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Extract magic pixel shifting numbers for layering imgs -- SWSH will likely use the large boxsprites, as hinted by LGPE's upsizing. Remove new[] color array creation, just pass byte values break up glowedges into steps |
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|---|---|---|
| .. | ||
| QRCoder | ||
| ConfigUtil.cs | ||
| DevUtil.cs | ||
| FontUtil.cs | ||
| ImageUtil.cs | ||
| NetUtil.cs | ||
| SpriteBuilder.cs | ||
| SpriteUtil.cs | ||
| WinFormsTranslator.cs | ||
| WinFormsUtil.cs | ||