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Generation was always more weak; am I paranoid about potential VC3? maybe Better indicates the move source for LGPE exclusive moves, etc.
215 lines
8.1 KiB
C#
215 lines
8.1 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// Group that checks the source of a move in <see cref="EntityContext.Gen2"/>.
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/// </summary>
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public sealed class LearnGroup2 : ILearnGroup
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{
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public static readonly LearnGroup2 Instance = new();
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private const EntityContext Context = EntityContext.Gen2;
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public ushort MaxMoveID => Legal.MaxMoveID_2;
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public ILearnGroup? GetPrevious(PKM pk, EvolutionHistory history, IEncounterTemplate enc, LearnOption option) => pk.Context switch
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{
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EntityContext.Gen2 when enc.Context == EntityContext.Gen1 => LearnGroup1.Instance,
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EntityContext.Gen1 => null,
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_ => enc.Context != EntityContext.Gen1 && !pk.Korean && history.HasVisitedGen1 ? LearnGroup1.Instance : null,
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};
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public bool HasVisited(PKM pk, EvolutionHistory history) => history.HasVisitedGen2;
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public bool Check(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvolutionHistory history, IEncounterTemplate enc,
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MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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if (enc.Context == Context && types.HasFlag(MoveSourceType.Encounter))
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CheckEncounterMoves(pk, result, current, enc);
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var evos = history.Gen2;
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for (var i = 0; i < evos.Length; i++)
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{
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// Disallow Evolution moves if the evo is the last in the list (encounter species).
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if (i == evos.Length - 1 && types.HasFlag(MoveSourceType.Evolve))
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types &= ~MoveSourceType.Evolve;
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Check(result, current, pk, evos[i], i, option, types);
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}
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if (enc is EncounterEgg2 egg)
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CheckEncounterMoves(result, current, egg);
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bool vc1 = pk.VC1;
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if (!vc1 && MoveResult.AllParsed(result))
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return true;
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// Uh-oh, not all moves are verified yet.
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// To visit Gen1, we need to invalidate moves that can't be learned in Gen1 or re-learned in Gen2.
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if (GetPrevious(pk, history, enc, option) is null)
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return true; // can't even visit, don't bother purging.
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for (int i = 0; i < result.Length; i++)
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{
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if (current[i] <= Legal.MaxMoveID_1)
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continue;
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var move = result[i];
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if (!move.IsParsed)
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continue;
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var method = move.Info.Method;
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if ((vc1 && move.Context == EntityContext.Gen2) || method is LearnMethod.Initial || method.IsEggSource)
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result[i] = MoveResult.Unobtainable();
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}
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return false;
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}
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private static void CheckEncounterMoves(PKM pk, Span<MoveResult> result, ReadOnlySpan<ushort> current, IEncounterTemplate enc)
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{
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Span<ushort> moves = stackalloc ushort[4];
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if (enc is IMoveset { Moves: { HasMoves: true } x })
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x.CopyTo(moves);
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else
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GetEncounterMoves(pk, enc, moves);
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var game = enc.Version is GameVersion.C or GameVersion.GSC ? LearnEnvironment.C : LearnEnvironment.GS;
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LearnVerifierHistory.MarkInitialMoves(result, current, moves, game);
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}
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private static void GetEncounterMoves(PKM pk, IEncounterTemplate enc, Span<ushort> moves)
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{
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if (enc.Version is GameVersion.C or GameVersion.GSC)
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LearnSource2C.GetEncounterMoves(pk, enc, moves);
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else
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LearnSource2GS.GetEncounterMoves(enc, moves);
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}
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private static void CheckEncounterMoves(Span<MoveResult> result, ReadOnlySpan<ushort> current, EncounterEgg2 egg)
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{
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ILearnSource inst = egg.Version == GameVersion.C ? LearnSource2C.Instance : LearnSource2GS.Instance;
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var eggMoves = inst.GetEggMoves(egg.Species, egg.Form);
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var levelMoves = inst.GetInheritMoves(egg.Species, egg.Form);
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for (var i = result.Length - 1; i >= 0; i--)
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{
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if (result[i].Valid)
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continue;
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var move = current[i];
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if (eggMoves.Contains(move))
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result[i] = new(LearnMethod.EggMove, inst.Environment);
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else if (levelMoves.Contains(move))
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result[i] = new(LearnMethod.InheritLevelUp, inst.Environment);
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}
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}
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private static void Check(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvoCriteria evo, int stage, LearnOption option = LearnOption.Current, MoveSourceType types = MoveSourceType.All)
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{
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var gs = LearnSource2GS.Instance;
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if (!gs.TryGetPersonal(evo.Species, evo.Form, out var gp))
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return; // should never happen.
