PKHeX/PKHeX.Core/Legality/Restrictions/ItemRestrictions.cs
Kurt 94f3937f2f Refactor: extract gen3 save block structures
Changed: Inventory editor no longer needs to clone the save file on GUI open
Changed: some method signatures have moved from SAV3* to the specific block
Allows the block structures to be used without a SAV3 object
Allows the Inventory editor to open from a blank save file.
2026-03-14 13:40:17 -05:00

112 lines
5.0 KiB
C#

using System;
using static PKHeX.Core.Legal;
namespace PKHeX.Core;
/// <summary>
/// Information about Held Item Restrictions
/// </summary>
public static class ItemRestrictions
{
/// <summary>
/// Checks if a <see cref="PKM.HeldItem"/> is available to be held in the current <see cref="PKM.Format"/>.
/// </summary>
/// <param name="pk">Entity data</param>
/// <returns>True if able to be held, false if not</returns>
public static bool IsHeldItemAllowed(PKM pk)
{
return IsHeldItemAllowed(pk.HeldItem, pk.Context);
}
/// <summary>
/// Checks if an item is available to be held in <see cref="context"/>.
/// </summary>
/// <param name="item">Held Item ID</param>
/// <param name="context">Entity context to check</param>
/// <returns>True if able to be held, false if not</returns>
public static bool IsHeldItemAllowed(int item, EntityContext context)
{
if (item == 0)
return true;
var items = GetReleasedHeldItems(context);
return (uint)item < items.Length && items[item];
}
private static ReadOnlySpan<bool> GetReleasedHeldItems(EntityContext context) => context switch
{
EntityContext.Gen2 => ReleasedHeldItems_2,
EntityContext.Gen3 => ReleasedHeldItems_3,
EntityContext.Gen4 => ReleasedHeldItems_4,
EntityContext.Gen5 => ReleasedHeldItems_5,
EntityContext.Gen6 => ReleasedHeldItems_6,
EntityContext.Gen7 => ReleasedHeldItems_7,
EntityContext.Gen8 => ReleasedHeldItems_8,
EntityContext.Gen9 => ReleasedHeldItems_9,
EntityContext.Gen8b => ReleasedHeldItems_8b,
EntityContext.Gen9a => ReleasedHeldItems_9a,
_ => [], // lgp/e, pla, etc
};
// Combined bitflags for released held items across generations.
private static readonly bool[] ReleasedHeldItems_2 = GetPermitList(MaxItemID_2, HeldItems_GSC);
private static readonly bool[] ReleasedHeldItems_3 = GetPermitList(MaxItemID_3_RS, HeldItems_RS, ItemStorage3RS.Unreleased); // Safari Ball
private static readonly bool[] ReleasedHeldItems_4 = GetPermitList(MaxItemID_4_HGSS, HeldItems_HGSS, ItemStorage4.Unreleased);
private static readonly bool[] ReleasedHeldItems_5 = GetPermitList(MaxItemID_5_B2W2, HeldItems_BW, ItemStorage5.Unreleased);
private static readonly bool[] ReleasedHeldItems_6 = GetPermitList(MaxItemID_6_AO, HeldItems_AO, ItemStorage6XY.Unreleased);
private static readonly bool[] ReleasedHeldItems_7 = GetPermitList(MaxItemID_7_USUM, HeldItems_USUM, ItemStorage7SM.Unreleased);
private static readonly bool[] ReleasedHeldItems_8 = GetPermitList(MaxItemID_8, HeldItems_SWSH, ItemStorage8SWSH.Unreleased, ItemStorage8SWSH.DynamaxCrystalBCAT);
private static readonly bool[] ReleasedHeldItems_8b = GetPermitList(MaxItemID_8b, HeldItems_BS, ItemStorage8BDSP.Unreleased, ItemStorage8BDSP.DisallowHeldTreasure);
private static readonly bool[] ReleasedHeldItems_9 = GetPermitList(MaxItemID_9, HeldItems_SV, ItemStorage9SV.Unreleased);
private static readonly bool[] ReleasedHeldItems_9a = GetPermitList(MaxItemID_9a, HeldItems_ZA, ItemStorage9ZA.Unreleased);
/// <summary>
/// Gets a permit list with the permitted indexes, then un-flags the indexes that are not permitted.
/// </summary>
/// <param name="max">Maximum index expected to allow</param>
/// <param name="allowed">Allowed indexes</param>
private static bool[] GetPermitList(int max, ReadOnlySpan<ushort> allowed)
{
var result = new bool[max + 1];
foreach (var index in allowed)
result[index] = true;
return result;
}
/// <summary>
/// Gets a permit list with the permitted indexes, then un-flags the indexes that are not permitted.
/// </summary>
/// <param name="max">Maximum index expected to allow</param>
/// <param name="allowed">Allowed indexes (may have some disallowed)</param>
/// <param name="disallow">Disallowed indexes</param>
private static bool[] GetPermitList(int max, ReadOnlySpan<ushort> allowed, ReadOnlySpan<ushort> disallow)
{
var result = GetPermitList(max, allowed);
foreach (var index in disallow)
result[index] = false;
return result;
}
/// <inheritdoc cref="GetPermitList(int,ReadOnlySpan{ushort})"/>
private static bool[] GetPermitList(int max, ReadOnlySpan<ushort> allowed, ReadOnlySpan<ushort> disallow1, ReadOnlySpan<ushort> disallow2)
{
var result = GetPermitList(max, allowed);
foreach (var index in disallow1)
result[index] = false;
foreach (var index in disallow2)
result[index] = false;
return result;
}
/// <inheritdoc cref="GetPermitList(int,ReadOnlySpan{ushort})"/>
private static bool[] GetPermitList(int max, ReadOnlySpan<ushort> allowed, ReadOnlySpan<ushort> disallow1, Range disallow2)
{
var result = GetPermitList(max, allowed);
foreach (var index in disallow1)
result[index] = false;
result.AsSpan()[disallow2].Clear();
return result;
}
}