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70 lines
2.0 KiB
C#
70 lines
2.0 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// <see cref="GameVersion"/> analogues used by Colosseum/XD instead of the main-series values.
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/// </summary>
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public enum GCVersion : byte
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{
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None = 0,
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FR = 1, // RD
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LG = 2, // GN
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// BU = 3,
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// YW = 4,
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// GD = 5,
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// SV = 6,
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// C = 7,
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S = 8,
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R = 9,
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E = 10,
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CXD = 11,
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}
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/// <summary>
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/// Console region analogues used by Colosseum/XD to track the region of the data.
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/// </summary>
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public enum GCRegion : byte
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{
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NoRegion = 0,
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NTSC_J = 1,
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NTSC_U = 2,
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PAL = 3,
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}
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/// <summary>
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/// Extension methods for <see cref="GCVersion"/> and <see cref="GCRegion"/>.
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/// </summary>
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public static class GCVersionExtensions
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{
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/// <summary>
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/// Translates a main-series <see cref="GameVersion"/> to the corresponding <see cref="GCVersion"/> value.
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/// </summary>
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/// <param name="gbaVersion">Version ID while present in the main-series games</param>
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/// <returns>Version ID while present in the GameCube games</returns>
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public static GCVersion GetCXDVersionID(this GameVersion gbaVersion) => gbaVersion switch
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{
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GameVersion.S => GCVersion.S,
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GameVersion.R => GCVersion.R,
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GameVersion.E => GCVersion.E,
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GameVersion.FR => GCVersion.FR,
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GameVersion.LG => GCVersion.LG,
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GameVersion.CXD => GCVersion.CXD,
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_ => GCVersion.None,
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};
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/// <summary>
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/// Translates a <see cref="GCVersion"/> to the corresponding main-series <see cref="GameVersion"/> value.
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/// </summary>
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/// <param name="gcVersion">Version ID while present in the GameCube games</param>
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/// <returns>Version ID while present in the main-series games</returns>
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public static GameVersion GetG3VersionID(this GCVersion gcVersion) => gcVersion switch
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{
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GCVersion.S => GameVersion.S,
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GCVersion.R => GameVersion.R,
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GCVersion.E => GameVersion.E,
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GCVersion.FR => GameVersion.FR,
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GCVersion.LG => GameVersion.LG,
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GCVersion.CXD => GameVersion.CXD,
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_ => GameVersion.Invalid,
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};
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}
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