoCriteria> GetEvolutions(EvolutionHistory history) => value switch
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{
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RB or YW => history.Gen1,
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GS or C or Stadium2 => history.Gen2,
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RS or E or FR or LG => history.Gen3,
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DP or Pt or HGSS => history.Gen4,
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BW or B2W2 => history.Gen5,
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XY or ORAS => history.Gen6,
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SM or USUM => history.Gen7,
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GG => history.Gen7b,
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SWSH => history.Gen8,
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PLA => history.Gen8a,
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BDSP => history.Gen8b,
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SV => history.Gen9,
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ZA => history.Gen9a,
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_ => [],
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};
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}
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}
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