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var c = LearnSource2C.Instance;
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if (!c.TryGetPersonal(evo.Species, evo.Form, out var cp))
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return; // should never happen.
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bool stad2 = ParseSettings.AllowGen2MoveReminder(pk);
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bool kor = pk.Korean; // Crystal is not available to Korean games.
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for (int i = result.Length - 1; i >= 0; i--)
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{
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ref var entry = ref result[i];
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if (entry is { Valid: true, Context: not (EntityContext.Gen1 or EntityContext.Gen2) })
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continue;
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var move = current[i];
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var chk = gs.GetCanLearn(pk, gp, evo, move, types);
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if (chk != default && GetIsPreferable(entry, chk, stage))
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{
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entry = new(chk, (byte)stage, Context);
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continue;
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}
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if (kor)
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continue;
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chk = c.GetCanLearn(pk, cp, evo, move, types);
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if (chk != default && GetIsPreferable(entry, chk, stage))
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entry = new(chk, (byte)stage, Context);
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if (stad2)
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{
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chk = LearnSource2Stadium.Instance.GetCanRelearn(evo, move, types);
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if (chk != default && GetIsPreferable(entry, chk, stage))
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entry = new(chk, (byte)stage, Context);
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}
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}
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}
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private static bool GetIsPreferable(in MoveResult entry, in MoveLearnInfo chk, int stage)
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{
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if (entry == default)
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return true;
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if (entry.Info.Method is LearnMethod.LevelUp)
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{
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if (chk.Method is not LearnMethod.LevelUp)
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return true;
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if (entry.EvoStage == stage)
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return entry.Info.Argument < chk.Argument;
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}
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else if (entry.Info.Method.IsEggSource)
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{
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return true;
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}
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else if (chk.Method is LearnMethod.LevelUp)
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{
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return false;
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}
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return entry.EvoStage < stage;
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}
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public void GetAllMoves(Span<bool> result, PKM pk, EvolutionHistory history, IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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if (types.HasFlag(MoveSourceType.Encounter) && enc.Context == Context)
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FlagEncounterMoves(pk, enc, result);
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foreach (var evo in history.Gen2)
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GetAllMoves(result, pk, evo, types);
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}
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private static void GetAllMoves(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types)
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{
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LearnSource2GS.Instance.GetAllMoves(result, pk, evo, types);
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if (pk.Korean)
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return;
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LearnSource2C.Instance.GetAllMoves(result, pk, evo, types);
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if (ParseSettings.AllowGen2MoveReminder(pk))
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LearnSource2Stadium.Instance.GetAllMoves(result, pk, evo, types);
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}
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private static void FlagEncounterMoves(PKM pk, IEncounterTemplate enc, Span<bool> result)
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{
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if (enc is IMoveset { Moves: { HasMoves: true } x })
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{
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SetTrue(x.Move4, result);
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SetTrue(x.Move3, result);
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SetTrue(x.Move2, result);
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SetTrue(x.Move1, result);
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}
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else
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{
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Span<ushort> moves = stackalloc ushort[4];
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GetEncounterMoves(pk, enc, moves);
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foreach (var move in moves)
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SetTrue(move, result);
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}
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return;
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// Needed in the event we're adding encounter moves for Gen2 in the format of Gen1.
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// We could potentially check for Format == 1, but the length check is equivalent and more "safe".
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static void SetTrue(ushort move, Span<bool> permit)
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{
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if (move < permit.Length)
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permit[move] = true;
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}
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}
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}
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