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* Localization capability for each language, import & export * Lines with stat names (IVs/EVs) can be configured to many representations (X/X/X/X/X/X, HABCDS, etc). * Add nonstandard localizations * Add token types for Showdown's new set format * Add new program settings for hover & export styles. Allows users to select which presentation format they want for the hover previews, as well as the set export format. * Revises preview hover GUI to use new settings * Revises export events to use new settings * Moves no longer indicate end of set * Enhance robustness of stat parsing * Expand all settings in settings editor on form load * Extract clipboard -> sets operation to api for maintainability & reusability
74 lines
1.9 KiB
C#
74 lines
1.9 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Interface containing details relevant for battling.
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/// </summary>
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public interface IBattleTemplate : ISpeciesForm, IGigantamaxReadOnly, IDynamaxLevelReadOnly, INatureReadOnly, ITeraTypeReadOnly
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{
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/// <summary>
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/// <see cref="PKM.Context"/> of the Set entity it is specific to.
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/// </summary>
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EntityContext Context { get; }
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/// <summary>
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/// <see cref="PKM.Nickname"/> of the Set entity.
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/// </summary>
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string Nickname { get; }
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/// <summary>
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/// <see cref="PKM.Gender"/> name of the Set entity.
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/// </summary>
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byte? Gender { get; }
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/// <summary>
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/// <see cref="PKM.HeldItem"/> of the Set entity.
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/// </summary>
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/// <remarks>Depends on <see cref="Context"/> for context-specific item lists.</remarks>
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int HeldItem { get; }
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/// <summary>
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/// <see cref="PKM.Ability"/> of the Set entity.
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/// </summary>
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int Ability { get; }
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/// <summary>
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/// <see cref="PKM.CurrentLevel"/> of the Set entity.
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/// </summary>
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byte Level { get; }
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/// <summary>
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/// <see cref="PKM.CurrentLevel"/> of the Set entity.
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/// </summary>
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bool Shiny { get; }
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/// <summary>
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/// <see cref="PKM.CurrentFriendship"/> of the Set entity.
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/// </summary>
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byte Friendship { get; }
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/// <summary>
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/// <see cref="PKM.Form"/> name of the Set entity, stored in PKHeX style (instead of Showdown's)
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/// </summary>
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string FormName { get; }
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/// <summary>
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/// <see cref="PKM.HPType"/> of the Set entity.
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/// </summary>
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sbyte HiddenPowerType { get; }
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/// <summary>
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/// <see cref="EffortValues"/> of the Set entity.
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/// </summary>
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int[] EVs { get; }
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/// <summary>
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/// <see cref="PKM.IVs"/> of the Set entity.
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/// </summary>
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int[] IVs { get; }
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/// <summary>
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/// <see cref="PKM.Moves"/> of the Set entity.
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/// </summary>
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ushort[] Moves { get; }
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}
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