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GetCanKnowMove should be checking for Smeargle knowing thousand arrows/waves. GetNeededMoves should also return 1ka/1kw for needed moves, and then no encounters. All uses of InvalidSketch are behind that method, so any future Smeargle modifications (like sketching a dummied move) will be checked (yay BDSP considerations). |
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| .. | ||
| Editing | ||
| Game | ||
| Legality | ||
| MysteryGifts | ||
| PersonalInfo | ||
| PKM | ||
| Resources | ||
| Ribbons | ||
| Saves | ||
| Util | ||
| app.config | ||
| PKHeX.Core.csproj | ||