PKHeX/PKHeX.Core/Game
Kurt 98ebf4c5cb Add sort pointer repointing
LGPE uses a list of pkm for boxes, and has pointers indicating where
each party member is at
need some logic for handling the sorting. Had suspected this a while
back so this pre-work came in handy (untested tho)

make eventflags offset ptr virtual, I might end up doing things
differently for event flags
2018-11-10 21:04:24 -08:00
..
GameStrings Correctly identify Basement Key 2018-09-12 21:27:25 -07:00
Ball.cs Misc reorg 2018-08-26 16:29:52 -07:00
ComboItem.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
GameData.cs Style updates 2018-07-29 13:27:48 -07:00
GameUtil.cs Add sort pointer repointing 2018-11-10 21:04:24 -08:00
GameVersion.cs Misc prep updates 2018-11-01 15:38:09 -07:00
IBasicStrings.cs Refactoring 2018-06-30 09:59:48 -07:00
LanguageGC.cs Refactoring 2018-05-12 12:28:48 -07:00
LanguageID.cs Misc updates 2018-08-25 17:04:01 -07:00
MoveType.cs Misc reorg 2018-08-26 16:29:52 -07:00
Nature.cs Misc reorg 2018-08-26 16:29:52 -07:00
RegionID.cs sync missing refactorings 2018-06-05 19:07:27 -07:00