mirror of
https://github.com/kwsch/PKHeX.git
synced 2026-05-05 21:17:14 -05:00
161 lines
5.0 KiB
C#
161 lines
5.0 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Information about the storage boxes.
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/// </summary>
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/// <remarks>Structure name: SaveBoxData, size: 0x64A</remarks>
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public sealed class BoxLayout8b : SaveBlock<SAV8BS>, IBoxDetailName
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{
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public const int BoxCount = 40;
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private const int StringMaxLength = SAV6.LongStringLength / 2;
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public readonly int[] TeamSlots = new int[TeamCount * TeamSlotCount];
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private const int TeamNameLength = 0x16;
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public BoxLayout8b(SAV8BS sav, int offset) : base(sav) => Offset = offset;
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private static int GetBoxNameOffset(int box) => SAV6.LongStringLength * box;
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private static int GetTeamNameOffset(int box) => GetBoxNameOffset(BoxCount) + (TeamNameLength * box);
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public string GetBoxName(int box)
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{
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var span = Data.AsSpan(Offset + GetBoxNameOffset(box), SAV6.LongStringLength);
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if (ReadUInt16LittleEndian(span) == 0)
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return $"Box {box + 1}";
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return SAV.GetString(span);
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}
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public void SetBoxName(int box, string value)
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{
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var span = Data.AsSpan(Offset + GetBoxNameOffset(box), SAV6.LongStringLength);
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SAV.SetString(span, value.AsSpan(), StringMaxLength, StringConverterOption.ClearZero);
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}
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public string GetTeamName(int team)
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{
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var offset = Offset + GetTeamNameOffset(team);
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var span = Data.AsSpan(offset, TeamNameLength);
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if (ReadUInt16LittleEndian(span) == 0)
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return $"Team {team + 1}";
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return SAV.GetString(span);
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}
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public void SetTeamName(int team, string value)
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{
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var offset = Offset + GetTeamNameOffset(team);
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var span = Data.AsSpan(offset, TeamNameLength);
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SAV.SetString(span, value.AsSpan(), TeamNameLength/2, StringConverterOption.ClearZero);
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}
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public string this[int i]
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{
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get => GetBoxName(i);
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set => SetBoxName(i, value);
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}
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public const int TeamPositionOffset = 0x5D4;
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public const int TeamCount = 6;
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public const int TeamSlotCount = 6;
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private const short NONE_SELECTED = -1;
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public void LoadBattleTeams()
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{
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for (int i = 0; i < TeamCount * TeamSlotCount; i++)
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{
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short val = ReadInt16LittleEndian(Data.AsSpan(Offset + TeamPositionOffset + (i * 2)));
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if (val < 0)
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{
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TeamSlots[i] = NONE_SELECTED;
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continue;
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}
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int box = val >> 8;
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int slot = val & 0xFF;
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int index = (SAV.BoxSlotCount * box) + slot;
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TeamSlots[i] = index & 0xFFFF;
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}
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}
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public void ClearBattleTeams()
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{
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for (int i = 0; i < TeamSlots.Length; i++)
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TeamSlots[i] = NONE_SELECTED;
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LockedTeam = 0;
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}
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public void SaveBattleTeams()
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{
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var span = Data.AsSpan(Offset + TeamPositionOffset);
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for (int i = 0; i < TeamCount * 6; i++)
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{
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int index = TeamSlots[i];
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if (index < 0)
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{
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WriteInt16LittleEndian(span[(i * 2)..], (short)index);
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continue;
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}
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SAV.GetBoxSlotFromIndex(index, out var box, out var slot);
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index = (box << 8) | slot;
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WriteInt16LittleEndian(span[(i * 2)..], (short)index);
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}
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}
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// bitflags
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public byte LockedTeam
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{
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get => Data[Offset + 0x61C];
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set
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{
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if (value > BoxCount)
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value = BoxCount;
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Data[Offset + 0x61C] = value;
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}
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}
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public byte BoxesUnlocked
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{
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get => Data[Offset + 0x61D];
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set
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{
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if (value > BoxCount)
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value = BoxCount;
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Data[Offset + 0x61D] = value;
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}
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}
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public byte CurrentBox
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{
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get => Data[Offset + 0x61E];
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set => Data[Offset + 0x61E] = value;
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}
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public bool GetIsTeamLocked(int team) => (LockedTeam & (1 << team)) != 0;
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public int GetBoxWallpaperOffset(int box) => Offset + 0x620 + box;
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public int GetBoxWallpaper(int box)
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{
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if ((uint)box > BoxCount)
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return 0;
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return Data[GetBoxWallpaperOffset(box)] - 1;
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}
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public void SetBoxWallpaper(int box, int value)
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{
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if ((uint)box > BoxCount)
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return;
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Data[GetBoxWallpaperOffset(box)] = (byte)(value + 1);
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}
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public ushort StatusPut
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x648));
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set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x648), value);
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}
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}
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}
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