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Changed: Inventory editor no longer needs to clone the save file on GUI open Changed: some method signatures have moved from SAV3* to the specific block Allows the block structures to be used without a SAV3 object Allows the Inventory editor to open from a blank save file.
14 lines
461 B
C#
14 lines
461 B
C#
using System;
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namespace PKHeX.Core;
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public interface ISaveBlock3LargeExpansion : ISaveBlock3Large
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{
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WonderNews3 GetWonderNews(bool isJapanese);
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void SetWonderNews(bool isJapanese, ReadOnlySpan<byte> data);
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WonderCard3 GetWonderCard(bool isJapanese);
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void SetWonderCard(bool isJapanese, ReadOnlySpan<byte> data);
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WonderCard3Extra GetWonderCardExtra(bool isJapanese);
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void SetWonderCardExtra(bool isJapanese, ReadOnlySpan<byte> data);
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}
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