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In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD.
Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
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| .. | ||
| Illegal | ||
| Legal | ||
| RNG | ||
| BallTests.cs | ||
| BreedTests.cs | ||
| LearnabilityTests.cs | ||
| LegalityData.cs | ||
| LegalityRules.cs | ||
| LegalityTests.cs | ||