PKHeX/PKHeX.Core/Editing/PKM/EntitySummary.cs
Kurt ecfd8f6748 Misc tweaks
Fix ranch lengths (I wonder if BK4's handling can be adapted to RK4 for these appended-to-entity fields -- I doubt they modified the PK4 struct)
2026-03-25 08:35:46 -05:00

137 lines
6.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
namespace PKHeX.Core;
/// <summary>
/// Bindable summary object that can fetch strings that summarize a <see cref="PKM"/>.
/// </summary>
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicProperties)]
public class EntitySummary : IFatefulEncounterReadOnly // do NOT seal, allow inheritance
{
private static readonly IReadOnlyList<string> GenderSymbols = GameInfo.GenderSymbolASCII;
private readonly GameStrings Strings;
private readonly ushort[] Stats;
public readonly PKM Entity; // protected for children generating extra properties
public virtual string Position => "???";
public string Nickname => Entity.Nickname;
public string Species => Get(Strings.specieslist, Entity.Species);
public string Nature => Get(Strings.natures, (byte)Entity.StatNature);
public string Gender => Get(GenderSymbols, Entity.Gender);
public string ESV => Entity.PSV.ToString("0000");
public string HP_Type => GetSpan(Strings.HiddenPowerTypes, Entity.HPType);
public string Ability => Get(Strings.abilitylist, Entity.Ability);
public string Move1 => Get(Strings.movelist, Entity.Move1);
public string Move2 => Get(Strings.movelist, Entity.Move2);
public string Move3 => Get(Strings.movelist, Entity.Move3);
public string Move4 => Get(Strings.movelist, Entity.Move4);
public string HeldItem => GetSpan(Strings.GetItemStrings(Entity.Context), Entity.HeldItem);
public string HP => Stats[0].ToString();
public string ATK => Stats[1].ToString();
public string DEF => Stats[2].ToString();
public string SPA => Stats[4].ToString();
public string SPD => Stats[5].ToString();
public string SPE => Stats[3].ToString();
public string MetLoc => Entity.GetLocationString(eggmet: false);
public string EggLoc => Entity.GetLocationString(eggmet: true);
public string Ball => Get(Strings.balllist, Entity.Ball);
public string OT => Entity.OriginalTrainerName;
public string Version => Get(Strings.gamelist, (int)Entity.Version);
public string OTLang => ((LanguageID)Entity.Language).ToString();
public string Legal => Legality.Parsed ? Legality.Valid.ToString() : "-";
public string EncounterType => Legality.EncounterMatch.LongName;
private LegalityAnalysis Legality { get; }
#region Extraneous
public string EC => Entity.EncryptionConstant.ToString("X8");
public string PID => Entity.PID.ToString("X8");
public int IV_HP => Entity.IV_HP;
public int IV_ATK => Entity.IV_ATK;
public int IV_DEF => Entity.IV_DEF;
public int IV_SPA => Entity.IV_SPA;
public int IV_SPD => Entity.IV_SPD;
public int IV_SPE => Entity.IV_SPE;
public uint EXP => Entity.EXP;
public byte Level => Entity.CurrentLevel;
public int EV_HP => Entity.EV_HP;
public int EV_ATK => Entity.EV_ATK;
public int EV_DEF => Entity.EV_DEF;
public int EV_SPA => Entity.EV_SPA;
public int EV_SPD => Entity.EV_SPD;
public int EV_SPE => Entity.EV_SPE;
public int Cool => Entity is IContestStatsReadOnly s ? s.ContestCool : 0;
public int Beauty => Entity is IContestStatsReadOnly s ? s.ContestBeauty : 0;
public int Cute => Entity is IContestStatsReadOnly s ? s.ContestCute : 0;
public int Smart => Entity is IContestStatsReadOnly s ? s.ContestSmart : 0;
public int Tough => Entity is IContestStatsReadOnly s ? s.ContestTough : 0;
public int Sheen => Entity is IContestStatsReadOnly s ? s.ContestSheen : 0;
public string NotOT => Entity.Format > 5 ? Entity.HandlingTrainerName : "N/A";
public int AbilityNum => Entity.Format > 5 ? Entity.AbilityNumber : -1;
public byte GenderFlag => Entity.Gender;
public byte Form => Entity.Form;
public int PokerusStrain => Entity.PokerusStrain;
public int PokerusDays => Entity.PokerusDays;
public byte MetLevel => Entity.MetLevel;
public byte OriginalTrainerGender => Entity.OriginalTrainerGender;
public bool FatefulEncounter => Entity.FatefulEncounter;
public bool IsEgg => Entity.IsEgg;
public bool IsNicknamed => Entity.IsNicknamed;
public bool IsShiny => Entity.IsShiny;
public ushort TID16 => Entity.TID16;
public ushort SID16 => Entity.SID16;
public uint TSV => Entity.TSV;
public int Move1_PP => Entity.Move1_PP;
public int Move2_PP => Entity.Move2_PP;
public int Move3_PP => Entity.Move3_PP;
public int Move4_PP => Entity.Move4_PP;
public int Move1_PPUp => Entity.Move1_PPUps;
public int Move2_PPUp => Entity.Move2_PPUps;
public int Move3_PPUp => Entity.Move3_PPUps;
public int Move4_PPUp => Entity.Move4_PPUps;
public string Relearn1 => Get(Strings.movelist, Entity.RelearnMove1);
public string Relearn2 => Get(Strings.movelist, Entity.RelearnMove2);
public string Relearn3 => Get(Strings.movelist, Entity.RelearnMove3);
public string Relearn4 => Get(Strings.movelist, Entity.RelearnMove4);
public ushort Checksum => Entity switch
{
ISanityChecksum s => s.Checksum,
PK1 gb => gb.GetSingleListChecksum(),
PK2 gb => gb.GetSingleListChecksum(),
_ => Checksums.CRC16_CCITT(Entity.Data[..Entity.SIZE_STORED]),
};
public int Friendship => Entity.OriginalTrainerFriendship;
public int EggYear => Entity.EggMetDate.GetValueOrDefault().Year;
public int EggMonth => Entity.EggMetDate.GetValueOrDefault().Month;
public int EggDay => Entity.EggMetDate.GetValueOrDefault().Day;
public int MetYear => Entity.MetDate.GetValueOrDefault().Year;
public int MetMonth => Entity.MetDate.GetValueOrDefault().Month;
public int MetDay => Entity.MetDate.GetValueOrDefault().Day;
#endregion
protected EntitySummary(PKM pk, GameStrings strings)
{
Entity = pk;
Strings = strings;
Stats = Entity.GetStats(Entity.PersonalInfo);
Legality = new LegalityAnalysis(Entity);
}
/// <summary>
/// Safely fetches the string from the array.
/// </summary>
/// <param name="arr">Array of strings</param>
/// <param name="val">Index to fetch</param>
/// <returns>Null if array is null</returns>
private static string Get(IReadOnlyList<string> arr, int val) => (uint)val < arr.Count ? arr[val] : string.Empty;
private static string GetSpan(ReadOnlySpan<string> arr, int val) => (uint)val < arr.Length ? arr[val] : string.Empty;
}