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https://github.com/kwsch/PKHeX.git
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reduces loading time (don't have to allocate conversion arrays when launching a gen7 game), and separates things to easier to manage locations reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3; instead goes straight to the end result without an intermediary format. String sanitization should probably be broken up rather than reused, oh well. |
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| .. | ||
| EncounterCriteria.cs | ||
| EncounterEggGenerator.cs | ||
| EncounterFinder.cs | ||
| EncounterGenerator.cs | ||
| EncounterMatchRating.cs | ||
| EncounterMovesetGenerator.cs | ||
| EncounterOrder.cs | ||
| EncounterSlotGenerator.cs | ||
| EncounterStaticGenerator.cs | ||
| EncounterTradeGenerator.cs | ||
| MysteryGiftGenerator.cs | ||
| PeekEnumerator.cs | ||